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{| class="wikitable" cellspacing="0" width="2800px" style="border: 1px solid #999; background: #F2F2F2;" | |||
|- | |- | ||
! style="width:200px;" align="center" | Move Name | ! style="width:200px; color:black; background-color:#ffffcc;" align="center" | Move Name | ||
! style="width:100px;" align="center" | Damage | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Damage | ||
! style="width:100px;" align="center" | Stun | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Stun | ||
! style="width:100px;" align="center" | Meter<br>Gain | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Meter<br>Gain | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Hit<br>Level | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Cancel<br>Ability | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Startup | ||
! style="width:100px;" align="center" | Active | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Active | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Rcvry | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Total<br>Frames | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Adv On<br>Guard | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Adv On<br>Hit | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Block<br>Stun | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Hit<br>Stun | ||
! style="width:300px;" align="center" | Extra<br>Details | ! style="width:300px; color:black; background-color:#ffffcc;" align="center" | Extra<br>Details | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Armor<br>Break | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Proj | ||
! style="width:50px;" | ! style="width:50px; color:black; background-color:#ffffcc;" align="center" | Throw | ||
! style="width:150px;" align="center" | On Hit<br>Ground | ! style="width:150px; color:black; background-color:#ffffcc;" align="center" | On Hit<br>Ground | ||
! style="width:150px;" align="center" | Counter<br>Hit Ground | ! style="width:150px; color:black; background-color:#ffffcc;" align="center" | Counter<br>Hit Ground | ||
! style="width:150px;" align="center" | On Hit<br>Air | ! style="width:150px; color:black; background-color:#ffffcc;" align="center" | On Hit<br>Air | ||
! style="width:150px;" align="center" | Counter<br>Hit Air | ! style="width:150px; color:black; background-color:#ffffcc;" align="center" | Counter<br>Hit Air | ||
! style="width:100px;" | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Armor | ||
! style="width:100px;" | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Full<br>Inv | ||
! style="width:100px;" | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Strike<br>Inv | ||
! style="width:100px;" | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Proj<br>Inv | ||
! style="width:100px;" | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Throw<br>Inv | ||
! style="width:100px;" | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Airborne | ||
! style="width:100px;" align="center" | Juggle<br>Info | ! style="width:100px; color:black; background-color:#ffffcc;" align="center" | Juggle<br>Info |
Revision as of 20:37, 30 May 2014
Move Name | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Adv On Guard |
Adv On Hit |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Inv |
Strike Inv |
Proj Inv |
Throw Inv |
Airborne | Juggle Info |
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