Page values for "Street Fighter 6/Lily/Data"

From SuperCombo Wiki

"SF6_CharacterData" values

1 row is stored for this page
FieldField typeValue
charaStringLily
nameStringLily
portraitStringSF6 Lily Portrait.png
iconStringSF6 Lily Face.png
hpWikitext string

10000

fwdWalkSpdWikitext string

0.042

bwdWalkSpdWikitext string

0.027

fwdDashSpdWikitext string

21

bwdDashSpdWikitext string

24

fwdDashDistWikitext string

1.154

bwdDashDistWikitext string

0.939

jumpSpdWikitext string

5+39+3

fwdJumpDistWikitext string

1.95

bwdJumpDistWikitext string

1.56

jumpApexWikitext string

2.139

throwRangeWikitext string

0.8

throwHurtboxWikitext string

0.33

dRushMinWikitext string

0.434

dRushBlockWikitext string

1.900

dRushMaxWikitext string

3.044

"SF6_FrameData" values

70 rows are stored for this page
FieldField typeValue
moveIdStringlily_5lp
moveTypeStringground_normal
charaStringLily
inputString5LP
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Lily_5lp.png
hitboxesList of String, delimiter: ,SF6_Lily_5lp_hitbox.png
damageWikitext string

350

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

8

totalWikitext string

15

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+6

blockAdvWikitext string

-1

punishAdvWikitext string

+10

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+6

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/5LK/2LP/2LK; more damage than other light attacks; DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringlily_5mp
moveTypeStringground_normal
charaStringLily
inputString5MP
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Lily_5mp.png
hitboxesList of String, delimiter: ,SF6_Lily_5mp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

17

totalWikitext string

29

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1

blockAdvWikitext string

-4

punishAdvWikitext string

+5

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strong poke with great range and hitbox priority; no head hurtbox on frames 8-25

FieldField typeValue
moveIdStringlily_5hp
moveTypeStringground_normal
charaStringLily
inputString5HP
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Lily_5hp.png
hitboxesList of String, delimiter: ,SF6_Lily_5hp_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

3

recoveryWikitext string

22

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

19

hitAdvWikitext string

0

blockAdvWikitext string

-5

punishAdvWikitext string

HKD +84 Crumple

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

+14

DRcancelBlkWikitext string

+9

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Punish Counter crumple state is +5 before opponent becomes airborne and +28 to land a juggle follow-up; Punish Counter puts airborne opponents into limited juggle state; extends a hurtbox 1f before active that is vulnerable to projectiles; no head hurtbox on frames 10-35; special/DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringlily_5lk
moveTypeStringground_normal
charaStringLily
inputString5LK
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Lily_5lk.png
hitboxesList of String, delimiter: ,SF6_Lily_5lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

3

recoveryWikitext string

8

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+5

blockAdvWikitext string

-1

punishAdvWikitext string

+9

perfParryAdvWikitext string

-13

DRcancelHitWikitext string

+6

DRcancelBlkWikitext string

+1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/5LK/2LP/2LK; true blockstring when chained from 2LK; Lily's fastest button but incredibly short range

FieldField typeValue
moveIdStringlily_5mk
moveTypeStringground_normal
charaStringLily
inputString5MK
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Lily_5mk.png
hitboxesList of String, delimiter: ,SF6_Lily_5mk_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

15

totalWikitext string

24

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

15

hitAdvWikitext string

+2

blockAdvWikitext string

-1

punishAdvWikitext string

+6

perfParryAdvWikitext string

-16

DRcancelHitWikitext string

+10

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Combo tool (primarily for counter-hit links); decent neutral buffer that can go over low pokes and has low whiff recovery

FieldField typeValue
moveIdStringlily_5hk
moveTypeStringground_normal
charaStringLily
inputString5HK
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Lily_5hk.png
hitboxesList of String, delimiter: ,SF6_Lily_5hk_hitbox.png
damageWikitext string

1000

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

4

recoveryWikitext string

21

totalWikitext string

38

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1

blockAdvWikitext string

-5

punishAdvWikitext string

KD +47

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Solid poke with good range and high pushback; useful whiff punish due to the Punish Counter knockdown; Punish Counter puts airborne opponents into limited juggle state

FieldField typeValue
moveIdStringlily_2lp
moveTypeStringground_normal
charaStringLily
inputString2LP
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Lily_2lp.png
hitboxesList of String, delimiter: ,SF6_Lily_2lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

6

activeWikitext string

3

recoveryWikitext string

8

totalWikitext string

16

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+5

blockAdvWikitext string

-1

punishAdvWikitext string

+9

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+6

DRcancelBlkWikitext string

0

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/5LK/2LP/2LK; great range for a light attack

FieldField typeValue
moveIdStringlily_2mp
moveTypeStringground_normal
charaStringLily
inputString2MP
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Lily_2mp.png
hitboxesList of String, delimiter: ,SF6_Lily_2mp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

18

totalWikitext string

28

guardWikitext string

LH

cancelWikitext string

SA

hitconfirmWikitext string

15 (SA)

hitAdvWikitext string

+1

blockAdvWikitext string

-3

punishAdvWikitext string

+5

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

18

hitstopWikitext string

11

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strong poke with great hitbox priority; can buffer into Super Arts (SA2 is likely to whiff if buffered as a counterpoke)

FieldField typeValue
moveIdStringlily_2hp
moveTypeStringground_normal
charaStringLily
inputString2HP
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Lily_2hp.png
hitboxesList of String, delimiter: ,SF6_Lily_2hp_hitbox.png • SF6_Lily_2hp_hitbox2.png
damageWikitext string

500x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

2,4

recoveryWikitext string

22

totalWikitext string

37

guardWikitext string

LH

cancelWikitext string

Sp SA (2nd)

hitconfirmWikitext string

30(18)

hitAdvWikitext string

0

blockAdvWikitext string

-2

punishAdvWikitext string

+4

perfParryAdvWikitext string

-26(-24)

DRcancelHitWikitext string

+15

DRcancelBlkWikitext string

+13

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

28(26)

blockstunWikitext string

26(24)

hitstopWikitext string

10,13

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[4000x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1,1

jugIncreaseWikitext string

0,1

jugLimitWikitext string

0,1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Counter-hit/Punish Counter puts airborne opponents into limited juggle state; incredible anti-air hitbox that can hit cross-up on first 2 active frames; ; special/DR cancel is delayed until after 4th active frame (2nd active frame of 2nd hit)

FieldField typeValue
moveIdStringlily_2lk
moveTypeStringground_normal
charaStringLily
inputString2LK
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Lily_2lk.png
hitboxesList of String, delimiter: ,SF6_Lily_2lk_hitbox.png
damageWikitext string

200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

2

recoveryWikitext string

12

totalWikitext string

18

guardWikitext string

L

cancelWikitext string

Chn

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2

blockAdvWikitext string

-2

punishAdvWikitext string

+6

perfParryAdvWikitext string

-12

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

12

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/5LK/2LP/2LK

FieldField typeValue
moveIdStringlily_2mk
moveTypeStringground_normal
charaStringLily
inputString2MK
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Lily_2mk.png
hitboxesList of String, delimiter: ,SF6_Lily_2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

9

activeWikitext string

3

recoveryWikitext string

18

totalWikitext string

29

guardWikitext string

L

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+1

blockAdvWikitext string

-5

punishAdvWikitext string

+5

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

+10

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

16

hitstopWikitext string

9

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Slow and stubby compared to most cancelable 2MKs in the game; Range: 1.364; special/DR cancel is delayed until after active frames

FieldField typeValue
moveIdStringlily_2hk
moveTypeStringground_normal
charaStringLily
inputString2HK
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Lily_2hk.png
hitboxesList of String, delimiter: ,SF6_Lily_2hk_hitbox.png • SF6_Lily_2hk_hitbox2.png
damageWikitext string

450x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

2(6)2

recoveryWikitext string

24

totalWikitext string

44

guardWikitext string

L,L*

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +32

blockAdvWikitext string

-12

punishAdvWikitext string

HKD +47

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15,-

blockstunWikitext string

22(14)

hitstopWikitext string

8,13

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000x2]

driveGainWikitext string

1500x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1,1

jugIncreaseWikitext string

1,1

jugLimitWikitext string

5,6

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2 hits; 2nd hit is not low if the 1st hit is blocked; 1st hit doesn't knock down (-15 if the 2nd hit whiffs on a long range Punish Counter); has juggle potential (no Hard Knockdown when juggled into)

FieldField typeValue
moveIdStringlily_jlp
moveTypeStringair_normal
charaStringLily
inputStringj.LP
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Lily_jlp.png
hitboxesList of String, delimiter: ,SF6_Lily_jlp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

9

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+6(+9)

blockAdvWikitext string

+2(+5)

punishAdvWikitext string

+10(+13)

perfParryAdvWikitext string

-5(-2)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Decent horizontal air-to-air

FieldField typeValue
moveIdStringlily_jmp
moveTypeStringair_normal
charaStringLily
inputStringj.MP
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Lily_jmp.png
hitboxesList of String, delimiter: ,SF6_Lily_jmp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

TC

hitconfirmWikitext string

21 TC

hitAdvWikitext string

+5(+11)

blockAdvWikitext string

+1(+7)

punishAdvWikitext string

+9(+15)

perfParryAdvWikitext string

-8(-2)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

11

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

2

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts airborne opponents into limited juggle state; decent hitbox priority for horizontal jump-in approaches (longest horizontal range of all Lily's air normals); shifts Lily's hurtbox upward during startup

FieldField typeValue
moveIdStringlily_jhp
moveTypeStringair_normal
charaStringLily
inputStringj.HP
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Lily_jhp.png
hitboxesList of String, delimiter: ,SF6_Lily_jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+6(+15)

blockAdvWikitext string

+2(+11)

punishAdvWikitext string

+10(+19)

perfParryAdvWikitext string

-11(-2)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

0

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Causes spike knockdown vs. airborne opponents; good downward hitbox priority for close range jump-ins

FieldField typeValue
moveIdStringlily_jlk
moveTypeStringair_normal
charaStringLily
inputStringj.LK
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Lily_jlk.png
hitboxesList of String, delimiter: ,SF6_Lily_jlk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+4(+10)

blockAdvWikitext string

0(+6)

punishAdvWikitext string

+8(+14)

perfParryAdvWikitext string

-8(-2)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up

FieldField typeValue
moveIdStringlily_jmk
moveTypeStringair_normal
charaStringLily
inputStringj.MK
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Lily_jmk.png
hitboxesList of String, delimiter: ,SF6_Lily_jmk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

5

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+7(+13)

blockAdvWikitext string

+3(+9)

punishAdvWikitext string

+11(+17)

perfParryAdvWikitext string

-8-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up; shifts Lily's hurtbox upward during startup

FieldField typeValue
moveIdStringlily_jhk
moveTypeStringair_normal
charaStringLily
inputStringj.HK
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Lily_jhk.png
hitboxesList of String, delimiter: ,SF6_Lily_jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+10(+15)

blockAdvWikitext string

+4(+9)

punishAdvWikitext string

+14(+19)

perfParryAdvWikitext string

-7(-2)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringlily_6hp
moveTypeStringground_normal
charaStringLily
inputString6HP
nameWikitext

Desert Storm 1

imagesList of String, delimiter: ,SF6_Lily_6hp.png
hitboxesList of String, delimiter: ,SF6_Lily_6hp_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18

activeWikitext string

2

recoveryWikitext string

24

totalWikitext string

43

guardWikitext string

LH

cancelWikitext string

TC Sp SA

hitconfirmWikitext string

16 (21 TC)

hitAdvWikitext string

+1

blockAdvWikitext string

-5

punishAdvWikitext string

+5

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

+17

DRcancelBlkWikitext string

+11

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cancelable to Desert Storm target combo (can frame trap opponents if not in Burnout); good range and incredible hitbox priority for a cancelable normal, but slow startup; not a useful anti-air despite the animation; puts airborne opponents into limited juggle state (can juggle full TC sequence)

FieldField typeValue
moveIdStringlily_4hp
moveTypeStringground_normal
charaStringLily
inputString4HP
nameWikitext

Horn Breaker

imagesList of String, delimiter: ,SF6_Lily_4hp.png
hitboxesList of String, delimiter: ,SF6_Lily_4hp_hitbox.png
damageWikitext string

1000

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

4

recoveryWikitext string

18

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

18

hitAdvWikitext string

+5

blockAdvWikitext string

-2

punishAdvWikitext string

+9

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

+17

DRcancelBlkWikitext string

+10

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good range, strong hitbox priority (strong bufferable neutral tool)

FieldField typeValue
moveIdStringlily_3hp
moveTypeStringground_normal
charaStringLily
inputString3HP
nameWikitext

Ridge Thrust

imagesList of String, delimiter: ,SF6_Lily_3hp.png
hitboxesList of String, delimiter: ,SF6_Lily_3hp_hitbox.png • SF6_Lily_3hp_hitbox2.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

25

activeWikitext string

3

recoveryWikitext string

18

totalWikitext string

45

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2

blockAdvWikitext string

-3

punishAdvWikitext string

+6

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

18

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

5-19 Lower Body

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good range and hitbox priority for an overhead; Lily is in a crouching state on frames 25-42 (only the final 3f of recovery has a standing hurtbox)

FieldField typeValue
moveIdStringlily_j2hp
moveTypeStringair_normal
charaStringLily
inputStringj.2HP
nameWikitext

Great Spin

imagesList of String, delimiter: ,SF6_Lily_j2hp.png
hitboxesList of String, delimiter: ,SF6_Lily_j2hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

11

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+11(+15)

blockAdvWikitext string

+7(+11)

punishAdvWikitext string

+15(+19)

perfParryAdvWikitext string

-6(-2)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up; can be used from any jump direction

FieldField typeValue
moveIdStringlily_6hp_hp
moveTypeStringground_normal
charaStringLily
inputString6HP~HP
nameWikitext

Desert Storm 2

imagesList of String, delimiter: ,SF6_Lily_6hp_hp.png
hitboxesList of String, delimiter: ,SF6_Lily_6hp_hp_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20

activeWikitext string

2

recoveryWikitext string

27

totalWikitext string

48

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

52-55(16)

hitAdvWikitext string

0

blockAdvWikitext string

-9

punishAdvWikitext string

+4

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

29

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2f gap on block between 1st/2nd hits of TC (can frame trap opponents if not in Burnout); puts airborne opponents into limited juggle state (can juggle full TC sequence)

FieldField typeValue
moveIdStringlily_6hp_hp_hp
moveTypeStringground_normal
charaStringLily
inputString6HP~HP~HP
nameWikitext

Desert Storm 3

imagesList of String, delimiter: ,SF6_Lily_6hp_hp_hp.png
hitboxesList of String, delimiter: ,SF6_Lily_6hp_hp_hp_hitbox.png
damageWikitext string

500(400)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20

activeWikitext string

5

recoveryWikitext string

42

totalWikitext string

64

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-26

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19

hitstopWikitext string

13

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to scaled damage when starting a combo with 6HP~HP; 1f gap on block between 2nd and 3rd hits of TC (can frame trap opponents if not in Burnout); full TC sequence can juggle vs. airborne opponents

FieldField typeValue
moveIdStringlily_jmp_mp
moveTypeStringair_normal
charaStringLily
inputStringj.MP~MP
nameWikitext

Double Arrow

imagesList of String, delimiter: ,SF6_Lily_jmp_mp.png
hitboxesList of String, delimiter: ,SF6_Lily_jmp_mp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

SA2

hitconfirmWikitext string

40-44

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

11

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

2

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts airborne opponents into limited juggle state

FieldField typeValue
moveIdStringlily_lplk
moveTypeStringthrow
charaStringLily
inputStringLPLK
nameWikitext

Canyon Throw

imagesList of String, delimiter: ,SF6_Lily_lplk.png
hitboxesList of String, delimiter: ,SF6_Lily_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +20

blockAdvWikitext string

-

punishAdvWikitext string

HKD +20

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can Drive Rush for a corner strike/throw mixup; has a true walking throw loop vs. Blanka/E.Honda/Zangief that requires frame perfect timing

FieldField typeValue
moveIdStringlily_4lplk
moveTypeStringthrow
charaStringLily
inputString4LPLK
nameWikitext

Falling Cliff

imagesList of String, delimiter: ,SF6_Lily_4lplk.png
hitboxesList of String, delimiter: ,SF6_Lily_4lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +32

blockAdvWikitext string

-

punishAdvWikitext string

HKD +32

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Side switch; requires Drive Rush to land another meaty throw after cornering opponent; can also use immediate 236MK to become +4 on block for a mixup (or Windclad 236LK to become +3); forward dash can set up a meaty normal but no real throw mixup

FieldField typeValue
moveIdStringlily_hphk
moveTypeStringdrive
charaStringLily
inputStringHPHK
nameWikitext

Earth's Rage

imagesList of String, delimiter: ,SF6_Lily_hphk.png
hitboxesList of String, delimiter: ,SF6_Lily_hphk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

26

activeWikitext string

2

recoveryWikitext string

35

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35 / Wall Splat KD +65

blockAdvWikitext string

-3 / Wall Splat HKD +72

punishAdvWikitext string

Crumple (Standing +21, Juggle +46, HKD +104)

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34

hitstopWikitext string

25

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000 [15000]

driveGainWikitext string

-10000

superGainHitWikitext string

[3000(2100)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-27

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.

FieldField typeValue
moveIdStringlily_6hphk
moveTypeStringdrive
charaStringLily
inputString6HPHK
nameWikitext

Cross Hammer

imagesList of String, delimiter: ,SF6_Lily_6hphk.png
hitboxesList of String, delimiter: ,SF6_Lily_6hphk_hitbox.png
damageWikitext string

500 recoverable

chipWikitext string

125 recoverable

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20(18)

activeWikitext string

3

recoveryWikitext string

26(31)

totalWikitext string

48(53)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-6

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

20

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-22(20) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

200

jugIncreaseWikitext string

100

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal.

FieldField typeValue
moveIdStringlily_mpmk
moveTypeStringdrive
charaStringLily
inputStringMPMK
nameWikitext

Drive Parry

imagesList of String, delimiter: ,SF6_Lily_mpmk.png
hitboxesList of String, delimiter: ,SF6_Lily_mpmk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Multiplier (Perfect)

startupWikitext string

1

activeWikitext string

12 or until released

recoveryWikitext string

33(1)(11)

totalWikitext string

45(3)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-5000,250~

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

6 Full (after Perfect Parry)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.

FieldField typeValue
moveIdStringlily_66
moveTypeStringdrive
charaStringLily
inputString66
nameWikitext

Drive Rush

imagesList of String, delimiter: ,SF6_Lily_66.png
hitboxesList of String, delimiter: ,SF6_Lily_66_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

15% Multiplier (Mid-Combo)

startupWikitext string

9(3+8)

activeWikitext string

46(45) total

recoveryWikitext string

24(23) total

totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000(-30000)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.434 (min/throw), 1.900 (min/block), 3.044 (max/final DR frame)

FieldField typeValue
moveIdStringlily_214lp
moveTypeStringspecial
charaStringLily
inputString214LP
nameWikitext

Condor Wind (stock)

imagesList of String, delimiter: ,SF6_Lily_214lp.png
hitboxesList of String, delimiter: ,SF6_Lily_214lp_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

46(71/90)

activeWikitext string

-

recoveryWikitext string

1(19)

totalWikitext string

47(90/109)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Windclad stock gained on frame 46 (frames 71 and 90 if held); LP must be held for 59f/89f for Lv.2/Lv.3 versions (releasing too early extends the animation without building a stock); can build up to 3 Windclad stocks; stocks can be spent for enhanced versions of Condor Spire, Tomahawk Buster, or Condor Dive

FieldField typeValue
moveIdStringlily_214mp
moveTypeStringspecial
charaStringLily
inputString214MP (HOLD OK)
nameWikitext

Condor Wind (attack)

imagesList of String, delimiter: ,SF6_Lily_214mp.png
hitboxesList of String, delimiter: ,SF6_Lily_214mp_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

23(4)

activeWikitext string

4

recoveryWikitext string

25

totalWikitext string

51

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

20

hitAdvWikitext string

+2

blockAdvWikitext string

-8

punishAdvWikitext string

+6

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

21

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

2

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Windclad stock gained on the first active frame (or frames 46, 71 and 90 if held); can delay the attack by holding MP (attack comes out 4f after button release); cancels and self-hitstop do not occur until after the 2nd active frame; useful for comboing into SA3 as it leaves the opponent grounded on hit; puts airborne opponents into limited juggle state on hit; head hurtbox shrinks during active frames and the first 16 recovery frames

FieldField typeValue
moveIdStringlily_214hp
moveTypeStringspecial
charaStringLily
inputString214HP (HOLD OK)
nameWikitext

Condor Wind (attack)

imagesList of String, delimiter: ,SF6_Lily_214hp.png
hitboxesList of String, delimiter: ,SF6_Lily_214hp_hitbox.png
damageWikitext string

1100

chipWikitext string

275

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

25(4)

activeWikitext string

4

recoveryWikitext string

25

totalWikitext string

53

guardWikitext string

LH

cancelWikitext string

SA3*

hitconfirmWikitext string

20*

hitAdvWikitext string

KD +30

blockAdvWikitext string

-8

punishAdvWikitext string

KD +30

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

2

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Windclad stock gained on the first active frame (or frames 46, 71 and 90 if held); can delay the attack by holding HP (attack comes out 4f after button release); puts opponents into limited juggle state on hit; cancel into SA3 does not combo (only useful when absorbed by armor); cancels and self-hitstop do not occur until after the 2nd active frame; head hurtbox shrinks during active frames and the first 16 recovery frames

FieldField typeValue
moveIdStringlily_214pp
moveTypeStringspecial
charaStringLily
inputString214PP (HOLD OK)
nameWikitext

Condor Wind (attack)

imagesList of String, delimiter: ,SF6_Lily_214pp.png
hitboxesList of String, delimiter: ,SF6_Lily_214pp_hitbox.png
damageWikitext string

1200

chipWikitext string

300

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

19(4)

activeWikitext string

4

recoveryWikitext string

23

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

SA2 SA3*

hitconfirmWikitext string

20

hitAdvWikitext string

KD +39

blockAdvWikitext string

-5

punishAdvWikitext string

KD +39

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

-20000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Windclad stock gained on the 1st active frame; holding the buttons for 16-24f increases the startup (attack comes out 4f after button release); puts opponents into limited juggle state on hit (can land a follow-up juggle with up to 6f startup); holding for 25f or longer results in non-attack version instead; SA3 cancel does not combo on hit (only useful when absorbed by armor); cancels and self-hitstop do not occur until after the 2nd active frame; head hurtbox shrinks during active frames and the first 16 recovery frames

FieldField typeValue
moveIdStringlily_214pp_hold
moveTypeStringspecial
charaStringLily
inputString214[PP]
nameWikitext

Condor Wind (stock)

imagesList of String, delimiter: ,SF6_Lily_214pp_hold.png
hitboxesList of String, delimiter: ,SF6_Lily_214pp_hold_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

38

activeWikitext string

-

recoveryWikitext string

2

totalWikitext string

40

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Windclad stock gained on frame 38; buttons must be held 25f for the non-attack version to come out; can built up to 3 Windclad stocks; stocks can be spent for enhanced versions of Condor Spire, Tomahawk Buster, or Condor Dive; 7f faster than the LP version, making it much safer to use in neutral

FieldField typeValue
moveIdStringlily_236lk
moveTypeStringspecial
charaStringLily
inputString236LK
nameWikitext

Condor Spire

imagesList of String, delimiter: ,SF6_Lily_236lk.png
hitboxesList of String, delimiter: ,SF6_Lily_236lk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

17

activeWikitext string

13

recoveryWikitext string

2+14 land

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +33(+45)

blockAdvWikitext string

-8(+4)

punishAdvWikitext string

KD +33(+45)

perfParryAdvWikitext string

-27(-15)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

15

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-31 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be spaced out for better frame advantage, allowing a strike/throw mixup on block; puts opponent into limited juggle state on hit (juggle follow-up is possible at certain ranges)

FieldField typeValue
moveIdStringlily_236mk
moveTypeStringspecial
charaStringLily
inputString236MK
nameWikitext

Condor Spire

imagesList of String, delimiter: ,SF6_Lily_236mk.png
hitboxesList of String, delimiter: ,SF6_Lily_236mk_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

21

activeWikitext string

13

recoveryWikitext string

2+14 land

totalWikitext string

49

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +37(+49)

blockAdvWikitext string

-8(+4)

punishAdvWikitext string

KD +37(+49)

perfParryAdvWikitext string

-27(-15)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

15

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

9-35 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be spaced out for better frame advantage, allowing a strike/throw mixup on block; puts opponent into limited juggle state on hit (juggle follow-up is possible at certain ranges)

FieldField typeValue
moveIdStringlily_236hk
moveTypeStringspecial
charaStringLily
inputString236HK
nameWikitext

Condor Spire

imagesList of String, delimiter: ,SF6_Lily_236hk.png
hitboxesList of String, delimiter: ,SF6_Lily_236hk_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

25

activeWikitext string

13

recoveryWikitext string

2+14 land

totalWikitext string

53

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +37(+49)

blockAdvWikitext string

-8(+4)

punishAdvWikitext string

KD +37(+49)

perfParryAdvWikitext string

-27(-15)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

15

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

11-39 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be spaced out for better frame advantage, allowing a strike/throw mixup on block; puts opponent into limited juggle state on hit (juggle follow-up is possible at certain ranges)

FieldField typeValue
moveIdStringlily_236kk
moveTypeStringspecial
charaStringLily
inputString236KK
nameWikitext

Condor Spire

imagesList of String, delimiter: ,SF6_Lily_236kk.png
hitboxesList of String, delimiter: ,SF6_Lily_236kk_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

15

activeWikitext string

13

recoveryWikitext string

2+14 land

totalWikitext string

43

guardWikitext string

LH

cancelWikitext string

SA2

hitconfirmWikitext string

27(14)

hitAdvWikitext string

KD +42(+54)

blockAdvWikitext string

-8(+4)

punishAdvWikitext string

KD +42(+54)

perfParryAdvWikitext string

-27(-15)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

-20000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

7-29 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be spaced out for better frame advantage, allowing a strike/throw mixup on block; puts opponent into limited juggle state on hit (juggle follow-up is possible at certain ranges); SA2 hitconfirm time decreases when connecting from longer ranges

FieldField typeValue
moveIdStringlily_236lk_1stock
moveTypeStringspecial
charaStringLily
inputString236LK (Windclad)
nameWikitext

Condor Spire (Windclad)

imagesList of String, delimiter: ,SF6_Lily_236lk_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_236lk_1stock_hitbox.png • SF6_Lily_236lk_1stock_hitbox2.png
damageWikitext string

100x2,800

chipWikitext string

25x2,200

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

9

activeWikitext string

5(6)11,7

recoveryWikitext string

2+12 land

totalWikitext string

51

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +47(+46~52)

blockAdvWikitext string

+1(+7)

punishAdvWikitext string

KD +47(+46~52)

perfParryAdvWikitext string

-19(-13)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

44(22)

hitstopWikitext string

7,7,9

driveDmgBlkWikitext string

1500x2,2000

driveDmgHitWikitext string

[500x2,6000]

driveGainWikitext string

600,700x2

superGainHitWikitext string

250x2,600 (175x2,420)

superGainBlkWikitext string

125x2,300 (62x2,150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

9-39 (FKD)

jugStartWikitext string

3,3,1

jugIncreaseWikitext string

3,3,1

jugLimitWikitext string

5,9,12

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock; 3 hits (can lose hits from farther range); can be spaced out for better frame advantage if only 3rd hit connects; puts opponent into limited juggle state on hit; can land a follow-up juggle with 5f startup (up to 10f startup on max range connect)

FieldField typeValue
moveIdStringlily_236mk_1stock
moveTypeStringspecial
charaStringLily
inputString236MK (Windclad)
nameWikitext

Condor Spire (Windclad)

imagesList of String, delimiter: ,SF6_Lily_236mk_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_236mk_1stock_hitbox.png
damageWikitext string

100x2,900

chipWikitext string

25x2,225

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

13

activeWikitext string

5(6)11,7

recoveryWikitext string

2+12 land

totalWikitext string

55

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +49(+47~53)

blockAdvWikitext string

+1(+7)

punishAdvWikitext string

KD +49(+47~53)

perfParryAdvWikitext string

-19(-13)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

44(22)

hitstopWikitext string

7,7,9

driveDmgBlkWikitext string

1500x2,2000

driveDmgHitWikitext string

[500x2,6000]

driveGainWikitext string

600,700x2

superGainHitWikitext string

250x2,600 (175x2,420)

superGainBlkWikitext string

125x2,300 (62x2,150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

13-43 (FKD)

jugStartWikitext string

3,3,1

jugIncreaseWikitext string

3,3,1

jugLimitWikitext string

5,9,12

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock; 3 hits (can lose hits from farther range); can be spaced out for better frame advantage if only 3rd hit connects; puts opponent into limited juggle state on hit; can land a follow-up juggle with 7f startup (up to 11f startup on max range connect)

FieldField typeValue
moveIdStringlily_236hk_1stock
moveTypeStringspecial
charaStringLily
inputString236HK (Windclad)
nameWikitext

Condor Spire (Windclad)

imagesList of String, delimiter: ,SF6_Lily_236hk_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_236hk_1stock_hitbox.png
damageWikitext string

100x2,1000

chipWikitext string

25x2,250

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

17

activeWikitext string

5(6)11,7

recoveryWikitext string

2+12 land

totalWikitext string

59

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +52(+50~56)

blockAdvWikitext string

+1(+7)

punishAdvWikitext string

KD +52(+50~56)

perfParryAdvWikitext string

-19(-13)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

44(22)

hitstopWikitext string

7,7,9

driveDmgBlkWikitext string

1500x2,2000

driveDmgHitWikitext string

[500x2,6000]

driveGainWikitext string

600,700x2

superGainHitWikitext string

250x2,600 (175x2,420)

superGainBlkWikitext string

125x2,300 (62x2,150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

17-47 (FKD)

jugStartWikitext string

3,3,1

jugIncreaseWikitext string

3,3,1

jugLimitWikitext string

5,9,12

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock; 3 hits (can lose hits from farther range); can be spaced out for better frame advantage if only 3rd hit connects; puts opponent into limited juggle state on hit; can land a follow-up juggle with 10f startup (up to 14f startup on max range connect)

FieldField typeValue
moveIdStringlily_236kk_1stock
moveTypeStringspecial
charaStringLily
inputString236KK (Windclad)
nameWikitext

Condor Spire (Windclad)

imagesList of String, delimiter: ,SF6_Lily_236kk_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_236kk_1stock_hitbox.png • SF6_Lily_236kk_1stock_hitbox2.png
damageWikitext string

100x2,1000

chipWikitext string

25x2,250

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

9

activeWikitext string

14,3,7

recoveryWikitext string

2+12 land

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA2

hitconfirmWikitext string

51(14)

hitAdvWikitext string

KD +56(+62)

blockAdvWikitext string

+2(+8)

punishAdvWikitext string

KD +56(+62)

perfParryAdvWikitext string

-19(-13)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

40(23)

hitstopWikitext string

7,7,12

driveDmgBlkWikitext string

1500x2,2000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

-20000

superGainHitWikitext string

250x2,600 (175x2,420)

superGainBlkWikitext string

125x2,300 (62x2,150)

invulnWikitext string

9-32 Projectile

armorWikitext string

{{{armor}}}

airborneWikitext string

9-34 (FKD)

jugStartWikitext string

3,3,1

jugIncreaseWikitext string

3,3,1

jugLimitWikitext string

5,9,12

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock; 3 hits (can lose hits from farther range); can be spaced out for better frame advantage if only 3rd hit connects; puts opponent into limited juggle state on hit; can land a follow-up juggle with 16f startup (up to 22f startup on max range connect); SA2 hitconfirm time decreases when connecting from longer ranges

FieldField typeValue
moveIdStringlily_623lp
moveTypeStringspecial
charaStringLily
inputString623LP
nameWikitext

Tomahawk Buster

imagesList of String, delimiter: ,SF6_Lily_623lp.png
hitboxesList of String, delimiter: ,SF6_Lily_623lp_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

11

recoveryWikitext string

21+12 land

totalWikitext string

49

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36(+41)

blockAdvWikitext string

-27

punishAdvWikitext string

KD +36(+41)

perfParryAdvWikitext string

-42

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

1-10 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-37 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state on hit

FieldField typeValue
moveIdStringlily_623mp
moveTypeStringspecial
charaStringLily
inputString623MP
nameWikitext

Tomahawk Buster

imagesList of String, delimiter: ,SF6_Lily_623mp.png
hitboxesList of String, delimiter: ,SF6_Lily_623mp_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

12

recoveryWikitext string

25+12 land

totalWikitext string

56

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36(+42)

blockAdvWikitext string

-32

punishAdvWikitext string

KD +36(+42)

perfParryAdvWikitext string

-47

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

1-12 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

9-44 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state on hit

FieldField typeValue
moveIdStringlily_623hp
moveTypeStringspecial
charaStringLily
inputString623HP
nameWikitext

Tomahawk Buster

imagesList of String, delimiter: ,SF6_Lily_623hp.png
hitboxesList of String, delimiter: ,SF6_Lily_623hp_hitbox.png
damageWikitext string

1200

chipWikitext string

300

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

13

recoveryWikitext string

26+12 land

totalWikitext string

61

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36(+41)

blockAdvWikitext string

-35

punishAdvWikitext string

KD +36(+41)

perfParryAdvWikitext string

-50

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

1-14 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

11-49 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state on hit

FieldField typeValue
moveIdStringlily_623pp
moveTypeStringspecial
charaStringLily
inputString623PP
nameWikitext

Tomahawk Buster

imagesList of String, delimiter: ,SF6_Lily_623pp.png
hitboxesList of String, delimiter: ,SF6_Lily_623pp_hitbox.png
damageWikitext string

800,600

chipWikitext string

200,150

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

6

activeWikitext string

3,9

recoveryWikitext string

28+15 land

totalWikitext string

60

guardWikitext string

LH

cancelWikitext string

j.PPP (hit)

hitconfirmWikitext string

58

hitAdvWikitext string

KD +32(+37)

blockAdvWikitext string

-35

punishAdvWikitext string

KD +32(+37)

perfParryAdvWikitext string

-53

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20(17)

hitstopWikitext string

15,15

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

1-10 Throw, 1-10 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-45 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

5,6

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state on hit (cancelable into OD Condor Dive for extra damage at the cost of 2 Drive bars)

FieldField typeValue
moveIdStringlily_623lp_1stock
moveTypeStringspecial
charaStringLily
inputString623LP (Windclad)
nameWikitext

Tomahawk Buster (Windclad)

imagesList of String, delimiter: ,SF6_Lily_623lp_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_623lp_1stock_hitbox.png
damageWikitext string

400,600

chipWikitext string

100,150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

4

activeWikitext string

4,9

recoveryWikitext string

21+12 land

totalWikitext string

49

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +41(+43)

blockAdvWikitext string

-25

punishAdvWikitext string

KD +41(+43)

perfParryAdvWikitext string

-37(-44)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21(17)

hitstopWikitext string

15,12

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1000x2

superGainHitWikitext string

500,600 (350,420)

superGainBlkWikitext string

250,300 (125,150)

invulnWikitext string

1-10 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-37 (FKD)

jugStartWikitext string

1,1

jugIncreaseWikitext string

1,1

jugLimitWikitext string

12,13

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock (2f faster, 100 more damage, better juggles and KD Adv.); puts opponents into limited juggle state; 4f startup means this move cannot be safe jumped unless jump-in is spaced out to make it whiff

FieldField typeValue
moveIdStringlily_623mp_1stock
moveTypeStringspecial
charaStringLily
inputString623MP (Windclad)
nameWikitext

Tomahawk Buster (Windclad)

imagesList of String, delimiter: ,SF6_Lily_623mp_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_623mp_1stock_hitbox.png
damageWikitext string

400,800

chipWikitext string

100,200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4,10

recoveryWikitext string

25+12 land

totalWikitext string

56

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +41(+43)

blockAdvWikitext string

-30

punishAdvWikitext string

KD +41(+43)

perfParryAdvWikitext string

-42(-49)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21(17)

hitstopWikitext string

15,12

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1000x2

superGainHitWikitext string

500,600 (350,420)

superGainBlkWikitext string

250,300 (125,150)

invulnWikitext string

1-12 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

9-44 (FKD)

jugStartWikitext string

1,1

jugIncreaseWikitext string

1,1

jugLimitWikitext string

12,13

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock (2f faster, 200 more damage, better juggles and KD Adv.); puts opponents into limited juggle state

FieldField typeValue
moveIdStringlily_623hp_1stock
moveTypeStringspecial
charaStringLily
inputString623HP (Windclad)
nameWikitext

Tomahawk Buster (Windclad)

imagesList of String, delimiter: ,SF6_Lily_623hp_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_623hp_1stock_hitbox.png
damageWikitext string

400,1000

chipWikitext string

100,250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

4,12

recoveryWikitext string

26+12 land

totalWikitext string

61

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +41(+43)

blockAdvWikitext string

-33

punishAdvWikitext string

KD +41(+43)

perfParryAdvWikitext string

-45(-52)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21(17)

hitstopWikitext string

15,12

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1000x2

superGainHitWikitext string

500,600 (350,420)

superGainBlkWikitext string

250,300 (125,150)

invulnWikitext string

1-14 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

11-49 (FKD)

jugStartWikitext string

1,1

jugIncreaseWikitext string

1,1

jugLimitWikitext string

12,13

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock (2f faster, 200 more damage, better juggles and KD Adv.); puts opponents into limited juggle state

FieldField typeValue
moveIdStringlily_623pp_1stock
moveTypeStringspecial
charaStringLily
inputString623PP (Windclad)
nameWikitext

Tomahawk Buster (Windclad)

imagesList of String, delimiter: ,SF6_Lily_623pp_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_623pp_1stock_hitbox.png
damageWikitext string

400,600x2

chipWikitext string

100,150x2

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

4

activeWikitext string

2,2,10

recoveryWikitext string

28+15 land

totalWikitext string

60

guardWikitext string

LH

cancelWikitext string

j.PPP (hit)

hitconfirmWikitext string

69

hitAdvWikitext string

KD +33(+38)

blockAdvWikitext string

-35

punishAdvWikitext string

KD +33(+38)

perfParryAdvWikitext string

-48(-55)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22(20)(18)

hitstopWikitext string

15,12,12

driveDmgBlkWikitext string

2000,1000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

200,400,500 (140,280,350)

superGainBlkWikitext string

100,200,250 (50,100,125)

invulnWikitext string

1-10 Throw, 1-10 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-45 (FKD)

jugStartWikitext string

1,1,1

jugIncreaseWikitext string

1,1,1

jugLimitWikitext string

12,15,16

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock (2f faster, 200 more damage, better juggles and KD Adv.); puts opponents into limited juggle state; 4f startup means this move cannot be safe jumped unless jump-in is spaced out to make it whiff; cancelable into OD Condor Dive on hit (if 623PP hits grounded opponents, the final cancel frame into j.PPP will not connect)

FieldField typeValue
moveIdStringlily_jpp
moveTypeStringspecial
charaStringLily
inputStringj.PP
nameWikitext

Condor Dive

imagesList of String, delimiter: ,SF6_Lily_jpp.png
hitboxesList of String, delimiter: ,SF6_Lily_jpp_hitbox.png • SF6_Lily_jpp_hitbox2.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

11(17)

recoveryWikitext string

5+19 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +32(+37)

blockAdvWikitext string

-24(-19)

punishAdvWikitext string

KD +32(+37)

perfParryAdvWikitext string

-35(-41)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

10

jugIncreaseWikitext string

10

jugLimitWikitext string

50

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Usable during neutral/forward jump; final active frame has an expanded downward hitbox; can hit cross-up

FieldField typeValue
moveIdStringlily_jppp
moveTypeStringspecial
charaStringLily
inputStringj.PPP
nameWikitext

Condor Dive

imagesList of String, delimiter: ,SF6_Lily_jppp.png
hitboxesList of String, delimiter: ,SF6_Lily_jppp_hitbox.png
damageWikitext string

1400

chipWikitext string

350

dmgScalingWikitext string

10% Immediate

startupWikitext string

12

activeWikitext string

10(14)

recoveryWikitext string

5+19 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +40(+46)

blockAdvWikitext string

-24(-19)

punishAdvWikitext string

KD +40(+46)

perfParryAdvWikitext string

-35(-41)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

10

jugIncreaseWikitext string

10

jugLimitWikitext string

50

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Usable during neutral/forward jump, or canceled from 623PP on hit; final active frame has an expanded downward hitbox; can hit cross-up

FieldField typeValue
moveIdStringlily_jpp_1stock
moveTypeStringspecial
charaStringLily
inputStringj.PP (Windclad)
nameWikitext

Condor Dive (Windclad)

imagesList of String, delimiter: ,SF6_Lily_jpp_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_jpp_1stock_hitbox.png • SF6_Lily_jpp_1stock_hitbox2.png • SF6_Lily_jpp_1stock_hitbox3.png
damageWikitext string

200,800

chipWikitext string

50,200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

11(17)

recoveryWikitext string

5+19 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +33(+38)

blockAdvWikitext string

-24(-19)

punishAdvWikitext string

KD +33(+38)

perfParryAdvWikitext string

-36(-41)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19 total

hitstopWikitext string

7,15

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

1000,2000

superGainHitWikitext string

500,600 (350,420)

superGainBlkWikitext string

250,300 (125,150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

10

jugIncreaseWikitext string

10,10

jugLimitWikitext string

50,50

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock; usable during neutral/forward jump; final active frame has an expanded downward hitbox; can hit cross-up

FieldField typeValue
moveIdStringlily_jppp_1stock
moveTypeStringspecial
charaStringLily
inputStringj.PPP (Windclad)
nameWikitext

Condor Dive (Windclad)

imagesList of String, delimiter: ,SF6_Lily_jppp_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_jppp_1stock_hitbox.png
damageWikitext string

200,1400

chipWikitext string

50,350

dmgScalingWikitext string

10% Immediate

startupWikitext string

12

activeWikitext string

10(14)

recoveryWikitext string

5+19 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +41(+47)

blockAdvWikitext string

-24(-19)

punishAdvWikitext string

KD +41(+47)

perfParryAdvWikitext string

-36(-41)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19 total

hitstopWikitext string

7,15

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

500,600 (350,420)

superGainBlkWikitext string

250,300 (125,150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

10

jugIncreaseWikitext string

10,10

jugLimitWikitext string

50,50

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad Stock; usable during neutral/forward jump, or canceled from 623PP on hit; final active frame has an expanded downward hitbox; can hit cross-up

FieldField typeValue
moveIdStringlily_360lp
moveTypeStringspecial
charaStringLily
inputString360+LP
nameWikitext

Mexican Typhoon

imagesList of String, delimiter: ,SF6_Lily_360lp.png
hitboxesList of String, delimiter: ,SF6_Lily_360lp_hitbox.png
damageWikitext string

2000 (2300)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

53

totalWikitext string

60

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +28

blockAdvWikitext string

-

punishAdvWikitext string

HKD +28

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

5000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts Lily fullscreen after successful grab; no head hurtbox on frames 11-42 (while Lily is hunched over); Range: 1.38

FieldField typeValue
moveIdStringlily_360mp
moveTypeStringspecial
charaStringLily
inputString360+MP
nameWikitext

Mexican Typhoon

imagesList of String, delimiter: ,SF6_Lily_360mp.png
hitboxesList of String, delimiter: ,SF6_Lily_360mp_hitbox.png
damageWikitext string

2400 (2760)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

53

totalWikitext string

60

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +28

blockAdvWikitext string

-

punishAdvWikitext string

HKD +28

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

5000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts Lily fullscreen after successful grab; no head hurtbox on frames 11-42 (while Lily is hunched over); Range: 1.23

FieldField typeValue
moveIdStringlily_360hp
moveTypeStringspecial
charaStringLily
inputString360+HP
nameWikitext

Mexican Typhoon

imagesList of String, delimiter: ,SF6_Lily_360hp.png
hitboxesList of String, delimiter: ,SF6_Lily_360hp_hitbox.png
damageWikitext string

2800 (3220)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

53

totalWikitext string

60

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +28

blockAdvWikitext string

-

punishAdvWikitext string

HKD +28

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

5000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts Lily fullscreen after successful grab; no head hurtbox on frames 11-42 (while Lily is hunched over); Range: 0.98

FieldField typeValue
moveIdStringlily_360pp
moveTypeStringspecial
charaStringLily
inputString360+PP
nameWikitext

Mexican Typhoon

imagesList of String, delimiter: ,SF6_Lily_360pp.png
hitboxesList of String, delimiter: ,SF6_Lily_360pp_hitbox.png
damageWikitext string

2900 (3350)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

53

totalWikitext string

60

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +28

blockAdvWikitext string

-

punishAdvWikitext string

HKD +28

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

-20000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts Lily fullscreen after successful grab; no head hurtbox on frames 11-42 (while Lily is hunched over); Range: 1.38

FieldField typeValue
moveIdStringlily_236236p
moveTypeStringsuper
charaStringLily
inputString236236P
nameWikitext

Breezing Hawk

imagesList of String, delimiter: ,SF6_Lily_236236p.png
hitboxesList of String, delimiter: ,SF6_Lily_236236p_hitbox.png
damageWikitext string

2200 (1840)

chipWikitext string

100x5 (500)

dmgScalingWikitext string

30% Minimum

startupWikitext string

10

activeWikitext string

2(5)2(7)2(8)2(8)2

recoveryWikitext string

54

totalWikitext string

101

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +27(+19)

blockAdvWikitext string

-36

punishAdvWikitext string

KD +27(+19)

perfParryAdvWikitext string

-54

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

57 total

hitstopWikitext string

3x4,10

driveDmgBlkWikitext string

500x5 (2500)

driveDmgHitWikitext string

200x13,2400(5000) / 200x2,4200(4600)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1-14 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1xN

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

First 2 hits give full animation; partial connect gives reduced damage and KD advantage; Dmg distribution: 80x13,1160 (full animation), 80x2,1680 (partial animation)

FieldField typeValue
moveIdStringlily_236236k
moveTypeStringsuper
charaStringLily
inputString236236K
nameWikitext

Thunderbird

imagesList of String, delimiter: ,SF6_Lily_236236k.png
hitboxesList of String, delimiter: ,SF6_Lily_236236k_hitbox.png
damageWikitext string

2600

chipWikitext string

550,50xN (750~850)

dmgScalingWikitext string

40% Minimum

startupWikitext string

9

activeWikitext string

2(2)3x6(9)2

recoveryWikitext string

39+24 land

totalWikitext string

104

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +42

blockAdvWikitext string

-60(-66)

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-87(-80)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

36 total

hitstopWikitext string

0,3x6

driveDmgBlkWikitext string

1000x5~7 (5000~7000)

driveDmgHitWikitext string

500x7,6500 (10000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-41 Full

armorWikitext string

Break

airborneWikitext string

7-80 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1xN

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Connects 7 times vs. stand block, 5 times vs. crouch block (affects Block Adv, Chip Damage, and Drive Damage); hits on both sides of Lily (good anti-air against cross-ups); must be Perfect Parried twice (3 times for tall standing characters); suction effect on hit (can be used against extended projectile hurtboxes); Dmg distribution: 100x7,1900

FieldField typeValue
moveIdStringlily_236236k_1stock
moveTypeStringsuper
charaStringLily
inputString236236K
nameWikitext

Thunderbird (Windclad)

imagesList of String, delimiter: ,SF6_Lily_236236k_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_236236k_1stock_hitbox.png
damageWikitext string

2900

chipWikitext string

225x2,50xN (750~900)

dmgScalingWikitext string

40% Minimum

startupWikitext string

9

activeWikitext string

2x11,3(6)2

recoveryWikitext string

39+24 land

totalWikitext string

104

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +46

blockAdvWikitext string

-59(-65)

punishAdvWikitext string

KD +46

perfParryAdvWikitext string

-87(-80)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

37 total

hitstopWikitext string

1x11

driveDmgBlkWikitext string

750x8~11 (6000~8250)

driveDmgHitWikitext string

500x12,4000 (10000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-41 Full

armorWikitext string

Break

airborneWikitext string

7-80 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1xN

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Consumes 1 Windclad stock (+300 damage, +4 KD Adv, better horizontal range in both directions); connects 11 times vs. stand block, 8 times vs. crouch block (affects Block Adv, Chip Damage, and Drive Damage); hits on both sides of Lily (good anti-air against cross-ups); must be Perfect Parried twice (3 times for tall standing characters); suction effect on hit (can be used against extended projectile hurtboxes); Dmg distribution: 100x12,1700

FieldField typeValue
moveIdStringlily_j236236k
moveTypeStringsuper
charaStringLily
inputStringj.236236K
nameWikitext

Soaring Thunderbird

imagesList of String, delimiter: ,SF6_Lily_j236236k.png
hitboxesList of String, delimiter: ,SF6_Lily_j236236k_hitbox.png
damageWikitext string

2500

chipWikitext string

552,33x6 (684~750)

dmgScalingWikitext string

40% Minimum

startupWikitext string

9

activeWikitext string

2(2)3x6(9)2

recoveryWikitext string

25 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36~42

blockAdvWikitext string

-54(-66)

punishAdvWikitext string

KD +36~42

perfParryAdvWikitext string

-67(-94)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

36 total

hitstopWikitext string

0,3x6

driveDmgBlkWikitext string

800,700x6 (5000)

driveDmgHitWikitext string

500x12,4000 (10000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-41 Full

armorWikitext string

Break

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1xN

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2f startup if canceled from OD Condor Spire; Total recovery time before landing depends on activation height; hits on both sides of Lily; if input after a cross-up jump, Lily turns to face the opponent (can be used to escape anti-air punish after jumping out of corner); Dmg distribution: 100x7,1800

FieldField typeValue
moveIdStringlily_j236236k_1stock
moveTypeStringsuper
charaStringLily
inputStringj.236236K
nameWikitext

Soaring Thunderbird (Windclad)

imagesList of String, delimiter: ,SF6_Lily_j236236k_1stock.png
hitboxesList of String, delimiter: ,SF6_Lily_j236236k_1stock_hitbox.png
damageWikitext string

2800

chipWikitext string

225x2,30x10 (375~750)

dmgScalingWikitext string

40% Minimum

startupWikitext string

9

activeWikitext string

2x11,3(6)2

recoveryWikitext string

25 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +39~45

blockAdvWikitext string

-51(-65)

punishAdvWikitext string

KD +39~45

perfParryAdvWikitext string

-67(-94)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

39 total

hitstopWikitext string

0,1x10

driveDmgBlkWikitext string

500x12 (6000)

driveDmgHitWikitext string

500x12,4000 (10000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-41 Full

armorWikitext string

Break

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1xN

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2f startup if canceled from OD Condor Spire; Consumes 1 Windclad stock (+300 damage, +4 KD Adv, better horizontal range in both directions); total recovery time before landing depends on activation height; hits on both sides of Lily; if input after a cross-up jump, Lily turns to face the opponent (can be used to escape anti-air punish after jumping out of corner); Dmg distribution: 100x12,1600

FieldField typeValue
moveIdStringlily_214214p
moveTypeStringsuper
charaStringLily
inputString214214P
nameWikitext

Raging Typhoon

imagesList of String, delimiter: ,SF6_Lily_214214p.png
hitboxesList of String, delimiter: ,SF6_Lily_214214p_hitbox.png
damageWikitext string

4500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Minimum; 10% Immediate

startupWikitext string

5+2

activeWikitext string

2

recoveryWikitext string

106

totalWikitext string

114

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +4

blockAdvWikitext string

-

punishAdvWikitext string

HKD +4

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

15000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-8 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be jumped out of during startup; can be comboed into like a hit-grab (immediate damage scaling applies to any combo into SA3); cinematic time regenerates ~1.7 Drive bars for Lily; Range: 1.73 (1.76 on 2nd active frame)

FieldField typeValue
moveIdStringlily_214214p(ca)
moveTypeStringsuper
charaStringLily
inputString214214P
nameWikitext

Raging Typhoon (CA)

imagesList of String, delimiter: ,SF6_Lily_214214p(ca).png
hitboxesList of String, delimiter: ,SF6_Lily_214214p(ca)_hitbox.png
damageWikitext string

5000

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Minimum; 10% Immediate

startupWikitext string

5+2

activeWikitext string

2

recoveryWikitext string

106

totalWikitext string

114

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +4

blockAdvWikitext string

-

punishAdvWikitext string

HKD +4

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

20000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-8 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be jumped out of during startup; can be comboed into like a hit-grab (immediate damage scaling applies to any combo into SA3); available at 25% HP or below; cinematic time regenerates ~2.4 Drive bars for Lily; Range: 1.73 (1.76 on 2nd active frame)

FieldField typeValue
moveIdStringlily_5pppkkk
moveTypeStringtaunt
charaStringLily
inputString5PPPKKK (HOLD OK)
nameWikitext

Neutral Taunt

imagesList of String, delimiter: ,SF6_Lily_5pppkkk.png
hitboxesList of String, delimiter: ,SF6_Lily_5pppkkk_hitbox.png
damageWikitext string

1

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

147(17)

activeWikitext string

3

recoveryWikitext string

217

totalWikitext string

366

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-201

blockAdvWikitext string

-206

punishAdvWikitext string

-197

perfParryAdvWikitext string

-209

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

14

hitstopWikitext string

3

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Okay, smile! Good stuff."; Camera flash is a 1-hit low priority projectile; can hold any button to indefinitely delay the camera flash (17f startup after release)

FieldField typeValue
moveIdStringlily_6pppkkk
moveTypeStringtaunt
charaStringLily
inputString6PPPKKK
nameWikitext

Forward Taunt

imagesList of String, delimiter: ,SF6_Lily_6pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

338 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

338

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Hey! Is there anyone that wants to duke it out with me? Oh wait, you're here."

FieldField typeValue
moveIdStringlily_4pppkkk
moveTypeStringtaunt
charaStringLily
inputString4PPPKKK
nameWikitext

Back Taunt

imagesList of String, delimiter: ,SF6_Lily_4pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

144 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

144

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Come on! I'm ready to fight!"