Page values for "Street Fighter 6/Ryu/Data"

From SuperCombo Wiki

"SF6_CharacterData" values

1 row is stored for this page
FieldField typeValue
charaStringRyu
nameStringRyu
portraitStringSF6 Ryu Portrait.png
iconStringSF6 Ryu Face.png
hpWikitext string

10000

fwdWalkSpdWikitext string

0.047

bwdWalkSpdWikitext string

0.032

fwdDashSpdWikitext string

19

bwdDashSpdWikitext string

23

fwdDashDistWikitext string

1.252

bwdDashDistWikitext string

0.923

jumpSpdWikitext string

4+38+3

fwdJumpDistWikitext string

1.90

bwdJumpDistWikitext string

1.52

jumpApexWikitext string

2.115

throwRangeWikitext string

0.8

throwHurtboxWikitext string

0.33

dRushMinWikitext string

0.525

dRushBlockWikitext string

1.878

dRushMaxWikitext string

3.628

"SF6_FrameData" values

73 rows are stored for this page
FieldField typeValue
moveIdStringRyu_5lp
moveTypeStringground_normal
charaStringRyu
inputString5LP
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Ryu_5lp.png
hitboxesList of String, delimiter: ,SF6_Ryu_5lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

3

recoveryWikitext string

7

totalWikitext string

13

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+4

blockAdvWikitext string

-1

punishAdvWikitext string

+8

perfParryAdvWikitext string

-8

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/2LP/2LK

FieldField typeValue
moveIdStringRyu_5mp
moveTypeStringground_normal
charaStringRyu
inputString5MP
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Ryu_5mp.png
hitboxesList of String, delimiter: ,SF6_Ryu_5mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

11

totalWikitext string

20

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

16 (18 TC)

hitAdvWikitext string

+7

blockAdvWikitext string

-1

punishAdvWikitext string

+11

perfParryAdvWikitext string

-13

DRcancelHitWikitext string

+12

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

14

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Useful combo tool with a Target Combo follow-up

FieldField typeValue
moveIdStringRyu_5hp
moveTypeStringground_normal
charaStringRyu
inputString5HP
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Ryu_5hp.png
hitboxesList of String, delimiter: ,SF6_Ryu_5hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

5

recoveryWikitext string

18

totalWikitext string

32

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

19 (22 TC)

hitAdvWikitext string

+4

blockAdvWikitext string

-2

punishAdvWikitext string

+8

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

+17

DRcancelBlkWikitext string

+11

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand on hit (allowing Target Combo follow-up to work on crouching opponents); good poke with hitbox priority, many active frames, and a reactable hitconfirm window

FieldField typeValue
moveIdStringRyu_5lk
moveTypeStringground_normal
charaStringRyu
inputString5LK
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Ryu_5lk.png
hitboxesList of String, delimiter: ,SF6_Ryu_5lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

11

totalWikitext string

18

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+2

blockAdvWikitext string

-4

punishAdvWikitext string

+6

perfParryAdvWikitext string

-12

DRcancelHitWikitext string

+5

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good range for a 5f light (useful in punishes and neutral buffers); DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringRyu_5mk
moveTypeStringground_normal
charaStringRyu
inputString5MK
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Ryu_5mk.png
hitboxesList of String, delimiter: ,SF6_Ryu_5mk_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

3

recoveryWikitext string

18

totalWikitext string

29

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+4

blockAdvWikitext string

-4

punishAdvWikitext string

+8

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Solid poke that can go over some other low pokes

FieldField typeValue
moveIdStringRyu_5hk
moveTypeStringground_normal
charaStringRyu
inputString5HK
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Ryu_5hk.png
hitboxesList of String, delimiter: ,SF6_Ryu_5hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

4

recoveryWikitext string

20(22)

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+9

blockAdvWikitext string

+1

punishAdvWikitext string

KD +84 Crumple

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

33

blockstunWikitext string

24

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Whiffs on crouching opponents (but can hit crouching moves that extend the hurtbox upward); 2 extra recovery frames on block; good horizontal anti-air that puts airborne opponents into limited juggle state; +11 before Punish Counter crumple state goes airborne; the leg hurtbox that appears 1f before active is only vulnerable to projectiles

FieldField typeValue
moveIdStringRyu_2lp
moveTypeStringground_normal
charaStringRyu
inputString2LP
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Ryu_2lp.png
hitboxesList of String, delimiter: ,SF6_Ryu_2lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

2

recoveryWikitext string

9

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

11

hitAdvWikitext string

+4

blockAdvWikitext string

-1

punishAdvWikitext string

+8

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+5

DRcancelBlkWikitext string

0

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/2LP/2LK; additional hurtbox appears frames 1-6 above Ryu that is vulnerable to air strikes, preventing its use as an anti-air

FieldField typeValue
moveIdStringRyu_2mp
moveTypeStringground_normal
charaStringRyu
inputString2MP
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Ryu_2mp.png
hitboxesList of String, delimiter: ,SF6_Ryu_2mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

13

totalWikitext string

22

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

16

hitAdvWikitext string

+5

blockAdvWikitext string

0

punishAdvWikitext string

+9

perfParryAdvWikitext string

-15

DRcancelHitWikitext string

+12

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Combo and pressure tool; additional hurtbox appears frames 1-9 above Ryu that is vulnerable to air strikes, preventing its use as an anti-air

FieldField typeValue
moveIdStringRyu_2hp
moveTypeStringground_normal
charaStringRyu
inputString2HP
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Ryu_2hp.png
hitboxesList of String, delimiter: ,SF6_Ryu_2hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

21(22)

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

18

hitAdvWikitext string

+1

blockAdvWikitext string

-7

punishAdvWikitext string

+5

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

+17

DRcancelBlkWikitext string

+9

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27(22)

blockstunWikitext string

19

hitstopWikitext string

13

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1200 (840)

superGainBlkWikitext string

600 (300)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand on hit; decent anti-air; cannot hit cross-ups; fist hurtbox is invincible to air strikes on frame 9; head hurtbox is invincible to air strikes on frames 10-14; only 1st active frame is cancelable; () refers to hit/block recovery on 1st active frame only; 5f less hitstun on active frames 2-5 (can be punishable on meaty timing)

FieldField typeValue
moveIdStringRyu_2lk
moveTypeStringground_normal
charaStringRyu
inputString2LK
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Ryu_2lk.png
hitboxesList of String, delimiter: ,SF6_Ryu_2lk_hitbox.png
damageWikitext string

200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

2

recoveryWikitext string

10

totalWikitext string

16

guardWikitext string

L

cancelWikitext string

Chn

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-10

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/2LP/2LK

FieldField typeValue
moveIdStringRyu_2mk
moveTypeStringground_normal
charaStringRyu
inputString2MK
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Ryu_2mk.png
hitboxesList of String, delimiter: ,SF6_Ryu_2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

29

guardWikitext string

L

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+1

blockAdvWikitext string

-6

punishAdvWikitext string

+5

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

+11

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

16

hitstopWikitext string

9

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Range: 1.482; special/DR cancel is delayed until after active frames

FieldField typeValue
moveIdStringRyu_2hk
moveTypeStringground_normal
charaStringRyu
inputString2HK
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Ryu_2hk.png
hitboxesList of String, delimiter: ,SF6_Ryu_2hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

3

recoveryWikitext string

23(29)

totalWikitext string

34(40)

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +32

blockAdvWikitext string

-12

punishAdvWikitext string

HKD +47

perfParryAdvWikitext string

-28

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good range and hitbox priority; has some juggle potential (no Hard Knockdown when juggled into); on block, always plays out a fixed 29f recovery (cannot be made safer with meaty timing)

FieldField typeValue
moveIdStringRyu_jlp
moveTypeStringair_normal
charaStringRyu
inputStringj.LP
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Ryu_jlp.png
hitboxesList of String, delimiter: ,SF6_Ryu_jlp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

4

activeWikitext string

10

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

≤ +9

blockAdvWikitext string

≤ +5

punishAdvWikitext string

≤ +13

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be used as a fuzzy instant overhead

FieldField typeValue
moveIdStringRyu_jmp
moveTypeStringair_normal
charaStringRyu
inputStringj.MP
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Ryu_jmp.png
hitboxesList of String, delimiter: ,SF6_Ryu_jmp_hitbox.png
damageWikitext string

350x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

2,3

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

≤ +11,+12 (≤ +13)

blockAdvWikitext string

≤ +7,+8 (≤ +9)

punishAdvWikitext string

≤ +15,+16 (≤ +17)

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15,17 (19)

blockstunWikitext string

11,13 (15)

hitstopWikitext string

8,10

driveDmgBlkWikitext string

1500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

500x2

superGainHitWikitext string

250x2 (175x2)

superGainBlkWikitext string

125x2 (62x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Both hits are cancelable to Air Tatsu and put airborne opponents into a limited juggle state; shifts Ryu's hurtbox upward during startup

FieldField typeValue
moveIdStringRyu_jhp
moveTypeStringair_normal
charaStringRyu
inputStringj.HP
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Ryu_jhp.png
hitboxesList of String, delimiter: ,SF6_Ryu_jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

≤ +15

blockAdvWikitext string

≤ +11

punishAdvWikitext string

≤ +19

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Spike knockdown on counter hit/Punish Counter vs. airborne opponents

FieldField typeValue
moveIdStringRyu_jlk
moveTypeStringair_normal
charaStringRyu
inputStringj.LK
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Ryu_jlk.png
hitboxesList of String, delimiter: ,SF6_Ryu_jlk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

10

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

≤ +9

blockAdvWikitext string

≤ +6

punishAdvWikitext string

≤ +13

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up

FieldField typeValue
moveIdStringRyu_jmk
moveTypeStringair_normal
charaStringRyu
inputStringj.MK
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Ryu_jmk.png
hitboxesList of String, delimiter: ,SF6_Ryu_jmk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

≤ +13

blockAdvWikitext string

≤ +9

punishAdvWikitext string

≤ +17

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up; shifts Ryu's hurtbox upward during startup

FieldField typeValue
moveIdStringRyu_jhk
moveTypeStringair_normal
charaStringRyu
inputStringj.HK
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Ryu_jhk.png
hitboxesList of String, delimiter: ,SF6_Ryu_jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

8

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

≤ +15

blockAdvWikitext string

≤ +11

punishAdvWikitext string

≤ +19

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringRyu_6mp
moveTypeStringground_normal
charaStringRyu
inputString6MP
nameWikitext

Collarbone Breaker

imagesList of String, delimiter: ,SF6_Ryu_6mp.png
hitboxesList of String, delimiter: ,SF6_Ryu_6mp_hitbox.png • SF6_Ryu_6mp2_hitbox.png
damageWikitext string

300x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20

activeWikitext string

1,3

recoveryWikitext string

19

totalWikitext string

42

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-1

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19,24 (25)

blockstunWikitext string

17,19 (20)

hitstopWikitext string

8,10

driveDmgBlkWikitext string

1250x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

750x2

superGainHitWikitext string

250x2 (175x2)

superGainBlkWikitext string

125x2 (62x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Counter-hit/Punish Counter/Drive Rush frame advantage applies to both hits

FieldField typeValue
moveIdStringRyu_6hp
moveTypeStringground_normal
charaStringRyu
inputString6HP
nameWikitext

Solar Plexus Strike

imagesList of String, delimiter: ,SF6_Ryu_6hp.png
hitboxesList of String, delimiter: ,SF6_Ryu_6hp_hitbox.png • SF6_Ryu_6hp2_hitbox.png
damageWikitext string

400x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

-

startupWikitext string

20

activeWikitext string

2,3

recoveryWikitext string

16

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+6

blockAdvWikitext string

+3

punishAdvWikitext string

+10

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15,25 (27)

blockstunWikitext string

8,20 (22)

hitstopWikitext string

10,12

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[4000x2]

driveGainWikitext string

1250x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good forward-moving combo starter and pressure tool; 2nd hit can whiff at a specific range, becoming -5 oH / -9 oB; counter-hit/Punish Counter frame advantage applies to both hits

FieldField typeValue
moveIdStringRyu_4hp
moveTypeStringground_normal
charaStringRyu
inputString4HP
nameWikitext

Short Uppercut

imagesList of String, delimiter: ,SF6_Ryu_4hp.png
hitboxesList of String, delimiter: ,SF6_Ryu_4hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

4

recoveryWikitext string

25(26)

totalWikitext string

35(36)

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

17

hitAdvWikitext string

+1

blockAdvWikitext string

-13

punishAdvWikitext string

+5

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

+20

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

30(22)

blockstunWikitext string

16

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand on hit; only 1st active frame is cancelable; () refers to hit/block recovery on 1st active frame only; extremely short range makes it finicky in combos; 8f less hitstun on active frames 2-4 (can be punishable with meaty timing)

FieldField typeValue
moveIdStringRyu_4hk
moveTypeStringground_normal
charaStringRyu
inputString4HK
nameWikitext

Axe Kick

imagesList of String, delimiter: ,SF6_Ryu_4hk_1.png
hitboxesList of String, delimiter: ,SF6_Ryu_4hk_1_hitbox.png • SF6_Ryu_4hk_2_hitbox.png
damageWikitext string

400x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10(20)

activeWikitext string

5(5)3

recoveryWikitext string

21

totalWikitext string

43

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

37(17)

hitAdvWikitext string

0

blockAdvWikitext string

-4

punishAdvWikitext string

+4

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

+10(+14)

DRcancelBlkWikitext string

+4(+10)

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20,24 (34)

blockstunWikitext string

14,20 (30)

hitstopWikitext string

10,12

driveDmgBlkWikitext string

2000,1000

driveDmgHitWikitext string

[3000x2]

driveGainWikitext string

750x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to 2nd hit startup; 1st hit forces stand and puts airborne opponents into a limited juggle state; 2nd hit ground bounces vs. airborne opponents; both hits are cancelable; Counter hit and Punish Counter frame advantage applies to both hits

FieldField typeValue
moveIdStringRyu_6hk
moveTypeStringground_normal
charaStringRyu
inputString6HK
nameWikitext

Whirlwind Kick

imagesList of String, delimiter: ,SF6_Ryu_6hk.png
hitboxesList of String, delimiter: ,SF6_Ryu_6hk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

4

recoveryWikitext string

20

totalWikitext string

39

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

19

hitAdvWikitext string

+2

blockAdvWikitext string

-4

punishAdvWikitext string

+6

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2500

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cancelable to OD Air Tatsu on hit/block; Low Crush on frames 13-20 (not airborne)

FieldField typeValue
moveIdStringRyu_5mp_lk
moveTypeStringground_normal
charaStringRyu
inputString5MP~LK
nameWikitext

Fuwa Double Strike

imagesList of String, delimiter: ,SF6_Ryu_5lk.png
hitboxesList of String, delimiter: ,SF6_Ryu_5mp_lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

16

totalWikitext string

23

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

35

hitAdvWikitext string

+1

blockAdvWikitext string

-4

punishAdvWikitext string

+5

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

12

hitstopWikitext string

10

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

[2000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Hits consistently at max 5MP range, but the LK can whiff if 5MP connects on an extended hurtbox

FieldField typeValue
moveIdStringRyu_5mp_lk_hk
moveTypeStringground_normal
charaStringRyu
inputString5MP~LK~HK
nameWikitext

Fuwa Triple Strike

imagesList of String, delimiter: ,SF6_Ryu_5mp_lk_hk.png
hitboxesList of String, delimiter: ,SF6_Ryu_5mp_lk_hk_hitbox.png
damageWikitext string

900(720)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

17

activeWikitext string

4

recoveryWikitext string

20

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36

blockAdvWikitext string

-8

punishAdvWikitext string

KD +36

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

13

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2500

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

(refers to scaled damage); 6f gap before HK on block; HK can come out even if LK whiffs (like after punishing an extended hurtbox); Cancels to Denjin Charge when down and punch are head (down and attack for Modern)

FieldField typeValue
moveIdStringRyu_5hp_hk
moveTypeStringground_normal
charaStringRyu
inputString5HP~HK
nameWikitext

High Double Strike

imagesList of String, delimiter: ,SF6_Ryu_5hk.png
hitboxesList of String, delimiter: ,SF6_Ryu_5hp_hk_hitbox.png
damageWikitext string

1000

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

20

totalWikitext string

32

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36

blockAdvWikitext string

-8(-18)

punishAdvWikitext string

KD +37

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

13

driveDmgBlkWikitext string

7000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2500

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

HK cannot hit vs. crouch block (much more unsafe); Cancels to Denjin Charge when down and punch are head (down and attack for Modern)

FieldField typeValue
moveIdStringryu_lplk
moveTypeStringthrow
charaStringRyu
inputStringLPLK
nameWikitext

Shoulder Throw

imagesList of String, delimiter: ,SF6_Ryu_lplk.png
hitboxesList of String, delimiter: ,SF6_Ryu_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +17

blockAdvWikitext string

-

punishAdvWikitext string

HKD +17

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has access to corner throw loops without walking or dashing (whiff 5LP or manually time the next throw)

FieldField typeValue
moveIdStringRyu_4lplk
moveTypeStringthrow
charaStringRyu
inputString4LPLK
nameWikitext

Somersault Throw

imagesList of String, delimiter: ,SF6_Ryu_4lplk.png
hitboxesList of String, delimiter: ,SF6_Ryu_4lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +11

blockAdvWikitext string

-

punishAdvWikitext string

HKD +11

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Side switches; no throw/strike oki after back throwing opponent into corner

FieldField typeValue
moveIdStringRyu_hphk
moveTypeStringdrive
charaStringRyu
inputStringHPHK
nameWikitext

Shingeki

imagesList of String, delimiter: ,SF6_Ryu_hphk.png
hitboxesList of String, delimiter: ,SF6_Ryu_hphk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

26

activeWikitext string

2

recoveryWikitext string

35

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35 / Wall Splat KD +65

blockAdvWikitext string

-3 / Wall Splat HKD +72

punishAdvWikitext string

Crumple (Standing +21, Juggle +46, HKD +104)

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34

hitstopWikitext string

25

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000 [15000]

driveGainWikitext string

-10000

superGainHitWikitext string

[3000(2100)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-27

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.

FieldField typeValue
moveIdStringRyu_6hphk
moveTypeStringdrive
charaStringRyu
inputString6HPHK
nameWikitext

Chest Strike

imagesList of String, delimiter: ,SF6_Ryu_6hphk.png
hitboxesList of String, delimiter: ,SF6_Ryu_6hphk_hitbox.png
damageWikitext string

500 recoverable

chipWikitext string

125 recoverable

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20(18)

activeWikitext string

3

recoveryWikitext string

26(31)

totalWikitext string

48(53)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-6

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

20

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-22(20) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

200

jugIncreaseWikitext string

100

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal.

FieldField typeValue
moveIdStringRyu_mpmk
moveTypeStringdrive
charaStringRyu
inputStringMPMK
nameWikitext

Drive Parry

imagesList of String, delimiter: ,SF6_Ryu_mpmk.png
hitboxesList of String, delimiter: ,SF6_Ryu_mpmk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Multiplier (Perfect)

startupWikitext string

1

activeWikitext string

12 or until released

recoveryWikitext string

33(1)(11)

totalWikitext string

45(3)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-5000,250~

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

6 Full (after Perfect Parry)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.

FieldField typeValue
moveIdStringRyu_66
moveTypeStringdrive
charaStringRyu
inputString66
nameWikitext

Drive Rush

imagesList of String, delimiter: ,SF6_Ryu_66.png
hitboxesList of String, delimiter: ,SF6_Ryu_66_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

15% Multiplier (Mid-Combo)

startupWikitext string

9(11)

activeWikitext string

45(46)

recoveryWikitext string

24(23)

totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000(-30000)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.525 (min/throw), 1.878 (min/block), 3.628 (max/final DR frame)

FieldField typeValue
moveIdStringRyu_236lp
moveTypeStringSpecial
charaStringRyu
inputString236LP
nameWikitext

Hadoken

imagesList of String, delimiter: ,SF6_Ryu_236lp.png
hitboxesList of String, delimiter: ,SF6_Ryu_236lp_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

-

recoveryWikitext string

31

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

+1

blockAdvWikitext string

-5

punishAdvWikitext string

+5

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.055

notesWikitext string

1-hit projectile

FieldField typeValue
moveIdStringRyu_236mp
moveTypeStringSpecial
charaStringRyu
inputString236MP
nameWikitext

Hadoken

imagesList of String, delimiter: ,SF6_Ryu_236p.png
hitboxesList of String, delimiter: ,SF6_Ryu_236p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

-

recoveryWikitext string

33

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

-1

blockAdvWikitext string

-7

punishAdvWikitext string

+3

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.070

notesWikitext string

1-hit projectile

FieldField typeValue
moveIdStringRyu_236hp
moveTypeStringSpecial
charaStringRyu
inputString236HP
nameWikitext

Hadoken

imagesList of String, delimiter: ,SF6_Ryu_236p.png
hitboxesList of String, delimiter: ,SF6_Ryu_236p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

-

recoveryWikitext string

35

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

-3

blockAdvWikitext string

-9

punishAdvWikitext string

+1

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.085

notesWikitext string

1-hit projectile

FieldField typeValue
moveIdStringRyu_236pp
moveTypeStringSpecial
charaStringRyu
inputString236PP
nameWikitext

Hadoken

imagesList of String, delimiter: ,SF6_Ryu_236pp.png
hitboxesList of String, delimiter: ,SF6_Ryu_236pp_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

12

activeWikitext string

-

recoveryWikitext string

28

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

12

hitAdvWikitext string

KD +54

blockAdvWikitext string

-1

punishAdvWikitext string

KD +54

perfParryAdvWikitext string

-7

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

28 total

hitstopWikitext string

9,9

driveDmgBlkWikitext string

1250x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

300x2 (210x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.095

notesWikitext string

2-hit OD projectile; puts opponent into limited juggle state on hit

FieldField typeValue
moveIdStringRyu_236p(charged)
moveTypeStringSpecial
charaStringRyu
inputString236HP
nameWikitext

Denjin Charge Hadoken

imagesList of String, delimiter: ,SF6_Ryu_236p_charge.png
hitboxesList of String, delimiter: ,SF6_Ryu_236p_charge_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

12

activeWikitext string

-

recoveryWikitext string

30

totalWikitext string

42

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

12

hitAdvWikitext string

KD +52

blockAdvWikitext string

-3

punishAdvWikitext string

KD +52

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

28 total

hitstopWikitext string

9,9

driveDmgBlkWikitext string

1250x2

driveDmgHitWikitext string

[1500x2]

driveGainWikitext string

500x2

superGainHitWikitext string

300x2 (210x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12

notesWikitext string

2-hit projectile; puts opponent into limited juggle state on hit; only comes out when the Heavy Punch button is pressed

FieldField typeValue
moveIdStringRyu_236pp(charged)
moveTypeStringSpecial
charaStringRyu
inputString236PP
nameWikitext

Denjin Charge Hadoken

imagesList of String, delimiter: ,SF6_Ryu_236pp_charge.png
hitboxesList of String, delimiter: ,SF6_Ryu_236pp_charge_hitbox.png
damageWikitext string

300x2,400 (1000)

chipWikitext string

75x2,100 (250)

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

12

activeWikitext string

-

recoveryWikitext string

26

totalWikitext string

38

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

13

hitAdvWikitext string

KD +57

blockAdvWikitext string

+2

punishAdvWikitext string

KD +57

perfParryAdvWikitext string

+6

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

29 total

hitstopWikitext string

5,5,8

driveDmgBlkWikitext string

1250x3

driveDmgHitWikitext string

[1000x2,3000]

driveGainWikitext string

-20000

superGainHitWikitext string

300x3 (210x3)

superGainBlkWikitext string

150x3 (75x3)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.145

notesWikitext string

3-hit OD projectile; puts opponent into limited juggle state on hit

FieldField typeValue
moveIdStringRyu_623lp
moveTypeStringSpecial
charaStringRyu
inputString623LP
nameWikitext

Shoryuken

imagesList of String, delimiter: ,SF6_Ryu_623p.png
hitboxesList of String, delimiter: ,SF6_Ryu_623p_hitbox.png
damageWikitext string

1100(800)

chipWikitext string

275

dmgScalingWikitext string

30% Starter

startupWikitext string

5

activeWikitext string

10

recoveryWikitext string

21+12 land

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +38

blockAdvWikitext string

-23

punishAdvWikitext string

KD +38

perfParryAdvWikitext string

-41

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22

hitstopWikitext string

15(13)

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

1-14 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-35 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has juggle potential; puts opponent into limited juggle state (can juggle after a high corner anti-air); cannot hit cross-up; does reduced damage on active frames 4-10 (weaker as a high-connect anti-air)

FieldField typeValue
moveIdStringRyu_623mp
moveTypeStringSpecial
charaStringRyu
inputString623MP
nameWikitext

Shoryuken

imagesList of String, delimiter: ,SF6_Ryu_623p.png
hitboxesList of String, delimiter: ,SF6_Ryu_623p_hitbox.png
damageWikitext string

1200(800)

chipWikitext string

300

dmgScalingWikitext string

30% Starter

startupWikitext string

6

activeWikitext string

10

recoveryWikitext string

30+12 land

totalWikitext string

57

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +34

blockAdvWikitext string

-32

punishAdvWikitext string

KD +34

perfParryAdvWikitext string

-50

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22

hitstopWikitext string

15(13)

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

1-9 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

8-45 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has juggle potential; cannot hit cross-up; does reduced damage on active frames 4-10 (weaker as a high-connect anti-air)

FieldField typeValue
moveIdStringRyu_623hp
moveTypeStringSpecial
charaStringRyu
inputString623HP
nameWikitext

Shoryuken

imagesList of String, delimiter: ,SF6_Ryu_623p.png
hitboxesList of String, delimiter: ,SF6_Ryu_623p_hitbox.png
damageWikitext string

1400(800)

chipWikitext string

350

dmgScalingWikitext string

30% Starter

startupWikitext string

7

activeWikitext string

10

recoveryWikitext string

34+15 land

totalWikitext string

65

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

22

hitAdvWikitext string

KD +29

blockAdvWikitext string

-39

punishAdvWikitext string

KD +29

perfParryAdvWikitext string

-57

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22

hitstopWikitext string

20(13)

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

1-8 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

9-50 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has juggle potential; cannot hit cross-up; does reduced damage on active frames 3-10 (weaker as a high-connect anti-air)

FieldField typeValue
moveIdStringRyu_623pp
moveTypeStringSpecial
charaStringRyu
inputString623PP
nameWikitext

Shoryuken

imagesList of String, delimiter: ,SF6_Ryu_623pp.png
hitboxesList of String, delimiter: ,SF6_Ryu_623pp_hitbox.png
damageWikitext string

800x2

chipWikitext string

200x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

2,8

recoveryWikitext string

37+15 land

totalWikitext string

67

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +29

blockAdvWikitext string

-40

punishAdvWikitext string

KD +29

perfParryAdvWikitext string

-60

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22 total

hitstopWikitext string

20,13

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

1-8 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

8-52 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has juggle potential; cannot hit cross-up; only 2nd hit will connect if used too early as an anti-air

FieldField typeValue
moveIdStringRyu_214lk
moveTypeStringSpecial
charaStringRyu
inputString214LK
nameWikitext

Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ryu_214k.png
hitboxesList of String, delimiter: ,SF6_Ryu_214k_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

3

recoveryWikitext string

14+18 land

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35

blockAdvWikitext string

-15

punishAdvWikitext string

KD +35

perfParryAdvWikitext string

-33

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

3000

superGainHitWikitext string

1200 (840)

superGainBlkWikitext string

600 (300)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

5-28 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can hit crouching opponents

FieldField typeValue
moveIdStringRyu_214mk
moveTypeStringSpecial
charaStringRyu
inputString214MK
nameWikitext

Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ryu_214k.png
hitboxesList of String, delimiter: ,SF6_Ryu_214k_hitbox.png
damageWikitext string

1000

chipWikitext string

250x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

2(13)2

recoveryWikitext string

11+20 land

totalWikitext string

61

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23(+38)

blockAdvWikitext string

-13(-28)

punishAdvWikitext string

KD +23(+38)

perfParryAdvWikitext string

-31

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20,20

hitstopWikitext string

15,15

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

3500(3500x2)

superGainHitWikitext string

1300 (910)

superGainBlkWikitext string

650x2 (325x2)

invulnWikitext string

10-41 Lower Body Projectile

armorWikitext string

{{{armor}}}

airborneWikitext string

8-41 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Only 1st hit can connect on crouching (stand blocking 1st hit forces 2nd hit to be blocked, even if crouching); later hits have better KD Advantage

FieldField typeValue
moveIdStringRyu_214hk
moveTypeStringSpecial
charaStringRyu
inputString214HK
nameWikitext

Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ryu_214k.png
hitboxesList of String, delimiter: ,SF6_Ryu_214k_hitbox.png
damageWikitext string

1200

chipWikitext string

300x3

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

2(13)2(13)2

recoveryWikitext string

14+17 land

totalWikitext string

78

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +20(+35)(+50)

blockAdvWikitext string

-13(-28)(-43)

punishAdvWikitext string

KD +20(+35)(+50)

perfParryAdvWikitext string

-31

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20,20,20

hitstopWikitext string

15,15,15

driveDmgBlkWikitext string

2000x3

driveDmgHitWikitext string

[5000]

driveGainWikitext string

4000 (4000x3)

superGainHitWikitext string

1400 (980)

superGainBlkWikitext string

700x3 (350x3)

invulnWikitext string

10-61 Lower Body Projectile

armorWikitext string

{{{armor}}}

airborneWikitext string

10-61 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Only 1st hit can connect on crouching (stand blocking any hit forces next hit to be blocked, even if crouching); later hits have better KD Advantage; puts opponent into limited juggle state (can juggle afterward if 3rd hit connects)

FieldField typeValue
moveIdStringRyu_214kk
moveTypeStringSpecial
charaStringRyu
inputString214KK
nameWikitext

Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ryu_214kk.png
hitboxesList of String, delimiter: ,SF6_Ryu_214kk_hitbox.png • SF6_Ryu_214kk2_hitbox.png • SF6_Ryu_214kk3_hitbox.png
damageWikitext string

200x5

chipWikitext string

50x5

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string

2(4)2(4)2(3)2(4)2

recoveryWikitext string

10+13 land

totalWikitext string

60

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +57

blockAdvWikitext string

-14(-32)

punishAdvWikitext string

KD +57

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34 total

hitstopWikitext string

6,2x3,15

driveDmgBlkWikitext string

800x5

driveDmgHitWikitext string

[1000x5]

driveGainWikitext string

-20000

superGainHitWikitext string

160x4,360 (112x4,252)

superGainBlkWikitext string

80x4,180 (40x4,90)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

5-47 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can hit crouching opponents; puts opponent into limited juggle state; on hit, 1st hit has vacuum effect; on max range block, some hits can drop (-32 at worse)

FieldField typeValue
moveIdStringRyu_j214k
moveTypeStringSpecial
charaStringRyu
inputStringj.214K
nameWikitext

Aerial Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ryu_j214k.png
hitboxesList of String, delimiter: ,SF6_Ryu_j214k_hitbox.png
damageWikitext string

900

chipWikitext string

225x2

dmgScalingWikitext string

30% Starter

startupWikitext string

11

activeWikitext string

2(5)2(6)2

recoveryWikitext string

16 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +46(+52)

blockAdvWikitext string

-6(+3)

punishAdvWikitext string

KD +46(+52)

perfParryAdvWikitext string

-21(-15)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20(16)

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be input during forward jump; not an overhead; can cross-up; at least +3 on block vs. crouching opponents; puts opponent into limited juggle state (can juggle 2HK or SA1); the last 13f of recovery puts Ryu in a crouching state; 4f less blockstun when landing as a cross-up

FieldField typeValue
moveIdStringRyu_j214kk
moveTypeStringSpecial
charaStringRyu
inputStringj.214KK
nameWikitext

Aerial Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ryu_j214kk.png
hitboxesList of String, delimiter: ,SF6_Ryu_j214kk_hitbox.png • SF6_Ryu_j214kk2_hitbox.png • SF6_Ryu_j214kk3_hitbox.png
damageWikitext string

300,200x3,600 (1500)

chipWikitext string

75,50x3,150 (375)

dmgScalingWikitext string

Combo (extra 15%)

startupWikitext string

11

activeWikitext string

2(1)3(1)3(1)3(2)2

recoveryWikitext string

16 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +45(+51)

blockAdvWikitext string

-29(-32)

punishAdvWikitext string

KD +45(+51)

perfParryAdvWikitext string

-46(-43)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

27 total

hitstopWikitext string

6,2x3,15

driveDmgBlkWikitext string

800x5

driveDmgHitWikitext string

[1000x5]

driveGainWikitext string

-20000

superGainHitWikitext string

200,100x4 (140,70x4)

superGainBlkWikitext string

100,50x4 (50,25x4)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be input during forward jump; cannot hit cross-up; can only hit crouching opponents if canceled from 6HK; puts opponent into limited juggle state; the last 13f of recovery puts Ryu in a crouching state

FieldField typeValue
moveIdStringRyu_236lk
moveTypeStringSpecial
charaStringRyu
inputString236LK
nameWikitext

High Blade Kick

imagesList of String, delimiter: ,SF6_Ryu_236k.png
hitboxesList of String, delimiter: ,SF6_Ryu_236k_hitbox.png
damageWikitext string

1100

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

6

recoveryWikitext string

22

totalWikitext string

41

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

25

hitAdvWikitext string

KD +42

blockAdvWikitext string

-11

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-29

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

3000

superGainHitWikitext string

1400 (980)

superGainBlkWikitext string

700 (350)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state on hit

FieldField typeValue
moveIdStringRyu_236mk
moveTypeStringSpecial
charaStringRyu
inputString236MK
nameWikitext

High Blade Kick

imagesList of String, delimiter: ,SF6_Ryu_236k.png
hitboxesList of String, delimiter: ,SF6_Ryu_236k_hitbox.png
damageWikitext string

1200

chipWikitext string

275

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18

activeWikitext string

9

recoveryWikitext string

19(22)

totalWikitext string

45(48)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

25

hitAdvWikitext string

KD +40

blockAdvWikitext string

-8

punishAdvWikitext string

KD +40

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

3500

superGainHitWikitext string

1400 (980)

superGainBlkWikitext string

700 (350)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state on hit; can be spaced safely due to its range and high active frame count; 3 extra recovery frames on whiff

FieldField typeValue
moveIdStringRyu_236hk
moveTypeStringSpecial
charaStringRyu
inputString236HK
nameWikitext

High Blade Kick

imagesList of String, delimiter: ,SF6_Ryu_236k.png
hitboxesList of String, delimiter: ,SF6_Ryu_236k_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

29

activeWikitext string

9

recoveryWikitext string

16

totalWikitext string

53

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

30

hitAdvWikitext string

KD +45

blockAdvWikitext string

-5

punishAdvWikitext string

KD +95 Tumble

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

20

driveDmgBlkWikitext string

8000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

5000

superGainHitWikitext string

1400 (980)

superGainBlkWikitext string

700 (350)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state on hit (can follow up with 623LP or SA3 in corner); Punish Counter tumble state can be hit OTG; has great range and forward movement, making it a useful poke in neutral

FieldField typeValue
moveIdStringRyu_236kk
moveTypeStringSpecial
charaStringRyu
inputString236KK
nameWikitext

High Blade Kick

imagesList of String, delimiter: ,SF6_Ryu_236kk.png
hitboxesList of String, delimiter: ,SF6_Ryu_236kk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

Combo (1.5 hits)

startupWikitext string

17

activeWikitext string

5

recoveryWikitext string

33

totalWikitext string

54

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

27

hitAdvWikitext string

Wall Bounce +49(65)

blockAdvWikitext string

-18

punishAdvWikitext string

Wall Bounce +49(65)

perfParryAdvWikitext string

-36

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

1200 (840)

superGainBlkWikitext string

600 (300)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Wall Bounce into limited juggle state on hit; if close to corner, opponent flies over Ryu's head. When used mid-combo, it induce a 5% scaling on next hits. Ex: 5HPxx236KK,4HKxx623LDP's scaling is (100/100/75/65)

FieldField typeValue
moveIdStringRyu_214lp
moveTypeStringSpecial
charaStringRyu
inputString214LP
nameWikitext

Hashogeki

imagesList of String, delimiter: ,SF6_Ryu_214p.png
hitboxesList of String, delimiter: ,SF6_Ryu_214p_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

6

recoveryWikitext string

18

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

24

hitAdvWikitext string

+2

blockAdvWikitext string

-3

punishAdvWikitext string

KD +59 Spin

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strike hitbox but can nullify 1-hit meterless projectiles; puts opponent into spinning juggle state on counter-hit/Punish Counter; excellent Burnout pressure tool (+1 on block, but increased pushback against Burnout)

FieldField typeValue
moveIdStringRyu_214mp
moveTypeStringSpecial
charaStringRyu
inputString214MP
nameWikitext

Hashogeki

imagesList of String, delimiter: ,SF6_Ryu_214p.png
hitboxesList of String, delimiter: ,SF6_Ryu_214p_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

19

activeWikitext string

6

recoveryWikitext string

17

totalWikitext string

41

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

23

hitAdvWikitext string

+2

blockAdvWikitext string

-6

punishAdvWikitext string

KD +58 Spin

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

17

hitstopWikitext string

15

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strike hitbox but can nullify 1-hit meterless projectiles; puts opponent into spinning juggle state on counter-hit/Punish Counter

FieldField typeValue
moveIdStringRyu_214hp
moveTypeStringSpecial
charaStringRyu
inputString214HP
nameWikitext

Hashogeki

imagesList of String, delimiter: ,SF6_Ryu_214p.png
hitboxesList of String, delimiter: ,SF6_Ryu_214hp_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

30

activeWikitext string

6

recoveryWikitext string

19

totalWikitext string

54

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

39

hitAdvWikitext string

KD +61 Spin

blockAdvWikitext string

+2

punishAdvWikitext string

KD +61 Spin

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

27 total

hitstopWikitext string

15,15

driveDmgBlkWikitext string

3000x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

700,400 (490,280)

superGainBlkWikitext string

350,200 (175,100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2 hits, even if it connects on final active frame; strike hitbox but can nullify 1-hit meterless projectiles; puts opponent into spinning juggle state on hit

FieldField typeValue
moveIdStringRyu_214pp
moveTypeStringSpecial
charaStringRyu
inputString214PP
nameWikitext

Hashogeki

imagesList of String, delimiter: ,SF6_Ryu_214pp.png
hitboxesList of String, delimiter: ,SF6_Ryu_214pp_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

18

activeWikitext string

6

recoveryWikitext string

20

totalWikitext string

43

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

22

hitAdvWikitext string

+3

blockAdvWikitext string

+3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

29

blockstunWikitext string

29

hitstopWikitext string

15

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

900 (630)

superGainBlkWikitext string

450 (225)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strike hitbox but can nullify 1-hit OD projectiles or any meterless projectiles; great pressure tool

FieldField typeValue
moveIdStringRyu_214p(charged)
moveTypeStringSpecial
charaStringRyu
inputString214HP
nameWikitext

Denjin Charge Hashogeki

imagesList of String, delimiter: ,SF6_Ryu_214p_charge.png
hitboxesList of String, delimiter: ,SF6_Ryu_214p_charge_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20

activeWikitext string

6

recoveryWikitext string

19(31)

totalWikitext string

44

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

38

hitAdvWikitext string

KD +62 Spin

blockAdvWikitext string

+3

punishAdvWikitext string

KD +62 Spin

perfParryAdvWikitext string

-36

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

41 total

hitstopWikitext string

15 / 17,15

driveDmgBlkWikitext string

3000x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

700,400 (490,280)

superGainBlkWikitext string

350,200 (175,100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to recovery on block; strike hitbox but can nullify 2-hit meterless projectile; puts opponent into spinning juggle state on hit; only comes out when the Heavy Punch button is pressed

FieldField typeValue
moveIdStringRyu_214pp(charged)
moveTypeStringSpecial
charaStringRyu
inputString214PP
nameWikitext

Denjin Charge Hashogeki

imagesList of String, delimiter: ,SF6_Ryu_214pp_charge.png
hitboxesList of String, delimiter: ,SF6_Ryu_214pp_charge_hitbox.png
damageWikitext string

800

chipWikitext string

400

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18

activeWikitext string

6

recoveryWikitext string

19

totalWikitext string

42

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

22

hitAdvWikitext string

KD +87 Crumple

blockAdvWikitext string

+4

punishAdvWikitext string

KD +91 Crumple

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

29

hitstopWikitext string

15

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

1100 (770)

superGainBlkWikitext string

550 (275)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

1-hit; strike hitbox but can nullify 1-hit OD projectile or any meterless projectile; crumple state is +14 before opponent becomes airborne

FieldField typeValue
moveIdStringRyu_22p
moveTypeStringSpecial
charaStringRyu
inputString22P
nameWikitext

Denjin Charge

imagesList of String, delimiter: ,SF6_Ryu_22p.png
hitboxesList of String, delimiter: ,SF6_Ryu_22p_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

50

activeWikitext string

-

recoveryWikitext string

2

totalWikitext string

52

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Charges up next fireball-based move (Hadoken, Hashogeki, Shinku Hadoken) into a more powerful Denjin version; Ryu is in a counter-hit state for the entire animation; gains the Denjin charge on frame 50

FieldField typeValue
moveIdStringRyu_236236p
moveTypeStringSuper
charaStringRyu
inputString236236P
nameWikitext

Shinku Hadoken

imagesList of String, delimiter: ,SF6_Ryu_236236p.png
hitboxesList of String, delimiter: ,SF6_Ryu_236236p_hitbox.png
damageWikitext string

400x5 (2000)

chipWikitext string

100x5 (500)

dmgScalingWikitext string

30% Minimum

startupWikitext string

7

activeWikitext string

-

recoveryWikitext string

79

totalWikitext string

87

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +26

blockAdvWikitext string

-24

punishAdvWikitext string

KD +26

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

56 total

hitstopWikitext string

8x5

driveDmgBlkWikitext string

500x5

driveDmgHitWikitext string

1000x5

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1-8 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12

notesWikitext string

5-hit Super projectile; button strength does not affect projectile speed; opponent cannot jump over projectile after Super freeze if within ~1/2 screen; can be preformed even when an OD Hadoken is on screen

FieldField typeValue
moveIdStringRyu_236236p_denjin
moveTypeStringSuper
charaStringRyu
inputString236236P
nameWikitext

Denjin Hadoken

imagesList of String, delimiter: ,SF6_Ryu_236236p_denjin.png
hitboxesList of String, delimiter: ,SF6_Ryu_236236p_denjin_hitbox.png
damageWikitext string

400x4,800 (2400)

chipWikitext string

100x5 (500)

dmgScalingWikitext string

30% Minimum

startupWikitext string

7

activeWikitext string

-

recoveryWikitext string

79

totalWikitext string

87

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +27

blockAdvWikitext string

-24

punishAdvWikitext string

KD +27

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

56 total

hitstopWikitext string

8x5

driveDmgBlkWikitext string

500x5

driveDmgHitWikitext string

1000x5

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1 Full, 2-8 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12

notesWikitext string

5-hit Super projectile; button strength does not affect projectile speed; opponent cannot jump over projectile after Super freeze if within ~1/2 screen; consumes Denjin stock for slightly more damage and KD Advantage; can be performed even when an OD Hadoken is on screen

FieldField typeValue
moveIdStringRyu_214214p
moveTypeStringSuper
charaStringRyu
inputString214214P
nameWikitext

Shin Hashogeki Lv.1

imagesList of String, delimiter: ,SF6_Ryu_214214p.png
hitboxesList of String, delimiter: ,SF6_Ryu_214214p_hitbox.png
damageWikitext string

2800

chipWikitext string

750

dmgScalingWikitext string

40% Minimum

startupWikitext string

12

activeWikitext string

6

recoveryWikitext string

39

totalWikitext string

56

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +20

blockAdvWikitext string

-20

punishAdvWikitext string

KD +20

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

18

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-13 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be held to increase damage/KD Advantage (reduces invincibility by 3f); strike hitbox; Burnout chip damage does not changed based on charge level

FieldField typeValue
moveIdStringRyu_214214p_denjin
moveTypeStringSuper
charaStringRyu
inputString214214P
nameWikitext

Denjin Hashogeki Lv.1

imagesList of String, delimiter: ,SF6_Ryu_214214p_denjin.png
hitboxesList of String, delimiter: ,SF6_Ryu_214214p_denjin_hitbox.png
damageWikitext string

3200

chipWikitext string

750

dmgScalingWikitext string

40% Minimum

startupWikitext string

12

activeWikitext string

6

recoveryWikitext string

39

totalWikitext string

56

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +20

blockAdvWikitext string

-20

punishAdvWikitext string

KD +20

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

18

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-13 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be held to increase damage/KD Advantage (reduces invincibility by 3f); strike hitbox; Burnout chip damage does not changed based on charge level; consumes Denjin stock for slightly more damage

FieldField typeValue
moveIdStringRyu_214214p_lv2
moveTypeStringSuper
charaStringRyu
inputString214214P (hold)
nameWikitext

Shin Hashogeki Lv.2

imagesList of String, delimiter: ,SF6_Ryu_214214p.png
hitboxesList of String, delimiter: ,SF6_Ryu_214214p_hold_hitbox.png
damageWikitext string

2900

chipWikitext string

750

dmgScalingWikitext string

40% Minimum

startupWikitext string

21

activeWikitext string

6

recoveryWikitext string

39

totalWikitext string

65

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +20

blockAdvWikitext string

-20

punishAdvWikitext string

KD +20

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

20

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-10 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Loses 3 invincibility frames if held; strike hitbox; Burnout chip damage does not changed based on charge level

FieldField typeValue
moveIdStringRyu_214214p_denjin_lv2
moveTypeStringSuper
charaStringRyu
inputString214214P (hold)
nameWikitext

Denjin Hashogeki Lv.2

imagesList of String, delimiter: ,SF6_Ryu_214214p_denjin.png
hitboxesList of String, delimiter: ,SF6_Ryu_214214p_hold_denjin_hitbox.png
damageWikitext string

3300

chipWikitext string

750

dmgScalingWikitext string

40% Minimum

startupWikitext string

21

activeWikitext string

6

recoveryWikitext string

39

totalWikitext string

65

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +20

blockAdvWikitext string

-20

punishAdvWikitext string

KD +20

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

20

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-10 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Loses 3 invincibility frames if held; strike hitbox; Burnout chip damage does not changed based on charge level; consumes Denjin stock for slightly more damage

FieldField typeValue
moveIdStringRyu_214214p_lv3
moveTypeStringSuper
charaStringRyu
inputString214214P (hold)
nameWikitext

Shin Hashogeki Lv.3

imagesList of String, delimiter: ,SF6_Ryu_214214p.png
hitboxesList of String, delimiter: ,SF6_Ryu_214214p_hitbox.png
damageWikitext string

3000

chipWikitext string

750

dmgScalingWikitext string

40% Minimum

startupWikitext string

50

activeWikitext string

6

recoveryWikitext string

39

totalWikitext string

84

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +78 Tumble

blockAdvWikitext string

-20

punishAdvWikitext string

KD +78 Tumble

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

23

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-10 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Loses 3 invincibility frames if held; full charge causes tumble OTG state; strike hitbox; Burnout chip damage does not changed based on charge level; extremely high pushback on block (can be difficult to punish without holding Parry into immediate Drive Rush)

FieldField typeValue
moveIdStringRyu_214214p_denjin_lv3
moveTypeStringSuper
charaStringRyu
inputString214214P (hold)
nameWikitext

Denjin Hashogeki Lv.3

imagesList of String, delimiter: ,SF6_Ryu_214214p_denjin.png
hitboxesList of String, delimiter: ,SF6_Ryu_214214p_denjin_hitbox.png
damageWikitext string

3400

chipWikitext string

750

dmgScalingWikitext string

40% Minimum

startupWikitext string

50

activeWikitext string

6

recoveryWikitext string

39

totalWikitext string

84

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +78 Tumble

blockAdvWikitext string

-20

punishAdvWikitext string

KD +78 Tumble

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

23

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-10 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Loses 3 invincibility frames if held; full charge causes tumble OTG state; strike hitbox; Burnout chip damage does not changed based on charge level; extremely high pushback on block (can be difficult to punish without holding Parry into immediate Drive Rush); consumes Denjin stock for slightly more damage

FieldField typeValue
moveIdStringRyu_236236k
moveTypeStringSuper
charaStringRyu
inputString236236K
nameWikitext

Shin Shoryuken

imagesList of String, delimiter: ,SF6_Ryu_236236k.png
hitboxesList of String, delimiter: ,SF6_Ryu_236236k_hitbox.png
damageWikitext string

4000 (2600)

chipWikitext string

400,300x2,50x2 (1000~1100)

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

5(2)

activeWikitext string

12

recoveryWikitext string

32+39 land

totalWikitext string

87

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +8

blockAdvWikitext string

-50(-54)

punishAdvWikitext string

HKD +8

perfParryAdvWikitext string

-74

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

31/29 total

hitstopWikitext string

7,8,8,8

driveDmgBlkWikitext string

2500x3

driveDmgHitWikitext string

15000(3000x5)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-16 Full

armorWikitext string

Break

airborneWikitext string

7-48 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

More hits connect on block vs. tall standing characters (these extra hits do not deal any additional Drive Damage on block); active frames 3-12 cause a non-cinematic hit that does reduced damage (400x4,2000); cannot anti-air cross-ups; starts up faster only when canceled from Heavy Shoryuken; cinematic time regenerates ~2.2 Drive bars for Ryu

FieldField typeValue
moveIdStringRyu_236236k(ca)
moveTypeStringSuper
charaStringRyu
inputString236236K
nameWikitext

Shin Shoryuken (CA)

imagesList of String, delimiter: ,SF6_Ryu_236236k(ca).png
hitboxesList of String, delimiter: ,SF6_Ryu_236236k_hitbox.png
damageWikitext string

4500 (4400)

chipWikitext string

650,300x2,50x2 (1250~1350)

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

5(2)

activeWikitext string

12

recoveryWikitext string

32+39 land

totalWikitext string

87

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +8

blockAdvWikitext string

-50(-54)

punishAdvWikitext string

HKD +8

perfParryAdvWikitext string

-74

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

31/29 total

hitstopWikitext string

8,8,8,13

driveDmgBlkWikitext string

4000,3000x2

driveDmgHitWikitext string

20000(4000x5)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-16 Full

armorWikitext string

Break

airborneWikitext string

7-48 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

More hits connect on block vs. tall standing characters (these extra hits do not deal any additional Drive Damage on block); active frames 3-12 cause a non-cinematic hit that does slightly reduced damage (400x2,1200x3); cannot anti-air cross-ups; starts up faster only when canceled from Heavy Shoryuken; available at 25% HP or below; cinematic time regenerates ~2.3 Drive bars for Ryu

FieldField typeValue
moveIdStringRyu_5pppkkk
moveTypeStringtaunt
charaStringRyu
inputString5PPPKKK
nameWikitext

Neutral Taunt

imagesList of String, delimiter: ,SF6_Ryu_5pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

210 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

210

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Come on!"

FieldField typeValue
moveIdStringRyu_6pppkkk
moveTypeStringtaunt
charaStringRyu
inputString6PPPKKK
nameWikitext

Forward Taunt

imagesList of String, delimiter: ,SF6_Ryu_6pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

124 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

124

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
  • Slaps face*
FieldField typeValue
moveIdStringRyu_4pppkkk
moveTypeStringtaunt
charaStringRyu
inputString4PPPKKK
nameWikitext

Back Taunt

imagesList of String, delimiter: ,SF6_Ryu_4pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

209 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

209

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Your footwork's sloppy."

FieldField typeValue
moveIdStringRyu_2pppkkk
moveTypeStringtaunt
charaStringRyu
inputString2PPPKKK
nameWikitext

Down Taunt

imagesList of String, delimiter: ,SF6_Ryu_2pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

154 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

154

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Come!"