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[[File:black_polnareff_a.GIF|frameless]] [[File:black_polnareff_b.GIF|frameless]] [[File:black_polnareff_c.gif|frameless]] [[File:black_polnareff_s.GIF|frameless]] [[File:black_polnareff_start.GIF|frameless]] | [[File:black_polnareff_a.GIF|frameless]] [[File:black_polnareff_b.GIF|frameless]] [[File:black_polnareff_c.gif|frameless]] [[File:black_polnareff_s.GIF|frameless]] [[File:black_polnareff_start.GIF|frameless]] | ||
'''Black Polnareff''' is an offense-based character all about precision and movement, focusing on | '''Black Polnareff''' is an offense-based character all about precision and movement, focusing on threading the needle to score big damage with his signature loop. | ||
| pros = * '''Great Normals''': He has a lot of good normals with strong hitboxes, including 2 jabs with 1f of startup. | | pros = * '''Great Normals''': He has a lot of good normals with strong hitboxes, including 2 jabs with 1f of startup. | ||
* '''High Damage''': Using his signature loop, Black Polnareff can inflict very strong damage | * '''High Damage''': Using his signature loop, Black Polnareff can inflict very strong damage. | ||
* '''The Strongest Stand''': Black Polnareff is one of three Anubis characters, giving him access to the "I've learned it!" parry special that can shut down entire gameplans with Anubis Guard Cancels. | * '''The Strongest Stand''': Black Polnareff is one of three Anubis characters, giving him access to the "I've learned it!" parry special that can shut down entire gameplans with Anubis Guard Cancels. | ||
* '''Skinny''': Black Polnareff's standing hurtbox is slim enough that some characters, including himself, have to make adjustments when performing combos lest they drop. | * '''Skinny''': Black Polnareff's standing hurtbox is slim enough that some characters, including himself, have to make adjustments when performing combos lest they drop. | ||
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* '''Linear''': Without a knockdown, Black Polnareff's pressure and mixups are incredibly straightforward, so he has to take major risks to open up a patient player. | * '''Linear''': Without a knockdown, Black Polnareff's pressure and mixups are incredibly straightforward, so he has to take major risks to open up a patient player. | ||
* '''Inconsistent Okizeme''': While his mixups during an oki situation are strong, they're highly punishable if guessed right, and inconsistent with faster wakeup speeds. | * '''Inconsistent Okizeme''': While his mixups during an oki situation are strong, they're highly punishable if guessed right, and inconsistent with faster wakeup speeds. | ||
* '''Zoned Out''': Being a character focused almost entirely on melee attacks, Black Polnareff deals with zoners | * '''Zoned Out''': Being a character focused almost entirely on melee attacks, Black Polnareff deals with zoners and Stand ON laming very badly. | ||
* '''Mediocre Supers''': Despite his amazing meter build, Black Polnareff's supers aren't the best, with 236AA's poor scaling and hitbox, and 214AA's very slow speed. | * '''Mediocre Supers''': Despite his amazing meter build, Black Polnareff's supers aren't the best, with 236AA's poor scaling and hitbox, and 214AA's very slow speed. | ||
| footnote = test | | footnote = test | ||
}} | }} |
Revision as of 05:30, 15 April 2024
Black Polnareff is an offense-based character all about precision and movement, focusing on threading the needle to score big damage with his signature loop. | |
Pros | Cons |
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