Rage of The Dragons/Alice/Introduction

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< Rage of The Dragons‎ | Alice
Revision as of 14:33, 16 May 2024 by Royshark (talk | contribs) (Created page with "=====STORY===== leftAlice was a daughter from an aristocratic family in London and was the top of her class in school. When she turned ten, her parents were brutally murdered. Alice, present at the time of the crime, was covered in blood and left in a catatonic state. Though suspects were legally convicted, many onlookers suspected Alice to be the real murderer as she started to exhibit erratic behavior. She was institutionalized in a psychi...")
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STORY
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Alice was a daughter from an aristocratic family in London and was the top of her class in school. When she turned ten, her parents were brutally murdered. Alice, present at the time of the crime, was covered in blood and left in a catatonic state. Though suspects were legally convicted, many onlookers suspected Alice to be the real murderer as she started to exhibit erratic behavior. She was institutionalized in a psychiatric hospital for aggressive treatments. There, she met Elias Patrick, who diagnosed her condition as "possessed by an evil spirit". Elias took her under his care, both of them hoping to rid her torment. In their ending, the spirit leaves Alice's body and returns to its creator, Johann.

Alice has okay neutral and defensive options but struggles offensively due to her lack of solid mix-up options. If you're looking for a character to poke the opponent into an opportunity and then back off for the next chance, Alice is your character.


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Alice has good offensive and neutral options but struggles to defend herself when pressured. She plays In and Out with options to control opponents at far to mid-range.
Pros Cons
  • The Infinite: Alice has an Infinite that can be used on any character. Use it at your discretion. May cause a stabbing in the arcade parking lot.
  • Good Punish Option: Alice's Heavy "Rising Hell" can be used to punish opponents at mid to long range.
  • Low Values: Alice has the lowest Health, Stun, and Guard values in the game.
  • No Safe Mix-up Options: The only mix-up Alice has is 214C, which is slow, j.2B, which is unsafe on block, and j.214B/D, which is also unsafe on block.
  • Slow Recovery Moves: Alice's normals, specials, command moves, etc. all have a very slow recovery. If you whiff anything or hit the opponent blocking, you're likely to get punished.