Page values for "Street Fighter 6/Luke/Data"

From SuperCombo Wiki

"SF6_CharacterData" values

1 row is stored for this page
FieldField typeValue
charaStringLuke
nameStringLuke
portraitStringSF6 Luke Portrait.png
iconStringSF6 Luke Face.png
hpWikitext string

10000

fwdWalkSpdWikitext string

0.047

bwdWalkSpdWikitext string

0.032

fwdDashSpdWikitext string

19

bwdDashSpdWikitext string

23

fwdDashDistWikitext string

1.467

bwdDashDistWikitext string

0.751

jumpSpdWikitext string

4+38+3

fwdJumpDistWikitext string

1.90

bwdJumpDistWikitext string

1.52

jumpApexWikitext string

2.115

throwRangeWikitext string

0.8

throwHurtboxWikitext string

0.33

dRushMinWikitext string

0.817

dRushBlockWikitext string

2.499

dRushMaxWikitext string

3.461

"SF6_FrameData" values

72 rows are stored for this page
FieldField typeValue
moveIdStringLuke_5lp
moveTypeStringground_normal
charaStringLuke
inputString5LP
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Luke_5lp.png
hitboxesList of String, delimiter: ,SF6_Luke_5lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

7

activeWikitext string

2

recoveryWikitext string

11(14)

totalWikitext string

19(22)

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

15 (14 TC)

hitAdvWikitext string

+2

blockAdvWikitext string

-3

punishAdvWikitext string

+6

perfParryAdvWikitext string

-11

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

10

hitstopWikitext string

11

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Long range for a cancelable light normal, good whiff punish tool; 3f extra recovery on whiff; greatly extends hurtbox for 3f before active, making it susceptible to counterpokes; special/DR cancel is delayed until after active frames

FieldField typeValue
moveIdStringLuke_5mp
moveTypeStringground_normal
charaStringLuke
inputString5MP
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Luke_5mp.png
hitboxesList of String, delimiter: ,SF6_Luke_5mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

16

totalWikitext string

28

guardWikitext string

LH

cancelWikitext string

SA TC

hitconfirmWikitext string

16 SA / 17 TC

hitAdvWikitext string

+2

blockAdvWikitext string

-3

punishAdvWikitext string

+6

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good whiff punish tool when buffered into Target Combo or Super

FieldField typeValue
moveIdStringLuke_5hp
moveTypeStringground_normal
charaStringLuke
inputString5HP
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Luke_5hp.png
hitboxesList of String, delimiter: ,SF6_Luke_5hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

17

hitAdvWikitext string

-1

blockAdvWikitext string

-6

punishAdvWikitext string

+3

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

+15

DRcancelBlkWikitext string

+10

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good whiff punish tool due to its long range and cancelability

FieldField typeValue
moveIdStringLuke_5lk
moveTypeStringground_normal
charaStringLuke
inputString5LK
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Luke_5lk.png
hitboxesList of String, delimiter: ,SF6_Luke_5lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

2

recoveryWikitext string

12

totalWikitext string

18

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

12

hitAdvWikitext string

+3

blockAdvWikitext string

-2

punishAdvWikitext string

+7

perfParryAdvWikitext string

-12

DRcancelHitWikitext string

+5

DRcancelBlkWikitext string

0

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

12

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

DR cancel is delayed until after 1st recovery frame

FieldField typeValue
moveIdStringLuke_5mk
moveTypeStringground_normal
charaStringLuke
inputString5MK
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Luke_5mk.png
hitboxesList of String, delimiter: ,SF6_Luke_5mk_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

17(20)

totalWikitext string

26(29)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1

blockAdvWikitext string

-3

punishAdvWikitext string

+5

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

20

hitstopWikitext string

11

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good neutral poke; 3f extra recovery on whiff; lifts up leg hurtbox on frames 4-10, making it strong vs. low attacks

FieldField typeValue
moveIdStringLuke_5hk
moveTypeStringground_normal
charaStringLuke
inputString5HK
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Luke_5hk.png
hitboxesList of String, delimiter: ,SF6_Luke_5hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

6

recoveryWikitext string

17

totalWikitext string

32

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2(+7)

blockAdvWikitext string

-5(0)

punishAdvWikitext string

KD +49(+54)

perfParryAdvWikitext string

-21(-16)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

18

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

8-15f Low Crush (feet are strike invincible); puts airborne opponents into limited juggle state; Punish Counter launches opponent high into a limited juggle state; can be spaced for significantly better advantage; extends a hurtbox 1f before active that is vulnerable to projectiles

FieldField typeValue
moveIdStringLuke_2lp
moveTypeStringground_normal
charaStringLuke
inputString2LP
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Luke_2lp.png
hitboxesList of String, delimiter: ,SF6_Luke_2lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

2

recoveryWikitext string

10

totalWikitext string

15

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+4

blockAdvWikitext string

-2

punishAdvWikitext string

+8

perfParryAdvWikitext string

-10

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-2

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 2LP/2LK; Luke's only 4f normal, useful in 3-hit light confirms; DR cancel is delayed until after 1st recovery frame

FieldField typeValue
moveIdStringLuke_2mp
moveTypeStringground_normal
charaStringLuke
inputString2MP
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Luke_2mp.png
hitboxesList of String, delimiter: ,SF6_Luke_2mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

2

recoveryWikitext string

14(17)

totalWikitext string

21(24)

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

16

hitAdvWikitext string

+5

blockAdvWikitext string

+1

punishAdvWikitext string

+9

perfParryAdvWikitext string

-14

DRcancelHitWikitext string

+11

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

21

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

3f extra recovery on whiff; great pressure tool with high reward on counter-hit or when canceled to Drive Rush; extends a widened hurtbox during all recovery frames

FieldField typeValue
moveIdStringLuke_2hp
moveTypeStringground_normal
charaStringLuke
inputString2HP
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Luke_2hp.png
hitboxesList of String, delimiter: ,SF6_Luke_2hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

5

recoveryWikitext string

24

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

15

hitAdvWikitext string

+1

blockAdvWikitext string

-13

punishAdvWikitext string

+5

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

+20

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

30

blockstunWikitext string

16

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand on hit; only the first active frame is cancelable; good anti-air hitbox but cannot hit cross-ups

FieldField typeValue
moveIdStringLuke_2lk
moveTypeStringground_normal
charaStringLuke
inputString2LK
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Luke_2lk.png
hitboxesList of String, delimiter: ,SF6_Luke_2lk_hitbox.png
damageWikitext string

200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

12

totalWikitext string

19

guardWikitext string

L

cancelWikitext string

Chn

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-1

blockAdvWikitext string

-5

punishAdvWikitext string

+3

perfParryAdvWikitext string

-13

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 2LP/2LK

FieldField typeValue
moveIdStringLuke_2mk
moveTypeStringground_normal
charaStringLuke
inputString2MK
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Luke_2mk.png
hitboxesList of String, delimiter: ,SF6_Luke_2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

29

guardWikitext string

L

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

13 (17 TC)

hitAdvWikitext string

-2

blockAdvWikitext string

-6

punishAdvWikitext string

+2

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

+8

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

16

hitstopWikitext string

9

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Moves Luke forward, greatly increasing its range despite the stubby-looking animation; Range: 1.482 (1st active frame: 1.44); DR cancel is delayed until after active frames

FieldField typeValue
moveIdStringLuke_2hk
moveTypeStringground_normal
charaStringLuke
inputString2HK
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Luke_2hk.png
hitboxesList of String, delimiter: ,SF6_Luke_2hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

27(26)

totalWikitext string

39(36)

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +28

blockAdvWikitext string

-9

punishAdvWikitext string

HKD +44

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has juggle potential (no Hard Knockdown when juggled into); has a fixed 26f recovery on block regardless of which active frame connects (always -9 oB even when meaty)

FieldField typeValue
moveIdStringLuke_jlp
moveTypeStringair_normal
charaStringLuke
inputStringj.LP
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Luke_jlp.png
hitboxesList of String, delimiter: ,SF6_Luke_jlp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

9

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringLuke_jmp
moveTypeStringair_normal
charaStringLuke
inputStringj.MP
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Luke_jmp.png
hitboxesList of String, delimiter: ,SF6_Luke_jmp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

11

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts airborne opponents into limited juggle state; has some juggle potential; can significantly delay the cancel into j.214P, allowing unique combos after pf.214[LP]

FieldField typeValue
moveIdStringLuke_jhp
moveTypeStringair_normal
charaStringLuke
inputStringj.HP
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Luke_jhp.png
hitboxesList of String, delimiter: ,SF6_Luke_jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Spike knockdown on counter-hit/Punish Counter vs. airborne opponents; great hitbox for a jump-in

FieldField typeValue
moveIdStringLuke_jlk
moveTypeStringair_normal
charaStringLuke
inputStringj.LK
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Luke_jlk.png
hitboxesList of String, delimiter: ,SF6_Luke_jlk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up

FieldField typeValue
moveIdStringLuke_jmk
moveTypeStringair_normal
charaStringLuke
inputStringj.MK
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Luke_jmk.png
hitboxesList of String, delimiter: ,SF6_Luke_jmk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up

FieldField typeValue
moveIdStringLuke_jhk
moveTypeStringair_normal
charaStringLuke
inputStringj.HK
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Luke_jhk.png
hitboxesList of String, delimiter: ,SF6_Luke_jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Great hitbox priority with better horizontal range than j.HP

FieldField typeValue
moveIdStringLuke_6mp
moveTypeStringground_normal
charaStringLuke
inputString6MP
nameWikitext

Rawhide

imagesList of String, delimiter: ,SF6_Luke_6mp.png
hitboxesList of String, delimiter: ,SF6_Luke_6mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

21

activeWikitext string

2

recoveryWikitext string

21

totalWikitext string

43

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2

blockAdvWikitext string

-3

punishAdvWikitext string

+6

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

21

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Causes spike knockdown vs. airborne opponents; has some juggle potential

FieldField typeValue
moveIdStringLuke_4hp
moveTypeStringground_normal
charaStringLuke
inputString4HP
nameWikitext

Suppressor

imagesList of String, delimiter: ,SF6_Luke_4hp.png
hitboxesList of String, delimiter: ,SF6_Luke_4hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

3

recoveryWikitext string

20

totalWikitext string

38

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

17

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

+16

DRcancelBlkWikitext string

+10

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Pulls back hurtbox frames 5-12 for an auto-shimmy tool (also very strong when used out of Drive Rush)

FieldField typeValue
moveIdStringLuke_4hk
moveTypeStringground_normal
charaStringLuke
inputString4HK
nameWikitext

Outlaw Kick

imagesList of String, delimiter: ,SF6_Luke_4hk.png
hitboxesList of String, delimiter: ,SF6_Luke_4hk_hitbox.png
damageWikitext string

1000

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

4

recoveryWikitext string

24

totalWikitext string

39

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+4

blockAdvWikitext string

-5

punishAdvWikitext string

+19 Stagger

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

32

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Whiffs on crouching opponents at farther ranges; puts airborne opponents into spinning limited juggle state; no head hurtbox during active frames, making it a useful anti-air

FieldField typeValue
moveIdStringLuke_6hp
moveTypeStringground_normal
charaStringLuke
inputString6HP
nameWikitext

Brutal Spike

imagesList of String, delimiter: ,SF6_Luke_6hp.png
hitboxesList of String, delimiter: ,SF6_Luke_6hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

3

recoveryWikitext string

15(19)

totalWikitext string

33(37)

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

23

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-16

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

21

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

4f extra recovery on whiff; 5f gap on block into TC follow-up

FieldField typeValue
moveIdStringLuke_5lp_mp
moveTypeStringground_normal
charaStringLuke
inputString5LP~MP
nameWikitext

Triple Impact

imagesList of String, delimiter: ,SF6_Luke_5mp.png
hitboxesList of String, delimiter: ,SF6_Luke_5lp_mp_hitbox.png
damageWikitext string

400(320)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Immediate

startupWikitext string

8

activeWikitext string

4

recoveryWikitext string

20

totalWikitext string

31

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

36

hitAdvWikitext string

-2

blockAdvWikitext string

-9

punishAdvWikitext string

+2

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

15

hitstopWikitext string

10

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

500

superGainHitWikitext string

400 (280)

superGainBlkWikitext string

200 (100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to scaled damage when starting combo with 5LP

FieldField typeValue
moveIdStringLuke_5lp_mp_hp
moveTypeStringground_normal
charaStringLuke
inputString5LP~MP~HP
nameWikitext

Triple Impact 2

imagesList of String, delimiter: ,SF6_Luke_5hp.png
hitboxesList of String, delimiter: ,SF6_Luke_5lp_mp_hp_hitbox.png
damageWikitext string

600(420)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

27

totalWikitext string

39

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

59

hitAdvWikitext string

KD +27

blockAdvWikitext string

-14

punishAdvWikitext string

KD +27

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

KD +46

DRcancelBlkWikitext string

+5

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

11

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

500

superGainHitWikitext string

400 (280)

superGainBlkWikitext string

200 (100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

(refers to scaled damage); puts opponent into limited juggle state; special/DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringLuke_5mp_mp
moveTypeStringground_normal
charaStringLuke
inputString5MP~MP
nameWikitext

Snapback Combo

imagesList of String, delimiter: ,SF6_Luke_5mp_mp.png
hitboxesList of String, delimiter: ,SF6_Luke_5mp_mp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

2

recoveryWikitext string

23

totalWikitext string

36

guardWikitext string

LH

cancelWikitext string

SA

hitconfirmWikitext string

39

hitAdvWikitext string

0

blockAdvWikitext string

-8

punishAdvWikitext string

+4

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

17

hitstopWikitext string

5

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

400

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Useful buffer from 5MP in neutral that can end with Super or the full Target Combo sequence; Super cancel is delayed until after 4th recovery frame

FieldField typeValue
moveIdStringLuke_5mp_mp_mp
moveTypeStringground_normal
charaStringLuke
inputString5MP~MP~MP
nameWikitext

Snapback Combo 2

imagesList of String, delimiter: ,SF6_Luke_5mp_mp_mp.png
hitboxesList of String, delimiter: ,SF6_Luke_5mp_mp_mp_hitbox.png
damageWikitext string

300(240)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

2

recoveryWikitext string

29

totalWikitext string

41

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

60

hitAdvWikitext string

-6

blockAdvWikitext string

-14

punishAdvWikitext string

-2

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

17

hitstopWikitext string

5

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

400

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

(refers to scaled damage)

FieldField typeValue
moveIdStringLuke_5mp_mp_mp_mp
moveTypeStringground_normal
charaStringLuke
inputString5MP~MP~MP~MP
nameWikitext

Snapback Combo 3

imagesList of String, delimiter: ,SF6_Luke_5mp_mp_mp_mp.png
hitboxesList of String, delimiter: ,SF6_Luke_5mp_mp_mp_mp_hitbox.png
damageWikitext string

500(350)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

2

recoveryWikitext string

27

totalWikitext string

39

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +33

blockAdvWikitext string

-12

punishAdvWikitext string

KD +33

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

13

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

(refers to scaled damage)

FieldField typeValue
moveIdStringLuke_6hp_6hp
moveTypeStringground_normal
charaStringLuke
inputString6HP~6HP
nameWikitext

Double Impact

imagesList of String, delimiter: ,SF6_Luke_6hp_6hp.png
hitboxesList of String, delimiter: ,SF6_Luke_6hp_6hp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

11

activeWikitext string

2

recoveryWikitext string

34

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

47(15)

hitAdvWikitext string

KD +20

blockAdvWikitext string

-19

punishAdvWikitext string

KD +20

perfParryAdvWikitext string

-34

DRcancelHitWikitext string

KD +46

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

12

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

5f gap on block between hits

FieldField typeValue
moveIdStringLuke_2mk_2hp
moveTypeStringground_normal
charaStringLuke
inputString2MK~2HP
nameWikitext

Nose Breaker

imagesList of String, delimiter: ,SF6_Luke_2mk_2hp.png
hitboxesList of String, delimiter: ,SF6_Luke_2mk_2hp_hitbox.png
damageWikitext string

600(480)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

3

recoveryWikitext string

25

totalWikitext string

36

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1

blockAdvWikitext string

-8

punishAdvWikitext string

+5

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

29

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringLuke_lplk
moveTypeStringthrow
charaStringLuke
inputStringLPLK
nameWikitext

Sweeper

imagesList of String, delimiter: ,SF6_Luke_lplk.png
hitboxesList of String, delimiter: ,SF6_Luke_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +19

blockAdvWikitext string

-

punishAdvWikitext string

HKD +19

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has access to corner throw loop, requires walking with manual timing (4f timing leniency to beat reversal 4f buttons)

FieldField typeValue
moveIdStringLuke_4lplk
moveTypeStringthrow
charaStringLuke
inputString4LPLK
nameWikitext

Scrapper

imagesList of String, delimiter: ,SF6_Luke_4lplk.png
hitboxesList of String, delimiter: ,SF6_Luke_4lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +14

blockAdvWikitext string

-

punishAdvWikitext string

HKD +14

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Side switches; no throw oki after back throwing opponent into corner, but can threaten with meaty strikes

FieldField typeValue
moveIdStringLuke_hphk
moveTypeStringdrive
charaStringLuke
inputStringHPHK
nameWikitext

Muzzle Flash

imagesList of String, delimiter: ,SF6_Luke_hphk.png
hitboxesList of String, delimiter: ,SF6_Luke_hphk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

26

activeWikitext string

2

recoveryWikitext string

35

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35 / Wall Splat KD +65

blockAdvWikitext string

-3 / Wall Splat HKD +72

punishAdvWikitext string

Crumple (Standing +21, Juggle +46, HKD +104)

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34

hitstopWikitext string

25

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000 [15000]

driveGainWikitext string

-10000

superGainHitWikitext string

[3000(2100)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-27

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.

FieldField typeValue
moveIdStringLuke_6hphk
moveTypeStringdrive
charaStringLuke
inputString6HPHK
nameWikitext

Battering Ram

imagesList of String, delimiter: ,SF6_Luke_6hphk.png
hitboxesList of String, delimiter: ,SF6_Luke_6hphk_hitbox.png
damageWikitext string

500 recoverable

chipWikitext string

125 recoverable

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20(18)

activeWikitext string

3

recoveryWikitext string

26(31)

totalWikitext string

48(53)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-6

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

20

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-22(20) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

200

jugIncreaseWikitext string

100

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal.

FieldField typeValue
moveIdStringLuke_mpmk
moveTypeStringdrive
charaStringLuke
inputStringMPMK
nameWikitext

Drive Parry

imagesList of String, delimiter: ,SF6_Luke_mpmk.png
hitboxesList of String, delimiter: ,SF6_Luke_mpmk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Multiplier (Perfect)

startupWikitext string

1

activeWikitext string

12 or until released

recoveryWikitext string

33(1)(11)

totalWikitext string

45(3)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-5000,250~

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

6 Full (after Perfect Parry)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.

FieldField typeValue
moveIdStringLuke_66
moveTypeStringdrive
charaStringLuke
inputString66
nameWikitext

Drive Rush

imagesList of String, delimiter: ,SF6_Luke_66.png
hitboxesList of String, delimiter: ,SF6_Luke_66_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

15% Multiplier (Mid-Combo)

startupWikitext string

9(11)

activeWikitext string

45(46)

recoveryWikitext string

24(23)

totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000(-30000)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.817 (min/throw), 2.499 (min/block), 3.461 (max/final DR frame)

FieldField typeValue
moveIdStringLuke_236lp
moveTypeStringspecial
charaStringLuke
inputString236LP
nameWikitext

Sand Blast

imagesList of String, delimiter: ,SF6_Luke_236lp.png
hitboxesList of String, delimiter: ,SF6_Luke_236p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

[5]

recoveryWikitext string

33

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

-3

blockAdvWikitext string

-8

punishAdvWikitext string

+1

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

26

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12 (14-15f), 0.42 (16-18f)

notesWikitext string

1-hit projectile, travels ~48% screen length; [] refers to projectile active time

FieldField typeValue
moveIdStringLuke_236mp
moveTypeStringspecial
charaStringLuke
inputString236MP
nameWikitext

Sand Blast

imagesList of String, delimiter: ,SF6_Luke_236mp.png
hitboxesList of String, delimiter: ,SF6_Luke_236p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

17

activeWikitext string

[7]

recoveryWikitext string

30

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

0

blockAdvWikitext string

-5

punishAdvWikitext string

+4

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

26

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12 (17-18f), 0.42 (19-23f)

notesWikitext string

1-hit projectile, travels ~66% screen length; [] refers to projectile active time

FieldField typeValue
moveIdStringLuke_236hp
moveTypeStringspecial
charaStringLuke
inputString236HP
nameWikitext

Sand Blast

imagesList of String, delimiter: ,SF6_Luke_236hp.png
hitboxesList of String, delimiter: ,SF6_Luke_236p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20

activeWikitext string

[10]

recoveryWikitext string

27

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

4

hitAdvWikitext string

+3

blockAdvWikitext string

-2

punishAdvWikitext string

+7

perfParryAdvWikitext string

-17

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

26

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12 (20-21f), 0.42 (22-29f)

notesWikitext string

1-hit projectile, travels ~91% screen length; [] refers to projectile active time

FieldField typeValue
moveIdStringLuke_236pp
moveTypeStringspecial
charaStringLuke
inputString236PP
nameWikitext

Sand Blast

imagesList of String, delimiter: ,SF6_Luke_236pp.png
hitboxesList of String, delimiter: ,SF6_Luke_236pp_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

16

activeWikitext string

-

recoveryWikitext string

24

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

8 SA / 11 follow-up

hitAdvWikitext string

KD +41

blockAdvWikitext string

-2

punishAdvWikitext string

KD +41

perfParryAdvWikitext string

-3

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

5,6

driveDmgBlkWikitext string

1000x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

300x2 (210x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12 (16-17f), 0.42 (18f~)

notesWikitext string

2-hit OD projectile, full screen length; puts opponent into limited juggle state; can follow up with PP for 1 extra Drive bar

FieldField typeValue
moveIdStringLuke_236pp_pp
moveTypeStringspecial
charaStringLuke
inputString236PP~PP
nameWikitext

Fatal Shot

imagesList of String, delimiter: ,SF6_Luke_236pp_pp.png
hitboxesList of String, delimiter: ,SF6_Luke_236pp_pp_hitbox.png
damageWikitext string

750(600)

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

-

recoveryWikitext string

42

totalWikitext string

54

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +48

blockAdvWikitext string

-21

punishAdvWikitext string

KD +48

perfParryAdvWikitext string

-32

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

39~43 total

hitstopWikitext string

10

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000

superGainHitWikitext string

400 (280)

superGainBlkWikitext string

200 (100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.2

notesWikitext string

1-hit OD projectile; costs 1 extra Drive bar

FieldField typeValue
moveIdStringLuke_623lp
moveTypeStringspecial
charaStringLuke
inputString623LP
nameWikitext

Rising Uppercut

imagesList of String, delimiter: ,SF6_Luke_623lp.png
hitboxesList of String, delimiter: ,SF6_Luke_623p_hitbox.png
damageWikitext string

900(800)

chipWikitext string

225

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

10

recoveryWikitext string

22+12 land

totalWikitext string

48

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +28

blockAdvWikitext string

-27

punishAdvWikitext string

KD +28

perfParryAdvWikitext string

-42

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

1-14 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-36 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Reduced damage on active frames 3-10; cannot hit cross-up; does not juggle into SA3 despite being cancelable

FieldField typeValue
moveIdStringLuke_623mp
moveTypeStringspecial
charaStringLuke
inputString623MP
nameWikitext

Rising Uppercut

imagesList of String, delimiter: ,SF6_Luke_623mp.png
hitboxesList of String, delimiter: ,SF6_Luke_623p_hitbox.png
damageWikitext string

1000(800)

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

10

recoveryWikitext string

24+12 land

totalWikitext string

51

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +28

blockAdvWikitext string

-29

punishAdvWikitext string

KD +28

perfParryAdvWikitext string

-44

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

1-8 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

8-39 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Reduced damage on active frames 3-10; cannot hit cross-up; does not juggle into SA3 despite being cancelable

FieldField typeValue
moveIdStringLuke_623hp
moveTypeStringspecial
charaStringLuke
inputString623HP
nameWikitext

Rising Uppercut

imagesList of String, delimiter: ,SF6_Luke_623hp.png
hitboxesList of String, delimiter: ,SF6_Luke_623p_hitbox.png
damageWikitext string

1200(800)

chipWikitext string

300

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

10

recoveryWikitext string

25+15 land

totalWikitext string

58

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +29

blockAdvWikitext string

-33

punishAdvWikitext string

KD +29

perfParryAdvWikitext string

-48

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

1-9 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

11-43 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Reduced damage on active frames 2-10; cannot hit cross-up; does not juggle into SA3 despite being cancelable

FieldField typeValue
moveIdStringLuke_623pp
moveTypeStringspecial
charaStringLuke
inputString623PP
nameWikitext

Rising Uppercut

imagesList of String, delimiter: ,SF6_Luke_623pp.png
hitboxesList of String, delimiter: ,SF6_Luke_623pp_hitbox.png
damageWikitext string

800(600),600

chipWikitext string

200,(150)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

3,7

recoveryWikitext string

35+15 land

totalWikitext string

65

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +25

blockAdvWikitext string

-40(-43)

punishAdvWikitext string

KD +25

perfParryAdvWikitext string

-58

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20(17)

hitstopWikitext string

12,15

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

1-10 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

8-50 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Reduced damage 3rd active frame of 1st hit (will only do 1 hit for 600 damage on later active frames); cannot hit cross-up; can cancel into PP follow-up on hit for 1 Drive bar; 2nd hit whiffs vs. crouch block (reduced chip damage, worse advantage)

FieldField typeValue
moveIdStringLuke_623pp_pp
moveTypeStringspecial
charaStringLuke
inputString623PP~PP
nameWikitext

Slam Dunk

imagesList of String, delimiter: ,SF6_Luke_623pp_pp.png
hitboxesList of String, delimiter: ,SF6_Luke_623pp_pp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

3

recoveryWikitext string

14+16 land

totalWikitext string

48

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +14

blockAdvWikitext string

-

punishAdvWikitext string

KD +14

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

13

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up on hit only for 1 additional Drive bar; can whiff against high juggled opponent; counts as a separate hit for damage scaling

FieldField typeValue
moveIdStringLuke_214lp
moveTypeStringspecial
charaStringLuke
inputString214LP
nameWikitext

LP Flash Knuckle

imagesList of String, delimiter: ,SF6_Luke_214lp.png
hitboxesList of String, delimiter: ,SF6_Luke_214lp_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string

3

recoveryWikitext string

31

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17(19*)

hitAdvWikitext string

KD +32

blockAdvWikitext string

-18

punishAdvWikitext string

KD +32

perfParryAdvWikitext string

-32

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

15

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state (will only combo to Super unless opponent is juggled very high); late cancel into SA3 will drop; no head hurtbox on frames 6-17 for improved anti-air

FieldField typeValue
moveIdStringLuke_214lp_hold
moveTypeStringspecial
charaStringLuke
inputString214[LP]
nameWikitext

LP Flash Knuckle (hold)

imagesList of String, delimiter: ,SF6_Luke_214lp_hold.png
hitboxesList of String, delimiter: ,SF6_Luke_214lp_hold_hitbox.png
damageWikitext string

600,200

chipWikitext string

150,50

dmgScalingWikitext string

Both hits apply scaling

startupWikitext string

26

activeWikitext string

2,2

recoveryWikitext string

25(26)

totalWikitext string

54(55)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +54

blockAdvWikitext string

-8

punishAdvWikitext string

KD +54

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21 total

hitstopWikitext string

15,5

driveDmgBlkWikitext string

3000,1000

driveDmgHitWikitext string

[4000,2000]

driveGainWikitext string

2000,250

superGainHitWikitext string

500,100 (350,70)

superGainBlkWikitext string

250,50 (125,25)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; active frames 3-4 can nullify normal 1-hit projectiles; canceling to SA3 will cause juggle to whiff; 1f more recovery on hit/block; no head hurtbox on frames 6-29 for improved anti-air

FieldField typeValue
moveIdStringLuke_214lp_perfect
moveTypeStringspecial
charaStringLuke
inputStringpf.214[LP]
nameWikitext

LP Flash Knuckle (perfect)

imagesList of String, delimiter: ,SF6_Luke_214lp_perfect.png
hitboxesList of String, delimiter: ,SF6_Luke_214lp_hold_hitbox.png
damageWikitext string

700,200

chipWikitext string

175,50

dmgScalingWikitext string

Both hits apply scaling

startupWikitext string

26

activeWikitext string

2,2

recoveryWikitext string

22(23)

totalWikitext string

51(52)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +56

blockAdvWikitext string

-8

punishAdvWikitext string

KD +56

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18 total

hitstopWikitext string

15,5

driveDmgBlkWikitext string

3000,1000

driveDmgHitWikitext string

[4000,2000]

driveGainWikitext string

2000,250

superGainHitWikitext string

500,200 (350,140)

superGainBlkWikitext string

250,100 (125,50)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Hold LP 18-20f for perfect version; launches opponent high into a limited juggle state; active frames 3-4 can nullify normal 1-hit projectiles; canceling to SA3 will cause juggle to whiff; 1f more recovery on hit/block; no head hurtbox on frames 6-29 for improved anti-air

FieldField typeValue
moveIdStringLuke_214mp
moveTypeStringspecial
charaStringLuke
inputString214MP
nameWikitext

MP Flash Knuckle

imagesList of String, delimiter: ,SF6_Luke_214mp.png
hitboxesList of String, delimiter: ,SF6_Luke_214mp_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

19

activeWikitext string

3

recoveryWikitext string

27

totalWikitext string

48

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

16

hitAdvWikitext string

+3

blockAdvWikitext string

-10

punishAdvWikitext string

+7

perfParryAdvWikitext string

-28

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

33

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Leaves opponent standing on hit, very slightly out of throw range; knocks airborne opponents far away into a limited juggle state

FieldField typeValue
moveIdStringLuke_214mp_hold
moveTypeStringspecial
charaStringLuke
inputString214[MP]
nameWikitext

MP Flash Knuckle (hold)

imagesList of String, delimiter: ,SF6_Luke_214mp_hold.png
hitboxesList of String, delimiter: ,SF6_Luke_214mp_hold_hitbox.png
damageWikitext string

800,200

chipWikitext string

200,50

dmgScalingWikitext string

Both hits apply scaling

startupWikitext string

30

activeWikitext string

2,2

recoveryWikitext string

26(27)

totalWikitext string

58(59)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

20

hitAdvWikitext string

KD +54(+67)

blockAdvWikitext string

-3

punishAdvWikitext string

KD +54(+67)

perfParryAdvWikitext string

-28

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

27 total

hitstopWikitext string

12,5

driveDmgBlkWikitext string

5000,1000

driveDmgHitWikitext string

[6000,2000]

driveGainWikitext string

2000,0

superGainHitWikitext string

700,100 (490,70)

superGainBlkWikitext string

350,50 (175,25)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Wall Bounce on hit for a limited juggle state; active frames 3-4 can nullify normal 1-hit projectiles; higher KD Adv when farther from wall (opponent may bounce over Luke's head if too close to the wall); SA3 cancel only juggles properly in corner; 1f more recovery on hit/block; cannot combo naturally when canceled from 2HP

FieldField typeValue
moveIdStringLuke_214mp_perfect
moveTypeStringspecial
charaStringLuke
inputStringpf.214[MP]
nameWikitext

MP Flash Knuckle (perfect)

imagesList of String, delimiter: ,SF6_Luke_214mp_perfect.png
hitboxesList of String, delimiter: ,SF6_Luke_214mp_hold_hitbox.png
damageWikitext string

850,250

chipWikitext string

213,63

dmgScalingWikitext string

Both hits apply scaling

startupWikitext string

29

activeWikitext string

2,2

recoveryWikitext string

26(27)

totalWikitext string

58(59)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

18

hitAdvWikitext string

KD +53(+66)

blockAdvWikitext string

-3

punishAdvWikitext string

KD +53(+66)

perfParryAdvWikitext string

-28

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

27 total

hitstopWikitext string

12,5

driveDmgBlkWikitext string

5000,1000

driveDmgHitWikitext string

[6000,2000]

driveGainWikitext string

2000,0 (1000,0)

superGainHitWikitext string

700,200 (490,140)

superGainBlkWikitext string

350,100 (175,50)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Hold MP 18-20f for perfect version; Wall Bounce on hit for a limited juggle state; active frames 3-4 can nullify normal 1-hit projectiles; higher KD Adv. when farther from wall (opponent may bounce over Luke's head if too close to the wall); SA3 cancel only juggles properly in corner; 1f more recovery on hit/block; perfect timing allows natural combo from 2HP cancel

FieldField typeValue
moveIdStringLuke_214hp
moveTypeStringspecial
charaStringLuke
inputString214HP
nameWikitext

HP Flash Knuckle

imagesList of String, delimiter: ,SF6_Luke_214hp.png
hitboxesList of String, delimiter: ,SF6_Luke_214hp_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

22

activeWikitext string

3

recoveryWikitext string

21

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

19

hitAdvWikitext string

KD +42(+31)

blockAdvWikitext string

-4

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2500

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state (can only juggle into canceled SA3); worse KD advantage vs. airborne opponents (+31 when juggled after 5LP~MP~HP); can cancel into SA3 on reaction if opponent attempts a Drive Impact; pulls back hurtbox on frames 5-15

FieldField typeValue
moveIdStringLuke_214hp_hold
moveTypeStringspecial
charaStringLuke
inputString214[HP]
nameWikitext

HP Flash Knuckle (hold)

imagesList of String, delimiter: ,SF6_Luke_214hp_hold.png
hitboxesList of String, delimiter: ,SF6_Luke_214hp_hold_hitbox.png
damageWikitext string

1000,300

chipWikitext string

250,75

dmgScalingWikitext string

Both hits apply scaling

startupWikitext string

33

activeWikitext string

2,2

recoveryWikitext string

24(25)

totalWikitext string

60

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

25

hitAdvWikitext string

KD +63

blockAdvWikitext string

+4

punishAdvWikitext string

KD +63

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

32 total

hitstopWikitext string

15 / 17,5

driveDmgBlkWikitext string

6000,1000

driveDmgHitWikitext string

[7000,2000]

driveGainWikitext string

1500x2

superGainHitWikitext string

800,300 (560,210)

superGainBlkWikitext string

400,150 (200,75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

1f extra recovery on hit/block; active frames 3-4 can nullify normal 1-hit projectiles; cancelable into SA3 on reaction if opponent attempts a Drive Impact; pulls back hurtbox on frames 5-25

FieldField typeValue
moveIdStringLuke_214hp_perfect
moveTypeStringspecial
charaStringLuke
inputStringpf.214[HP]
nameWikitext

HP Flash Knuckle (perfect)

imagesList of String, delimiter: ,SF6_Luke_214hp_perfect.png
hitboxesList of String, delimiter: ,SF6_Luke_214hp_hold_hitbox.png
damageWikitext string

1200,400

chipWikitext string

300,100

dmgScalingWikitext string

Both hits apply scaling

startupWikitext string

33

activeWikitext string

2,2

recoveryWikitext string

24(25)

totalWikitext string

60

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

30

hitAdvWikitext string

KD +63

blockAdvWikitext string

+4

punishAdvWikitext string

KD +63

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

32 total

hitstopWikitext string

15 / 17,5

driveDmgBlkWikitext string

6000,1000

driveDmgHitWikitext string

[7000,2000]

driveGainWikitext string

1500x2

superGainHitWikitext string

800,400 (560,280)

superGainBlkWikitext string

400,200 (200,100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Hold HP 18-20f for perfect version; active frames 3-4 can nullify normal 1-hit projectiles; 1f more recovery on hit/block; cancelable into SA3 on reaction if opponent attempts a Drive Impact; pulls back hurtbox on frames 5-25

FieldField typeValue
moveIdStringLuke_214pp
moveTypeStringspecial
charaStringLuke
inputString214PP
nameWikitext

OD Flash Knuckle

imagesList of String, delimiter: ,SF6_Luke_214pp.png
hitboxesList of String, delimiter: ,SF6_Luke_214pp_hitbox.png SF6_Luke_214pp2_hitbox.png
damageWikitext string

400x2

chipWikitext string

100

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

15

activeWikitext string

3

recoveryWikitext string

39

totalWikitext string

56

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

14 (1st) / 47 (2nd)

hitAdvWikitext string

KD +52

blockAdvWikitext string

-22

punishAdvWikitext string

KD +52

perfParryAdvWikitext string

-40

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

10,15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[3000x2]

driveGainWikitext string

-20000

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; active frames 3-4 can nullify normal 1-hit projectiles; listed recovery is for blocked/whiffed version (on hit, automatically transitions to 2nd hit); 1st hit is cancelable into PP follow-up for 1 extra Drive bar on hit only; can juggle directly into any Super (canceling into Super will cause SA3 to whiff; SA2 will whiff on final cancelable frame)

FieldField typeValue
moveIdStringLuke_214pp_pp
moveTypeStringspecial
charaStringLuke
inputString214PP~PP
nameWikitext

DDT

imagesList of String, delimiter: ,SF6_Luke_214pp_pp.png
hitboxesList of String, delimiter: ,SF6_Luke_214pp_pp_hitbox.png
damageWikitext string

500,1500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

1

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

161

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +12

blockAdvWikitext string

-

punishAdvWikitext string

HKD +12

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000

superGainHitWikitext string

1500 (1050)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Costs 1 extra Drive bar on 214PP 1st hit only (cannot activate on block or when armor absorbed); leaves Luke close enough to walk in for a strike/throw mixup; counts as a separate hit for damage scaling

FieldField typeValue
moveIdStringLuke_j214P
moveTypeStringspecial
charaStringLuke
inputStringj.214P
nameWikitext

Aerial Flash Knuckle

imagesList of String, delimiter: ,SF6_Luke_j214p.png
hitboxesList of String, delimiter: ,SF6_Luke_j214p_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

5

recoveryWikitext string

13(20) land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD ~

blockAdvWikitext string

-12(+3)

punishAdvWikitext string

KD ~

perfParryAdvWikitext string

-28(-13)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

15

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be input during forward/neutral jump (or back jump when canceled from j.MP); 7f extra landing recovery on whiff if input during the first 32 jump frames; Luke is in a crouching state from 4th landing recovery frame onward; improved frame advantage when done lower to the ground, and spaced out at farther ranges; can only be up to -1 on block if not precisely spaced; can partially charge the attack and release early for better juggle advantage after 214[LP]

FieldField typeValue
moveIdStringLuke_j214p_hold
moveTypeStringspecial
charaStringLuke
inputStringj.214[P]
nameWikitext

Aerial Flash Knuckle (hold)

imagesList of String, delimiter: ,SF6_Luke_j214p_hold.png
hitboxesList of String, delimiter: ,SF6_Luke_j214p_hold_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

23

activeWikitext string

6

recoveryWikitext string

15 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD ~

blockAdvWikitext string

-30(-21)

punishAdvWikitext string

KD ~

perfParryAdvWikitext string

-46(-32)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

15

driveDmgBlkWikitext string

7000

driveDmgHitWikitext string

[9000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be input during forward/neutral jump (or back jump when canceled from j.MP); the final 12 recovery frames are in a crouching state; puts the opponent into a limited juggle state (can follow-up with 623LP if opponent is juggled at max height)

FieldField typeValue
moveIdStringLuke_j214pp
moveTypeStringspecial
charaStringLuke
inputStringj.214PP
nameWikitext

Aerial Flash Knuckle

imagesList of String, delimiter: ,SF6_Luke_j214pp.png
hitboxesList of String, delimiter: ,SF6_Luke_j214_hold_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

6

recoveryWikitext string

15 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD ~

blockAdvWikitext string

-33(-21)

punishAdvWikitext string

KD ~

perfParryAdvWikitext string

-49(-37)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

20

driveDmgBlkWikitext string

7000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be input during forward/neutral jump (or back jump when canceled from j.MP); the final 12 recovery frames are in a crouching state; puts the opponent into a limited juggle state; kara-canceling the startup with j.214P~PP can affect Luke's trajectory and frame advantage

FieldField typeValue
moveIdStringLuke_236k
moveTypeStringspecial
charaStringLuke
inputString236K
nameWikitext

Avenger

imagesList of String, delimiter: ,SF6_Luke_236k.png
hitboxesList of String, delimiter: ,SF6_Luke_236k_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

-

recoveryWikitext string

33

totalWikitext string

45

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up P or K can be input on frames 12-32; Luke is in a counter-hit state for entire duration

FieldField typeValue
moveIdStringLuke_236k_p
moveTypeStringspecial
charaStringLuke
inputString236K~P
nameWikitext

No Chaser

imagesList of String, delimiter: ,SF6_Luke_236k_p.png
hitboxesList of String, delimiter: ,SF6_Luke_236k_p_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12+12

activeWikitext string

7

recoveryWikitext string

19

totalWikitext string

37

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

19

hitAdvWikitext string

KD +32(+38)

blockAdvWikitext string

-6(0)

punishAdvWikitext string

KD +32(+38)

perfParryAdvWikitext string

-24(-18)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; requires very late connect to juggle into 623LP (otherwise, can only cancel into SA3)

FieldField typeValue
moveIdStringLuke_236k_k
moveTypeStringspecial
charaStringLuke
inputString236K~K
nameWikitext

Impaler

imagesList of String, delimiter: ,SF6_Luke_236k_k.png
hitboxesList of String, delimiter: ,SF6_Luke_236k_k_hitbox.png SF6_Luke_236k_k2_hitbox.png
damageWikitext string

1200

chipWikitext string

300

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12+13

activeWikitext string

8

recoveryWikitext string

22(27)

totalWikitext string

42(47)

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +30(+35)

blockAdvWikitext string

-8(-3)

punishAdvWikitext string

KD +30(+35)

perfParryAdvWikitext string

-26(-21)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2200

superGainHitWikitext string

1200 (840)

superGainBlkWikitext string

600 (300)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

4-19 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

First 2 active frames can only hit airborne opponents; 3rd active frame hits grounded and gives the best KD Advantage (cannot hit meaty to allow a follow-up juggle); Luke is in a crouching state for entire recovery duration; puts opponents into limited juggle state; 5f extra recovery on whiff

FieldField typeValue
moveIdStringLuke_236kk
moveTypeStringspecial
charaStringLuke
inputString236KK
nameWikitext

Avenger

imagesList of String, delimiter: ,SF6_Luke_236kk.png
hitboxesList of String, delimiter: ,SF6_Luke_236kk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

[33]

recoveryWikitext string

10

totalWikitext string

45

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

3-35

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Armor does not apply to follow-up attacks; follow-up P or K can be input up to frame 32; follow-up can start immediately after armor hit freeze without waiting for any additional Avenger startup frames to occur; Luke is in a Punish Counter state for entire duration

FieldField typeValue
moveIdStringLuke_236kk_p
moveTypeStringspecial
charaStringLuke
inputString236KK~P
nameWikitext

No Chaser

imagesList of String, delimiter: ,SF6_Luke_236kk_p.png
hitboxesList of String, delimiter: ,SF6_Luke_236k_p_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

50% Starter

startupWikitext string

11+12

activeWikitext string

7

recoveryWikitext string

19

totalWikitext string

37

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

24

hitAdvWikitext string

KD +32(+38)

blockAdvWikitext string

-6(0)

punishAdvWikitext string

KD +32(+38)

perfParryAdvWikitext string

-24(-18)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

1250 (875)

superGainBlkWikitext string

625 (312)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; requires late connect to juggle into 623LP (otherwise, can only cancel into SA2 or SA3); midscreen, final cancelable frame into SA2 will whiff

FieldField typeValue
moveIdStringLuke_236kk_k
moveTypeStringspecial
charaStringLuke
inputString236KK~K
nameWikitext

Impaler

imagesList of String, delimiter: ,SF6_Luke_236kk_k.png
hitboxesList of String, delimiter: ,SF6_Luke_236kk_k_hitbox.png SF6_Luke_236kk_k2_hitbox.png
damageWikitext string

1200

chipWikitext string

300

dmgScalingWikitext string

50% Starter

startupWikitext string

11+13

activeWikitext string

8

recoveryWikitext string

19

totalWikitext string

39

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +38(+43)

blockAdvWikitext string

-5(0)

punishAdvWikitext string

KD +38(+43)

perfParryAdvWikitext string

-23(-18)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

1250 (875)

superGainBlkWikitext string

625 (312)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

4-19 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

First 2 active frames can only hit airborne opponents; Luke is in a crouching state for entire recovery duration; puts opponent into limited juggle state

FieldField typeValue
moveIdStringLuke_236236p
moveTypeStringsuper
charaStringLuke
inputString236236P
nameWikitext

Vulcan Blast

imagesList of String, delimiter: ,SF6_Luke_236236p.png
hitboxesList of String, delimiter: ,SF6_Luke_236236p_hitbox.png SF6_Luke_236236p2_hitbox.png
damageWikitext string

300x4,800 (2000)

chipWikitext string

100x5

dmgScalingWikitext string

30% Minimum

startupWikitext string

6

activeWikitext string

13(1)7(2)7(23)5

recoveryWikitext string

45

totalWikitext string

108

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +17(+30)

blockAdvWikitext string

-29

punishAdvWikitext string

KD +17(+30)

perfParryAdvWikitext string

-29

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

74 total

hitstopWikitext string

8x3,10,1

driveDmgBlkWikitext string

500x5

driveDmgHitWikitext string

1000x5

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1 Full, 2-6 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

5 hit Super projectile, first 4 hits travel 65% screen, final hit goes fullscreen; higher KD Adv. when farther from wall; extends a projectile-vulnerable hurtbox during startup frames 2-5 (more difficult to use as an anti-fireball tool)

FieldField typeValue
moveIdStringLuke_214214p
moveTypeStringsuper
charaStringLuke
inputString214214P
nameWikitext

Eraser

imagesList of String, delimiter: ,SF6_Luke_214214p.png
hitboxesList of String, delimiter: ,SF6_Luke_214214p_hitbox.png
damageWikitext string

2800

chipWikitext string

750

dmgScalingWikitext string

40% Minimum

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

51

totalWikitext string

58

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +2

blockAdvWikitext string

-29

punishAdvWikitext string

KD +2

perfParryAdvWikitext string

-52

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

7 / 10x3,2x5,3,45

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-7 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Extremely fast super that works well in juggles; in the corner, gives Luke an auto-timed strike/throw mixup; on hit, the animation is not invincible until the very end (can be hit by delayed projectiles like Kimberly Spraycan or JP Amnesia orbs); Full Dmg distribution: 300x3,200x6,700

FieldField typeValue
moveIdStringLuke_236236k
moveTypeStringsuper
charaStringLuke
inputString236236K
nameWikitext

Pale Rider

imagesList of String, delimiter: ,SF6_Luke_236236k.png
hitboxesList of String, delimiter: ,SF6_Luke_236236k_hitbox.png
damageWikitext string

4000

chipWikitext string

1000

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

10(27)

activeWikitext string

4

recoveryWikitext string

66(92)

totalWikitext string

122

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +18

blockAdvWikitext string

-42

punishAdvWikitext string

HKD +18

perfParryAdvWikitext string

-65

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

2

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

15000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-13(30) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Luke runs forward fully invincible until end of active frames; active frames occur upon reaching the opponent or on frame 27 (whichever occurs first); has juggle potential; on block, bounces away with a fixed recovery period (whiff recovery is 26f slower); cinematic time regenerates ~2 Drive bars for Luke; takes opponent to Memphis

FieldField typeValue
moveIdStringLuke_236236k(ca)
moveTypeStringsuper
charaStringLuke
inputString236236K
nameWikitext

Pale Rider (CA)

imagesList of String, delimiter: ,SF6_Luke_236236k_ca.png
hitboxesList of String, delimiter: ,SF6_Luke_236236k_ca_hitbox.png
damageWikitext string

4500

chipWikitext string

1250

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

10(27)

activeWikitext string

4

recoveryWikitext string

66(92)

totalWikitext string

122

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +18

blockAdvWikitext string

-42

punishAdvWikitext string

HKD +18

perfParryAdvWikitext string

-65

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

2

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

20000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-13(30) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Luke runs forward fully invincible until end of active frames; active frames occur upon reaching the opponent or on frame 27 (whichever occurs first); has juggle potential; on block, bounces away with a fixed recovery period (whiff recovery is 26f slower); cinematic time regenerates ~2.3 Drive bars for Luke; available at 25% HP or below; does not take opponent to Memphis

FieldField typeValue
moveIdStringLuke_5pppkkk
moveTypeStringtaunt
charaStringLuke
inputString5PPPKKK
nameWikitext

Neutral Taunt

imagesList of String, delimiter: ,SF6_Luke_5pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

96 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

96

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Come on!"

FieldField typeValue
moveIdStringLuke_6pppkkk
moveTypeStringtaunt
charaStringLuke
inputString6PPPKKK
nameWikitext

Forward Taunt

imagesList of String, delimiter: ,SF6_Luke_6pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

180 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

180

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Yeah! Let's let it fly!"

FieldField typeValue
moveIdStringLuke_4pppkkk
moveTypeStringtaunt
charaStringLuke
inputString4PPPKKK
nameWikitext

Back Taunt

imagesList of String, delimiter: ,SF6_Luke_4pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

109 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

109

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Hadooken!"