Page values for "Street Fighter 6/Juri/Data"

From SuperCombo Wiki

"SF6_CharacterData" values

1 row is stored for this page
FieldField typeValue
charaStringJuri
nameStringJuri
portraitStringSF6 Juri Portrait.png
iconStringSF6 Juri Face.png
hpWikitext string

10000

fwdWalkSpdWikitext string

0.047

bwdWalkSpdWikitext string

0.032

fwdDashSpdWikitext string

22

bwdDashSpdWikitext string

23

fwdDashDistWikitext string

1.903

bwdDashDistWikitext string

1.114

jumpSpdWikitext string

4+38+3

fwdJumpDistWikitext string

1.90

bwdJumpDistWikitext string

1.52

jumpApexWikitext string

2.115

throwRangeWikitext string

0.8

throwHurtboxWikitext string

0.33

dRushMinWikitext string

0.641

dRushBlockWikitext string

2.479

dRushMaxWikitext string

3.999

"SF6_FrameData" values

85 rows are stored for this page
FieldField typeValue
moveIdStringJuri_5lp
moveTypeStringground_normal
charaStringJuri
inputString5LP
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Juri_5lp.png
hitboxesList of String, delimiter: ,SF6_Juri_5lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

4

recoveryWikitext string

7

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

14

hitAdvWikitext string

+5

blockAdvWikitext string

-2

punishAdvWikitext string

+9

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-3

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/2LP/2LK; high active frame count makes it a useful meaty (up to +8/+1); SA2 cancel: +8/+1; DR cancel is delayed until after 3rd active frame

FieldField typeValue
moveIdStringJuri_5lp_fse
moveTypeStringground_normal
charaStringJuri
inputString5LP (FSE Chain)
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Juri_5lp.png
hitboxesList of String, delimiter: ,SF6_Juri_5lp_hitbox.png
damageWikitext string

100

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

4

recoveryWikitext string

7

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

14 Sp / 16 Chn

hitAdvWikitext string

+5

blockAdvWikitext string

-2

punishAdvWikitext string

+9

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-3

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

125

driveDmgHitWikitext string

[500]

driveGainWikitext string

62

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; DR cancel is delayed until after 3rd active frame

FieldField typeValue
moveIdStringJuri_5mp
moveTypeStringground_normal
charaStringJuri
inputString5MP
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Juri_5mp.png
hitboxesList of String, delimiter: ,SF6_Juri_5mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

12

totalWikitext string

21

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

16

hitAdvWikitext string

+7

blockAdvWikitext string

+2

punishAdvWikitext string

+11

perfParryAdvWikitext string

-14

DRcancelHitWikitext string

+12

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

18

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strong combo/pressure starter and meaty tool, especially out of Drive Rush to minimize pushback; meaty timing can be up to +10/+5; SA2 cancel: +14/+9; special/DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringJuri_5mp_fse
moveTypeStringground_normal
charaStringJuri
inputString5MP (FSE Chain)
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Juri_5mp.png
hitboxesList of String, delimiter: ,SF6_Juri_5mp_hitbox.png
damageWikitext string

400

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

12

totalWikitext string

21

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

16 Sp / 18 Chn

hitAdvWikitext string

+7

blockAdvWikitext string

+2

punishAdvWikitext string

+11

perfParryAdvWikitext string

-14

DRcancelHitWikitext string

+12

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

18

hitstopWikitext string

9

driveDmgBlkWikitext string

750

driveDmgHitWikitext string

[1000]

driveGainWikitext string

375

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; 2f shorter hitconfirm window when chained into; special/DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringJuri_5hp
moveTypeStringground_normal
charaStringJuri
inputString5HP
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Juri_5hp.png
hitboxesList of String, delimiter: ,SF6_Juri_5hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

24

totalWikitext string

36

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

17

hitAdvWikitext string

-1

blockAdvWikitext string

-5

punishAdvWikitext string

+3

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

+16

DRcancelBlkWikitext string

+12

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

22

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand on hit; good whiff punish tool with long range; large hurtbox makes it weak as an anti-air; SA2 cancel: +18/+14

FieldField typeValue
moveIdStringJuri_5hp_fse
moveTypeStringground_normal
charaStringJuri
inputString5HP (FSE Chain)
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Juri_5hp.png
hitboxesList of String, delimiter: ,SF6_Juri_5hp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

24

totalWikitext string

36

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

17 Sp / 19 Chn

hitAdvWikitext string

KD +29

blockAdvWikitext string

-5

punishAdvWikitext string

KD +29

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

KD +46

DRcancelBlkWikitext string

+12

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22

hitstopWikitext string

12

driveDmgBlkWikitext string

1250

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); forces stand on hit; maintains juggle state vs. airborne opponents; 1f shorter hitconfirm window when chained into

FieldField typeValue
moveIdStringJuri_5lk
moveTypeStringground_normal
charaStringJuri
inputString5LK
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Juri_5lk.png
hitboxesList of String, delimiter: ,SF6_Juri_5lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

9

totalWikitext string

16

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+2

blockAdvWikitext string

-3

punishAdvWikitext string

+6

perfParryAdvWikitext string

-10

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

7

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good range for a light normal, but can't combo into 214MK; SA2 cancel: +5/0; special cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringJuri_5lk_fse
moveTypeStringground_normal
charaStringJuri
inputString5LK (FSE Chain)
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Juri_5lk.png
hitboxesList of String, delimiter: ,SF6_Juri_5lk_hitbox.png
damageWikitext string

100

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

9

totalWikitext string

16

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13 Sp / 15 Chn

hitAdvWikitext string

+2

blockAdvWikitext string

-3

punishAdvWikitext string

+6

perfParryAdvWikitext string

-10

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

7

hitstopWikitext string

9

driveDmgBlkWikitext string

125

driveDmgHitWikitext string

[500]

driveGainWikitext string

62

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; special cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringJuri_5mk
moveTypeStringground_normal
charaStringJuri
inputString5MK
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Juri_5mk_1.png • SF6_Juri_5mk_2.png
hitboxesList of String, delimiter: ,SF6_Juri_5mk_1_hitbox.png • SF6_Juri_5mk_2_hitbox.png
damageWikitext string

400,300 (700)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5(8)

activeWikitext string

2(1)3

recoveryWikitext string

17

totalWikitext string

27

guardWikitext string

LH

cancelWikitext string

Sp SA (1st)

hitconfirmWikitext string

14

hitAdvWikitext string

+3

blockAdvWikitext string

-4

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21 / -18

DRcancelHitWikitext string

+17

DRcancelBlkWikitext string

+5

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27,23

blockstunWikitext string

15,16

hitstopWikitext string

11,11

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[3000x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

350,700 (245,490)

superGainBlkWikitext string

175,350 (87,175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

8f startup for 2nd hit only; 1st hit can combo from 5LP and has enough hitstun to combo to 214HK for a launch and Fuha stock; great poke in neutral (1st hit can interrupt opponent's button while 2nd hit extends for long range); very effective when used out of Drive Rush; SA2 cancel: +19/+7 (1st hit)

FieldField typeValue
moveIdStringJuri_5mk_fse
moveTypeStringground_normal
charaStringJuri
inputString5MK (FSE Chain)
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Juri_5mk_1.png • SF6_Juri_5mk_2.png
hitboxesList of String, delimiter: ,SF6_Juri_5mk_1_hitbox.png • SF6_Juri_5mk_2_hitbox.png
damageWikitext string

300,200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5(8)

activeWikitext string

2(1)3

recoveryWikitext string

17

totalWikitext string

27

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

29(15) Sp / 31(17) Chn

hitAdvWikitext string

+3

blockAdvWikitext string

-4

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21 / -18

DRcancelHitWikitext string

+13 / +13

DRcancelBlkWikitext string

+5 / +6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23,23

blockstunWikitext string

15,16

hitstopWikitext string

9,9

driveDmgBlkWikitext string

500x2

driveDmgHitWikitext string

[750x2]

driveGainWikitext string

250x2

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); 1st hit has 4f less hitstun (cannot combo into 214HK); when chained into, 4f shorter hitconfirm window (2f if 2nd hit only); maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_5hk
moveTypeStringground_normal
charaStringJuri
inputString5HK
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Juri_5hk.png
hitboxesList of String, delimiter: ,SF6_Juri_5hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

17

activeWikitext string

4

recoveryWikitext string

19

totalWikitext string

39

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2(+5)

blockAdvWikitext string

-3(0)

punishAdvWikitext string

KD +42(+45) Launch

perfParryAdvWikitext string

-21(-18)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Not airborne despite the animation; long range and safe on block with a follow-up juggle on Punish Counter makes it great in neutral; better frame advantage when well spaced (very difficult to connect with the final active frame)

FieldField typeValue
moveIdStringJuri_5hk_fse
moveTypeStringground_normal
charaStringJuri
inputString5HK (FSE Chain)
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Juri_5hk.png
hitboxesList of String, delimiter: ,SF6_Juri_5hk_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

17

activeWikitext string

4

recoveryWikitext string

19

totalWikitext string

39

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

26 Sp/Chn (PC: 38)

hitAdvWikitext string

KD +34

blockAdvWikitext string

-3

punishAdvWikitext string

KD +34

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

+7 (KD +39)

DRcancelBlkWikitext string

+2

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

11

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2500]

driveGainWikitext string

750

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Becomes fully cancelable during FSE, even when not chained into; not airborne despite the animation; maintains juggle state vs. airborne opponents; 2f shorter hitconfirm window when chained into; special/DR cancel is delayed until after 5th recovery frame

FieldField typeValue
moveIdStringJuri_2lp
moveTypeStringground_normal
charaStringJuri
inputString2LP
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Juri_2lp.png
hitboxesList of String, delimiter: ,SF6_Juri_2lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

3

recoveryWikitext string

8

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+4

blockAdvWikitext string

-1

punishAdvWikitext string

+8

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/2LP/2LK; SA2 cancel: +7/+2; DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringJuri_2lp_fse
moveTypeStringground_normal
charaStringJuri
inputString2LP (FSE Chain)
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Juri_2lp.png
hitboxesList of String, delimiter: ,SF6_Juri_2lp_hitbox.png
damageWikitext string

100

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

3

recoveryWikitext string

8

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13 Sp / 15 Chn

hitAdvWikitext string

+4

blockAdvWikitext string

-1

punishAdvWikitext string

+8

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

125

driveDmgHitWikitext string

[500]

driveGainWikitext string

62

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringJuri_2mp
moveTypeStringground_normal
charaStringJuri
inputString2MP
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Juri_2mp.png
hitboxesList of String, delimiter: ,SF6_Juri_2mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

14

totalWikitext string

23

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

16

hitAdvWikitext string

+5

blockAdvWikitext string

-2

punishAdvWikitext string

+9

perfParryAdvWikitext string

-16

DRcancelHitWikitext string

+13

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

16

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good combo tool and useful when buffered in neutral; good anti-air for horizontal approaches (hitbox is above her extended fist); SA2 cancel: +15/+8

FieldField typeValue
moveIdStringJuri_2mp_fse
moveTypeStringground_normal
charaStringJuri
inputString2MP (FSE Chain)
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Juri_2mp.png
hitboxesList of String, delimiter: ,SF6_Juri_2mp_hitbox.png
damageWikitext string

400

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

14

totalWikitext string

23

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

16 Sp / 18 Chn

hitAdvWikitext string

+5

blockAdvWikitext string

-2

punishAdvWikitext string

+9

perfParryAdvWikitext string

-16

DRcancelHitWikitext string

+13

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

16

hitstopWikitext string

9

driveDmgBlkWikitext string

750

driveDmgHitWikitext string

[1000]

driveGainWikitext string

375

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; 2f shorter hitconfirm window when chained into

FieldField typeValue
moveIdStringJuri_2hp
moveTypeStringground_normal
charaStringJuri
inputString2HP
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Juri_2hp.png
hitboxesList of String, delimiter: ,SF6_Juri_2hp_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

4

recoveryWikitext string

23

totalWikitext string

34

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

18

hitAdvWikitext string

+3

blockAdvWikitext string

-11

punishAdvWikitext string

+7

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

+20

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

30

blockstunWikitext string

16

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand on hit; great anti-air but cannot hit cross-up (upward leg hurtbox is anti-air invincible on frames 8-15); all active frames are cancelable; powerful combo starter after a canceled Drive Rush hitconfirm; SA2 cancel: +22/+8

FieldField typeValue
moveIdStringJuri_2hp_fse
moveTypeStringground_normal
charaStringJuri
inputString2HP (FSE Chain)
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Juri_2hp.png
hitboxesList of String, delimiter: ,SF6_Juri_2hp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

4

recoveryWikitext string

23

totalWikitext string

34

guardWikitext string

LH

cancelWikitext string

Sp SA Jmp

hitconfirmWikitext string

16 Sp / 18 Jmp / 20 Chn

hitAdvWikitext string

KD +34

blockAdvWikitext string

-11

punishAdvWikitext string

KD +34

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

KD +51

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

11

driveDmgBlkWikitext string

1250

driveDmgHitWikitext string

[2000]

driveGainWikitext string

750

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version of 2HP during SA2 (FSE); jump cancelable on hit only; when jump canceled, FSE air normals cause juggle state; 2f shorter CHAIN react window when chained into

FieldField typeValue
moveIdStringJuri_2lk
moveTypeStringground_normal
charaStringJuri
inputString2LK
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Juri_2lk.png
hitboxesList of String, delimiter: ,SF6_Juri_2lk_hitbox.png
damageWikitext string

200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

8

totalWikitext string

15

guardWikitext string

L

cancelWikitext string

Chn

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-1

punishAdvWikitext string

+7

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/2LP/2LK; becomes fully cancelable during Feng Shui Engine

FieldField typeValue
moveIdStringJuri_2lk_fse
moveTypeStringground_normal
charaStringJuri
inputString2LK (FSE Chain)
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Juri_2lk.png
hitboxesList of String, delimiter: ,SF6_Juri_2lk_hitbox.png
damageWikitext string

100

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

8

totalWikitext string

15

guardWikitext string

L

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

15 Sp/Chn

hitAdvWikitext string

+3

blockAdvWikitext string

-1

punishAdvWikitext string

+7

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

0

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

125

driveDmgHitWikitext string

[500]

driveGainWikitext string

62

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); 2f shorter special hitconfirm window when chained into; maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_2mk
moveTypeStringground_normal
charaStringJuri
inputString2MK
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Juri_2mk.png
hitboxesList of String, delimiter: ,SF6_Juri_2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

29

guardWikitext string

L

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+1

blockAdvWikitext string

-6

punishAdvWikitext string

+5

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

+11

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

16

hitstopWikitext string

9

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Excellent range for a cancelable low poke in neutral; SA2 cancel: +15/+8; Range: 1.517 (1st frame: 1.446); DR cancel is delayed until after active frames

FieldField typeValue
moveIdStringJuri_2mk_fse
moveTypeStringground_normal
charaStringJuri
inputString2MK (FSE Chain)
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Juri_2mk.png
hitboxesList of String, delimiter: ,SF6_Juri_2mk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

29

guardWikitext string

L

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13 Sp / 15 Chn

hitAdvWikitext string

+1

blockAdvWikitext string

-6

punishAdvWikitext string

+5

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

+11

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

16

hitstopWikitext string

8

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[1000]

driveGainWikitext string

250

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); 1f shorter hitconfirm window when chained into; maintains juggle state vs. airborne opponents; Range: 1.517 (1st frame: 1.446); DR cancel is delayed until after active frames

FieldField typeValue
moveIdStringJuri_2hk
moveTypeStringground_normal
charaStringJuri
inputString2HK
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Juri_2hk.png
hitboxesList of String, delimiter: ,SF6_Juri_2hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

35

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +32

blockAdvWikitext string

-11

punishAdvWikitext string

HKD +47

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Not a Hard Knockdown when juggled into (requires free juggle state or Drive Rush 2HK); becomes fully cancelable during Feng Shui Engine (even when not chained into)

FieldField typeValue
moveIdStringJuri_2hk_fse
moveTypeStringground_normal
charaStringJuri
inputString2HK (FSE Chain)
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Juri_2hk.png
hitboxesList of String, delimiter: ,SF6_Juri_2hk_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

35

guardWikitext string

L

cancelWikitext string

Sp SA

hitconfirmWikitext string

17 Sp / 19 Chn

hitAdvWikitext string

HKD +32

blockAdvWikitext string

-11

punishAdvWikitext string

HKD +47

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

HKD +48

DRcancelBlkWikitext string

+5

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

15

hitstopWikitext string

9

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

[2500]

driveGainWikitext string

750

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version of 2HP during SA2 (FSE); maintains juggle state vs. airborne opponents; 4f shorter hitconfirm window when chained into

FieldField typeValue
moveIdStringJuri_jlp
moveTypeStringair_normal
charaStringJuri
inputStringj.LP
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Juri_jlp.png
hitboxesList of String, delimiter: ,SF6_Juri_jlp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

During FSE forward jump, can cancel into divekick

FieldField typeValue
moveIdStringJuri_jlp_fse
moveTypeStringair_normal
charaStringJuri
inputStringj.LP (FSE Chain)
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Juri_jlp.png
hitboxesList of String, delimiter: ,SF6_Juri_jlp_hitbox.png
damageWikitext string

100

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Chn Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

375

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

125

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_jmp
moveTypeStringair_normal
charaStringJuri
inputStringj.MP
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Juri_jmp.png
hitboxesList of String, delimiter: ,SF6_Juri_jmp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

5

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

11

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts airborne opponents into limited juggle state; cancelable into divekick; instant j.MP > j.214KK is a useful option against corner throw loops (much less punishable than a blocked reversal); can only be used as a fuzzy instant overhead if the opponent is in Burnout and blocks a deep j.HK

FieldField typeValue
moveIdStringJuri_jmp_fse
moveTypeStringair_normal
charaStringJuri
inputStringj.MP (FSE Chain)
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Juri_jmp.png
hitboxesList of String, delimiter: ,SF6_Juri_jmp_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

5

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Chn Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

11

hitstopWikitext string

11

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

250

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_jhp
moveTypeStringair_normal
charaStringJuri
inputStringj.HP
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Juri_jhp.png
hitboxesList of String, delimiter: ,SF6_Juri_jhp_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +23(+34)

blockAdvWikitext string

-

punishAdvWikitext string

HKD +23(+34)

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up; causes a spike knockdown vs. airborne opponents with no Hard Knockdown; better KD Adv. when hitting lower to the ground; during FSE forward jump, can cancel into divekick

FieldField typeValue
moveIdStringJuri_jhp_fse
moveTypeStringair_normal
charaStringJuri
inputStringj.HP (FSE Chain)
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Juri_jhp.png
hitboxesList of String, delimiter: ,SF6_Juri_jhp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Chn Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19

hitstopWikitext string

13

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

500

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE)

FieldField typeValue
moveIdStringJuri_jlk
moveTypeStringair_normal
charaStringJuri
inputStringj.LK
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Juri_jlk.png
hitboxesList of String, delimiter: ,SF6_Juri_jlk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

4

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up; can be used as a fuzzy instant overhead (vs. Blanka, will not work after perfect safe jump j.HK timing); during FSE forward jump, can cancel into divekick

FieldField typeValue
moveIdStringJuri_jlk_fse
moveTypeStringair_normal
charaStringJuri
inputStringj.LK (FSE Chain)
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Juri_jlk.png
hitboxesList of String, delimiter: ,SF6_Juri_jlk_hitbox.png
damageWikitext string

100

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

4

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Chn Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

125

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_jmk
moveTypeStringair_normal
charaStringJuri
inputStringj.MK
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Juri_jmk.png
hitboxesList of String, delimiter: ,SF6_Juri_jmk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up; during FSE forward jump, can cancel into divekick

FieldField typeValue
moveIdStringJuri_jmk_fse
moveTypeStringair_normal
charaStringJuri
inputStringj.MK (FSE Chain)
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Juri_jmk.png
hitboxesList of String, delimiter: ,SF6_Juri_jmk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Chn Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

625

driveDmgHitWikitext string

[1000]

driveGainWikitext string

250

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_jhk
moveTypeStringair_normal
charaStringJuri
inputString7HK or 9HK
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Juri_jhk.png
hitboxesList of String, delimiter: ,SF6_Juri_jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

During FSE forward jump, can cancel into divekick; shifts Juri's hurtbox upward during startup

FieldField typeValue
moveIdStringJuri_jhk_fse
moveTypeStringair_normal
charaStringJuri
inputStringj.HK (FSE Chain)
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Juri_jhk.png
hitboxesList of String, delimiter: ,SF6_Juri_jhk_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Chn Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

500

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_8jhk
moveTypeStringair_normal
charaStringJuri
inputString8HK
nameWikitext

Neutral Jump Heavy Kick

imagesList of String, delimiter: ,SF6_Juri_8jhk.png
hitboxesList of String, delimiter: ,SF6_Juri_8jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Hits on both sides (can cross-up if opponent tries to move underneath Juri); can be used as an air-to-air; when chained after FSE nj.MP, puts airborne opponents into juggle state; shifts Juri's hurtbox upward during startup

FieldField typeValue
moveIdStringJuri_8jhk_fse
moveTypeStringair_normal
charaStringJuri
inputString8HK (FSE Chain)
nameWikitext

Neutral Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Juri_8jhk.png
hitboxesList of String, delimiter: ,SF6_Juri_8jhk_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Chn Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

500

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_6mp
moveTypeStringground_normal
charaStringJuri
inputString6MP
nameWikitext

Kyosesho

imagesList of String, delimiter: ,SF6_Juri_6mp.png
hitboxesList of String, delimiter: ,SF6_Juri_6mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

17

totalWikitext string

27

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

15

hitAdvWikitext string

+4

blockAdvWikitext string

-3

punishAdvWikitext string

+8

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

+14

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 cancel: +16/+9

FieldField typeValue
moveIdStringJuri_6mp_fse
moveTypeStringair_normal
charaStringJuri
inputString6MP (FSE Chain)
nameWikitext

Kyosesho

imagesList of String, delimiter: ,SF6_Juri_6mp.png
hitboxesList of String, delimiter: ,SF6_Juri_6mp_hitbox.png
damageWikitext string

400

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

17

totalWikitext string

27

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

15 Sp / 17 Chn

hitAdvWikitext string

+4

blockAdvWikitext string

-3

punishAdvWikitext string

+8

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

+14

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

17

hitstopWikitext string

9

driveDmgBlkWikitext string

750

driveDmgHitWikitext string

[1000]

driveGainWikitext string

375

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); 2f shorter hitconfirm window when chained into; maintains juggle state vs. airborne opponents

FieldField typeValue
moveIdStringJuri_6mk
moveTypeStringground_normal
charaStringJuri
inputString6MK
nameWikitext

Senkai Kick

imagesList of String, delimiter: ,SF6_Juri_6mk.png
hitboxesList of String, delimiter: ,SF6_Juri_6mk_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

21

activeWikitext string

2

recoveryWikitext string

21(23)

totalWikitext string

43(45)

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2

blockAdvWikitext string

-3

punishAdvWikitext string

+6

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

20

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1500

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Not airborne despite the animation; 2 extra recovery frames on whiff

FieldField typeValue
moveIdStringJuri_6mk_fse
moveTypeStringground_normal
charaStringJuri
inputString6MK (FSE Chain)
nameWikitext

Senkai Kick

imagesList of String, delimiter: ,SF6_Juri_6mk.png
hitboxesList of String, delimiter: ,SF6_Juri_6mk_hitbox.png
damageWikitext string

400

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

21

activeWikitext string

2

recoveryWikitext string

21(23)

totalWikitext string

43(45)

guardWikitext string

H

cancelWikitext string

Sp SA

hitconfirmWikitext string

14 Sp/Chn

hitAdvWikitext string

KD +25

blockAdvWikitext string

-3

punishAdvWikitext string

KD +25

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

KD +37

DRcancelBlkWikitext string

+9

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

9

driveDmgBlkWikitext string

625

driveDmgHitWikitext string

[1250]

driveGainWikitext string

375

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained Feng Shui Engine version; not airborne despite the animation; the special/chain cancel window only applies when chaining into 6MK and the KD doesn't allow anything to juggle on hit; 2 extra recovery frames on whiff; special/DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringJuri_6hp
moveTypeStringground_normal
charaStringJuri
inputString6HP
nameWikitext

Renko Kicks

imagesList of String, delimiter: ,SF6_Juri_6hp.png • SF6_Juri_6hp_2.png
hitboxesList of String, delimiter: ,SF6_Juri_6hp_hitbox.png • SF6_Juri_6hp_2_hitbox.png
damageWikitext string

500x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

15(23)

activeWikitext string

3(5)3

recoveryWikitext string

20

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

27/14

hitAdvWikitext string

+2

blockAdvWikitext string

-4

punishAdvWikitext string

+6

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

+16 / +15

DRcancelBlkWikitext string

+6 / +9

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26,25

blockstunWikitext string

16,19

hitstopWikitext string

5,10

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[5000x2]

driveGainWikitext string

1250x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1,1

jugLimitWikitext string

0,1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Both hits are cancelable; 23f startup for 2nd hit only; 1st hit has more hitstun and blockstun for cancels; both hits put airborne opponent into limited juggle state; carries counter-hit/Punish Counter advantage through both hits; SA2 cancel: +18/+8 (1st hit), +17/+11 (2nd hit)

FieldField typeValue
moveIdStringJuri_6hp_fse
moveTypeStringair_normal
charaStringJuri
inputString6HP (FSE Chain)
nameWikitext

Renko Kicks

imagesList of String, delimiter: ,SF6_Juri_6hp.png • SF6_Juri_6hp_2.png
hitboxesList of String, delimiter: ,SF6_Juri_6hp_hitbox.png • SF6_Juri_6hp_2_hitbox.png
damageWikitext string

400x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

15(23)

activeWikitext string

3(5)3

recoveryWikitext string

20

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

27(14) Sp / 29(16) Chn

hitAdvWikitext string

KD +40

blockAdvWikitext string

-4

punishAdvWikitext string

KD +40

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

KD +48/+53

DRcancelBlkWikitext string

+6 / +9

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16,19

hitstopWikitext string

5,6

driveDmgBlkWikitext string

625x2

driveDmgHitWikitext string

[1250x2]

driveGainWikitext string

313,312

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); maintains juggle state vs. airborne opponents; 4f shorter hitconfirm window when chained into

FieldField typeValue
moveIdStringJuri_4hk
moveTypeStringground_normal
charaStringJuri
inputString4HK
nameWikitext

Korenzan

imagesList of String, delimiter: ,SF6_Juri_4hk.png • SF6_Juri_4hk_2.png
hitboxesList of String, delimiter: ,SF6_Juri_4hk_hitbox.png • SF6_Juri_4hk_2_hitbox.png
damageWikitext string

400x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10(19)

activeWikitext string

3(6)3

recoveryWikitext string

19

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

39/17

hitAdvWikitext string

-2

blockAdvWikitext string

-6

punishAdvWikitext string

+2

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

+10

DRcancelBlkWikitext string

+4 / +6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20,20

blockstunWikitext string

14,16

hitstopWikitext string

13,13

driveDmgBlkWikitext string

1500x2

driveDmgHitWikitext string

[4000x2]

driveGainWikitext string

750x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Both hits are cancelable; 1st hit forces stand and puts airborne opponents into limited juggle state; 2nd hit causes spike knockdown vs. airborne opponents; 19f startup for 2nd hit only; carries counter-hit/Punish Counter advantage through both hits; SA2 cancel: +12/+6 (1st hit), +12/+8 (2nd hit)

FieldField typeValue
moveIdStringJuri_4hk_fse
moveTypeStringair_normal
charaStringJuri
inputString4HK (FSE Chain)
nameWikitext

Korenzan

imagesList of String, delimiter: ,SF6_Juri_4hk.png • SF6_Juri_4hk_2.png
hitboxesList of String, delimiter: ,SF6_Juri_4hk_hitbox.png • SF6_Juri_4hk_2_hitbox.png
damageWikitext string

300x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10(19)

activeWikitext string

3(6)3

recoveryWikitext string

19

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

39(17) Sp / 41(19) Chn

hitAdvWikitext string

KD +20

blockAdvWikitext string

-6

punishAdvWikitext string

KD +20

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

KD +51/+32

DRcancelBlkWikitext string

+4 / +6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

14,16

hitstopWikitext string

9,9

driveDmgBlkWikitext string

375x2

driveDmgHitWikitext string

[1000x2]

driveGainWikitext string

188,187

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chained version during SA2 (FSE); both hits knock down; 8f shorter hitconfirm window when chained into

FieldField typeValue
moveIdStringJuri_5mp_4hp
moveTypeStringground_normal
charaStringJuri
inputString5MP~4HP
nameWikitext

Death Crest 1

imagesList of String, delimiter: ,SF6_Juri_5mp_4hp.png
hitboxesList of String, delimiter: ,SF6_Juri_5mp_4hp_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

33

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

45

hitAdvWikitext string

KD +35

blockAdvWikitext string

-3

punishAdvWikitext string

KD +35

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19

hitstopWikitext string

10

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

1000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Safe Target Combo starter that leaves ample time to confirm the final hit; 4HP cannot be delayed to create a blockstring gap

FieldField typeValue
moveIdStringJuri_5mp_4hp_hp
moveTypeStringground_normal
charaStringJuri
inputString5MP~4HP~HP
nameWikitext

Death Crest 2

imagesList of String, delimiter: ,SF6_Juri_5mp_4hp_hp.png
hitboxesList of String, delimiter: ,SF6_Juri_5mp_4hp_hp_hitbox.png
damageWikitext string

600(480)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

17

activeWikitext string

3

recoveryWikitext string

27

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +32

blockAdvWikitext string

-16

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-28

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

14

hitstopWikitext string

13

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

(refers to scaled damage); not airborne despite the animation; if HP is delayed to final possible frame, creates a 1f blockstring gap from 4HP

FieldField typeValue
moveIdStringJuri_lplk
moveTypeStringthrow
charaStringJuri
inputStringLPLK
nameWikitext

Spider Fang Throw

imagesList of String, delimiter: ,SF6_Juri_lplk.png
hitboxesList of String, delimiter: ,SF6_Juri_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +25

blockAdvWikitext string

-

punishAdvWikitext string

HKD +25

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has access to corner throw loops by dashing (+3)

FieldField typeValue
moveIdStringJuri_4lplk
moveTypeStringthrow
charaStringJuri
inputString4LPLK
nameWikitext

Shadow Kick Throw

imagesList of String, delimiter: ,SF6_Juri_4lplk.png
hitboxesList of String, delimiter: ,SF6_Juri_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +18

blockAdvWikitext string

-

punishAdvWikitext string

HKD +18

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

No throw oki after back throwing opponent into corner, but can use meaty strikes

FieldField typeValue
moveIdStringJuri_jlplk
moveTypeStringthrow
charaStringJuri
inputStringj.LPLK
nameWikitext

Zanka-sen

imagesList of String, delimiter: ,SF6_Juri_jlplk.png
hitboxesList of String, delimiter: ,SF6_Juri_jlplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +2(+4)

blockAdvWikitext string

-

punishAdvWikitext string

HKD +2(+4)

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

KD Adv. varies based on height (lower height = worse advantage); switches sides; no oki after throwing opponent back into the corner

FieldField typeValue
moveIdStringJuri_hphk
moveTypeStringdrive
charaStringJuri
inputStringHPHK
nameWikitext

Sekkan Kick

imagesList of String, delimiter: ,SF6_Juri_hphk.png
hitboxesList of String, delimiter: ,SF6_Juri_hphk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

26

activeWikitext string

2

recoveryWikitext string

35

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35 / Wall Splat KD +65

blockAdvWikitext string

-3 / Wall Splat HKD +72

punishAdvWikitext string

Crumple (Standing +21, Juggle +46, HKD +104)

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34

hitstopWikitext string

25

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000 [15000]

driveGainWikitext string

-10000

superGainHitWikitext string

[3000(2100)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-27

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.

FieldField typeValue
moveIdStringJuri_6hphk
moveTypeStringdrive
charaStringJuri
inputString6HPHK
nameWikitext

Kaita Raid

imagesList of String, delimiter: ,SF6_Juri_6hphk.png
hitboxesList of String, delimiter: ,SF6_Juri_6hphk_hitbox.png
damageWikitext string

500 recoverable

chipWikitext string

125 recoverable

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20(18)

activeWikitext string

3

recoveryWikitext string

26(31)

totalWikitext string

48(53)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-6

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

20

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-22(20) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

200

jugIncreaseWikitext string

100

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal.

FieldField typeValue
moveIdStringJuri_mpmk
moveTypeStringdrive
charaStringJuri
inputStringMPMK
nameWikitext

Drive Parry

imagesList of String, delimiter: ,SF6_Juri_mpmk.png
hitboxesList of String, delimiter: ,SF6_Juri_mpmk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Multiplier (Perfect)

startupWikitext string

1

activeWikitext string

12 or until released

recoveryWikitext string

33(1)(11)

totalWikitext string

45(3)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-5000,250~

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

6 Full (after Perfect Parry)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.

FieldField typeValue
moveIdStringJuri_66
moveTypeStringdrive
charaStringJuri
inputString66
nameWikitext

Drive Rush

imagesList of String, delimiter: ,SF6_Juri_66.png
hitboxesList of String, delimiter: ,SF6_Juri_66_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

15% Multiplier (Mid-Combo)

startupWikitext string

9(11)

activeWikitext string

45(46)

recoveryWikitext string

24(23)

totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000(-30000)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.641 (min/throw), 2.479 (min/block), 3.999 (max/final DR frame)

FieldField typeValue
moveIdStringJuri_214lk
moveTypeStringSpecial
charaStringJuri
inputString214LK
nameWikitext

Fuhajin

imagesList of String, delimiter: ,SF6_Juri_214lk.png
hitboxesList of String, delimiter: ,SF6_Juri_214lk_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

19(21)

totalWikitext string

32(34)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

19

hitAdvWikitext string

KD +37

blockAdvWikitext string

-4

punishAdvWikitext string

KD +37

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

9(11)

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Gains 1 Fuha stock on hit/block/whiff on frame 10; 1-hit projectile clash hitbox on frames 8-13; puts opponent into limited juggle state (only combos into SA3); does not move forward during startup; 2f extra recovery on whiff

FieldField typeValue
moveIdStringJuri_214mk
moveTypeStringSpecial
charaStringJuri
inputString214MK
nameWikitext

Fuhajin

imagesList of String, delimiter: ,SF6_Juri_214mk.png
hitboxesList of String, delimiter: ,SF6_Juri_214mk_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string

4

recoveryWikitext string

21

totalWikitext string

37

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

24

hitAdvWikitext string

KD +37

blockAdvWikitext string

-6

punishAdvWikitext string

KD +37

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19

hitstopWikitext string

9(11)

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Gains 1 Fuha stock on hit/block/whiff on frame 13; 1-hit projectile clash hitbox on frames 11-16; puts opponent into limited juggle state (only combos into SA3); takes small step forward, making it more consistent in combos (but does not combo naturally from 5LK)

FieldField typeValue
moveIdStringJuri_214hk
moveTypeStringSpecial
charaStringJuri
inputString214HK
nameWikitext

Fuhajin

imagesList of String, delimiter: ,SF6_Juri_214hk.png
hitboxesList of String, delimiter: ,SF6_Juri_214hk_hitbox.png
damageWikitext string

500

chipWikitext string

125

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

25

activeWikitext string

4

recoveryWikitext string

20(22)

totalWikitext string

48(50)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

16

hitAdvWikitext string

KD +46

blockAdvWikitext string

-8

punishAdvWikitext string

KD +46

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

15

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Gains 1 Fuha stock on hit/block/whiff on frame 25; 1-hit projectile clash hitbox on frames 23-28; launches opponent high into a limited juggle state; takes large step forward (but only combos naturally from 5HP, 2HP, and first hit of 5MK and 6HP); 2f extra recovery on block

FieldField typeValue
moveIdStringJuri_214kk
moveTypeStringSpecial
charaStringJuri
inputString214KK
nameWikitext

Fuhajin

imagesList of String, delimiter: ,SF6_Juri_214kk.png
hitboxesList of String, delimiter: ,SF6_Juri_214kk_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

4

recoveryWikitext string

23

totalWikitext string

42

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

28

hitAdvWikitext string

KD +45

blockAdvWikitext string

-12

punishAdvWikitext string

KD +45

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

15

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Gains 1 Fuha stock on hit/block/whiff on frame 16; 2-hit OD projectile clash hitbox on frames 14-19; launches opponent high into a limited juggle state; takes small step forward (consistent like the MK version, but does not combo naturally from light normals); SA2 cancel: KD+51/-6

FieldField typeValue
moveIdStringJuri_236lk
moveTypeStringSpecial
charaStringJuri
inputString236LK
nameWikitext

Saihasho

imagesList of String, delimiter: ,SF6_Juri_236lk.png
hitboxesList of String, delimiter: ,SF6_Juri_236lk_hitbox.png • SF6_Juri_236lk_hitbox2.png
damageWikitext string

400

chipWikitext string

100

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

10

recoveryWikitext string

20

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

3

hitAdvWikitext string

-2

blockAdvWikitext string

-8

punishAdvWikitext string

+2

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

22

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.028

notesWikitext string

1-hit projectile hitbox (can lose to projectile-invuln moves); very short range

FieldField typeValue
moveIdStringJuri_236lk_stock
moveTypeStringSpecial
charaStringJuri
inputString236LK (1 Stock)
nameWikitext

Saihasho

imagesList of String, delimiter: ,SF6_Juri_236lk_stock.png
hitboxesList of String, delimiter: ,SF6_Juri_236lk_stock_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

16

activeWikitext string

[80]

recoveryWikitext string

29

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

3 (SA/follow-up)

hitAdvWikitext string

+1

blockAdvWikitext string

-3

punishAdvWikitext string

+5

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

28

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.028

notesWikitext string

1-hit projectile; costs 1 Fuha stock; can press MK or HK to cancel into other 236K specials for 1 Fuha stock (within the first 3 active frames)

FieldField typeValue
moveIdStringJuri_236lkmk
moveTypeStringSpecial
charaStringJuri
inputString236LKMK
nameWikitext

Saihasho

imagesList of String, delimiter: ,SF6_Juri_236lkmk.png
hitboxesList of String, delimiter: ,SF6_Juri_236lkmk_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

[120]

recoveryWikitext string

27

totalWikitext string

38

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

7 SA / 4 follow-up

hitAdvWikitext string

KD +39

blockAdvWikitext string

-2

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-6

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

26 total

hitstopWikitext string

5,6

driveDmgBlkWikitext string

1500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

300x2 (210x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.035

notesWikitext string

2-hit OD projectile; only the 2nd hit knocks down; can press MK or HK to cancel into other OD 236K specials for 1 Fuha stock and 1 Drive bar; SA2 cancel: KD+57/+17

FieldField typeValue
moveIdStringJuri_236mk
moveTypeStringSpecial
charaStringJuri
inputString236MK
nameWikitext

Ankensatsu

imagesList of String, delimiter: ,SF6_Juri_236mk.png
hitboxesList of String, delimiter: ,SF6_Juri_236mk_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

24

activeWikitext string

4

recoveryWikitext string

19 land

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

23

hitAdvWikitext string

+3 (KD +21~23)

blockAdvWikitext string

-10

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

13

hitstopWikitext string

13

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-27 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

8-27f low crush; KD vs. airborne opponents

FieldField typeValue
moveIdStringJuri_236mk_stock
moveTypeStringSpecial
charaStringJuri
inputString236MK (1 Stock)
nameWikitext

Ankensatsu

imagesList of String, delimiter: ,SF6_Juri_236mk_stock.png
hitboxesList of String, delimiter: ,SF6_Juri_236mk_stock_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

24

activeWikitext string

4

recoveryWikitext string

19 land

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

23 (SA/follow-up)

hitAdvWikitext string

+8 (KD +21~23)

blockAdvWikitext string

-10

punishAdvWikitext string

+12

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

13

hitstopWikitext string

13

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-27 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Costs 1 Fuha stock; 8-27f low crush; KD vs. airborne opponents; can press LK or HK to cancel into other 236K specials for 1 Fuha stock

FieldField typeValue
moveIdStringJuri_236lkhk
moveTypeStringSpecial
charaStringJuri
inputString236LKHK
nameWikitext

Ankensatsu

imagesList of String, delimiter: ,SF6_Juri_236lkhk.png
hitboxesList of String, delimiter: ,SF6_Juri_236lkhk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter; Combo (2 hits)

startupWikitext string

24

activeWikitext string

4

recoveryWikitext string

19 land

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

23 (SA/follow-up)

hitAdvWikitext string

+9 (KD +56~57)

blockAdvWikitext string

-10

punishAdvWikitext string

+13

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

32

blockstunWikitext string

13

hitstopWikitext string

13

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-27 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

8-27f low crush; OTG bounce vs. airborne opponents (limited juggle state); pressing LK or HK cancels to other OD 236K specials for 1 Fuha stock + 1 Drive bar; SA2 cancel: +16/-3

FieldField typeValue
moveIdStringJuri_236hk
moveTypeStringSpecial
charaStringJuri
inputString236HK
nameWikitext

Go Ohsatsu

imagesList of String, delimiter: ,SF6_Juri_236hk.png
hitboxesList of String, delimiter: ,SF6_Juri_236hk_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18

activeWikitext string

4

recoveryWikitext string

27

totalWikitext string

48

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

22

hitAdvWikitext string

KD +27

blockAdvWikitext string

-11

punishAdvWikitext string

KD +27

perfParryAdvWikitext string

-29

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

12(14)

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1000

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts airborne opponents into limited juggle state (only high airborne connect launches high enough for follow-up juggle besides SA3 cancel); good juggle ender for damage when canceling to SA3

FieldField typeValue
moveIdStringJuri_236hk_stock
moveTypeStringSpecial
charaStringJuri
inputString236HK
nameWikitext

Go Ohsatsu (1 Stock)

imagesList of String, delimiter: ,SF6_Juri_236hk_stock.png
hitboxesList of String, delimiter: ,SF6_Juri_236hk_stock_hitbox.png
damageWikitext string

700,500 (1200)

chipWikitext string

175,125 (300)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18

activeWikitext string

4(12)3

recoveryWikitext string

27

totalWikitext string

63

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

36 (SA/follow-up)

hitAdvWikitext string

KD +37

blockAdvWikitext string

-12

punishAdvWikitext string

KD +37

perfParryAdvWikitext string

-28

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34 total

hitstopWikitext string

4,12 (6,14)

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

400,300 (280,210)

superGainBlkWikitext string

200,150 (100,75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Costs 1 Fuha stock; both hits are Super cancelable; can press LK or MK to cancel into other 236K specials for 1 Fuha stock; puts opponent into limited juggle state (only airborne hit launches high enough for follow-up juggle besides SA3 cancel); good for damage when comboing into SA3

FieldField typeValue
moveIdStringJuri_236mkhk
moveTypeStringSpecial
charaStringJuri
inputString236MKHK
nameWikitext

Go Ohsatsu

imagesList of String, delimiter: ,SF6_Juri_236mkhk.png
hitboxesList of String, delimiter: ,SF6_Juri_236mkhk_hitbox.png
damageWikitext string

400x3 (1200)

chipWikitext string

100x3 (300)

dmgScalingWikitext string

20% Starter

startupWikitext string

18

activeWikitext string

4(12)3(28)5

recoveryWikitext string

28

totalWikitext string

97

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

77(38) (SA/follow-up)

hitAdvWikitext string

KD +32

blockAdvWikitext string

-16

punishAdvWikitext string

KD +32

perfParryAdvWikitext string

-31

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

64 total

hitstopWikitext string

4,5,12 (6,7,14)

driveDmgBlkWikitext string

2000x3

driveDmgHitWikitext string

[1700x2,1600]

driveGainWikitext string

-20000

superGainHitWikitext string

300x2,200 (210x2,140)

superGainBlkWikitext string

150x2,100 (75x2,50)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

All 3 hits are Super cancelable; first hit keeps opponent grounded, 2nd and 3rd hits put opponent into limited juggle state; can press LK or MK to cancel any hit into other OD 236K specials for 1 Fuha stock and 1 Drive bar; SA2 cancel: +17/+17 (1st hit), KD+54/+15 (2nd hit), KD+52/+4 (3rd hit); 3rd hit cannot juggle into held SA2 dash attack

FieldField typeValue
moveIdStringJuri_623LP
moveTypeStringSpecial
charaStringJuri
inputString623LP
nameWikitext

Tensenrin

imagesList of String, delimiter: ,SF6_Juri_623LP.png
hitboxesList of String, delimiter: ,SF6_Juri_623LP_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

3(2)2

recoveryWikitext string

22

totalWikitext string

39

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +37

blockAdvWikitext string

-8

punishAdvWikitext string

KD +37

perfParryAdvWikitext string

-27(-22)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21 total

hitstopWikitext string

3,6

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Both hits are SA3 cancelable; not airborne; fairly consistent combo ender

FieldField typeValue
moveIdStringJuri_623MP
moveTypeStringSpecial
charaStringJuri
inputString623MP
nameWikitext

Tensenrin

imagesList of String, delimiter: ,SF6_Juri_623MP.png
hitboxesList of String, delimiter: ,SF6_Juri_623MP_hitbox.png
damageWikitext string

300x4 (1200)

chipWikitext string

75x2 (150)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

8(5)2(3)2

recoveryWikitext string

24+14 land

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +31

blockAdvWikitext string

-37

punishAdvWikitext string

KD +31

perfParryAdvWikitext string

-49(-56)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21 total

hitstopWikitext string

4,3,3,13

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

500x4 (500x2)

superGainHitWikitext string

300x2,200x2 (210x2,140x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

1-8 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

9-48 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strong anti-air but cannot hit cross-up; slightly less horizontal range than 623HP

FieldField typeValue
moveIdStringJuri_623HP
moveTypeStringSpecial
charaStringJuri
inputString623HP
nameWikitext

Tensenrin

imagesList of String, delimiter: ,SF6_Juri_623HP.png
hitboxesList of String, delimiter: ,SF6_Juri_623HP_hitbox.png
damageWikitext string

300x4 (1200)

chipWikitext string

75,(75)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

8(5)2(3)2

recoveryWikitext string

24+14 land

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +28

blockAdvWikitext string

-37(-41)

punishAdvWikitext string

KD +28

perfParryAdvWikitext string

-49(-56)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21 total (17 crouch)

hitstopWikitext string

4,3,3,13

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

500x4 (500x2)

superGainHitWikitext string

300x2,200x2 (210x2,140x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

1-8 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-48 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Only 1 hit connects vs. crouch block (4f worse oB, less chip damage); strong combo ender and anti-air but cannot hit cross-up; slightly more horizontal range than 623MP

FieldField typeValue
moveIdStringJuri_623PP
moveTypeStringSpecial
charaStringJuri
inputString623PP
nameWikitext

Tensenrin

imagesList of String, delimiter: ,SF6_Juri_623PP.png
hitboxesList of String, delimiter: ,SF6_Juri_623PP_hitbox.png
damageWikitext string

600,200x3,400 (1600)

chipWikitext string

150,50 (200)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4(1)2(6)2(2)2

recoveryWikitext string

32+19 land

totalWikitext string

75

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +5

blockAdvWikitext string

-48

punishAdvWikitext string

KD +5

perfParryAdvWikitext string

-68

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22 total

hitstopWikitext string

3x4,8

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

400,100x3,200 (280,70x3,140)

superGainBlkWikitext string

200,50 (100,25)

invulnWikitext string

1-9 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

10-56 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Juri's primary reversal option; final attack comes out on hit only; cannot hit cross-up

FieldField typeValue
moveIdStringJuri_j214K
moveTypeStringSpecial
charaStringJuri
inputStringj.214K
nameWikitext

Shiku-sen

imagesList of String, delimiter: ,SF6_Juri_j214K.png
hitboxesList of String, delimiter: ,SF6_Juri_j214K_hitbox.png
damageWikitext string

400

chipWikitext string

100

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18

activeWikitext string

until landing

recoveryWikitext string

18 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +34(+41)

blockAdvWikitext string

-10(-3)

punishAdvWikitext string

KD +34(+41)

perfParryAdvWikitext string

-24(-17)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

5

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

During forward jump only; can input follow-up on hit only; puts opponent into limited juggle state (lower connect allows better follow-up juggles); button strength does not affect trajectory

FieldField typeValue
moveIdStringJuri_j214K~K
moveTypeStringSpecial
charaStringJuri
inputStringj.214K~K
nameWikitext

Shiren-sen

imagesList of String, delimiter: ,SF6_Juri_j214K~K.png
hitboxesList of String, delimiter: ,SF6_Juri_j214K~K_hitbox.png
damageWikitext string

300x2,600 (1200)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4(4)4(17)4

recoveryWikitext string

23(29)+12 land

totalWikitext string

77

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +28(+33)

blockAdvWikitext string

-

punishAdvWikitext string

KD +28(+33)

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

2,3,10

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

600x3

superGainHitWikitext string

200x3 (140x3)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Comes out on hit only; can delay the input to get better KD Advantage; no follow-up after juggle state; Juri is in a crouching state during landing recovery; total recovery time before landing varies by juggle height

FieldField typeValue
moveIdStringJuri_j214kk
moveTypeStringSpecial
charaStringJuri
inputStringj.214KK
nameWikitext

OD Shiku-sen

imagesList of String, delimiter: ,SF6_Juri_j214kk.png
hitboxesList of String, delimiter: ,SF6_Juri_j214kk_hitbox.png
damageWikitext string

300

chipWikitext string

75

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

until landing

recoveryWikitext string

18 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +37(+44)

blockAdvWikitext string

-10(-3)

punishAdvWikitext string

KD +37(+44)

perfParryAdvWikitext string

-24(-17)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

5

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

During forward jump only; can input follow-up on hit only; puts opponent into limited juggle state

FieldField typeValue
moveIdStringJuri_j214KK~K
moveTypeStringSpecial
charaStringJuri
inputStringj.214KK~K
nameWikitext

OD Shiren-sen

imagesList of String, delimiter: ,SF6_Juri_j214KK~K.png
hitboxesList of String, delimiter: ,SF6_Juri_j214KK~K_hitbox.png
damageWikitext string

300x3 (900)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4(4)4(17)4

recoveryWikitext string

27(34)+7 land

totalWikitext string

77

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +50(+57)

blockAdvWikitext string

-

punishAdvWikitext string

KD +50(+57)

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

2,2,12

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

200x3 (140x3)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; comes out on hit only; can delay the input to get better juggle follow-ups and better KD Adv.; Juri is in a crouching state during landing recovery; total recovery time before landing varies by juggle height

FieldField typeValue
moveIdStringJuri_236236k
moveTypeStringSuper
charaStringJuri
inputString236236K
nameWikitext

Sakkai Fuhazan

imagesList of String, delimiter: ,SF6_Juri_236236k.png
hitboxesList of String, delimiter: ,SF6_Juri_236236k_hitbox.png • SF6_Juri_236236k_hitbox2.png • SF6_Juri_236236k_hitbox3.png
damageWikitext string

1800

chipWikitext string

83x5,85 (500)

dmgScalingWikitext string

30% Minimum

startupWikitext string

7

activeWikitext string

-

recoveryWikitext string

201 total

totalWikitext string

201

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +26(+49)

blockAdvWikitext string

-32

punishAdvWikitext string

KD +26(+49)

perfParryAdvWikitext string

-51

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

54,46,30

hitstopWikitext string

3,6,6,8,6,10

driveDmgBlkWikitext string

500,400x5 (2500)

driveDmgHitWikitext string

800x5,1000 (5000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1 Full, 2-8 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12 / 0.22 final

notesWikitext string

Projectile hitbox; active frames and KD Adv. are highly variable based on screen position; Full Dmg distribution: 200x4,300,700

FieldField typeValue
moveIdStringJuri_236236k_hold
moveTypeStringSuper
charaStringJuri
inputString236236[K]
nameWikitext

Sakkai Fuhazan (hold)

imagesList of String, delimiter: ,SF6_Juri_236236k.png
hitboxesList of String, delimiter: ,SF6_Juri_236236k_hitbox.png
damageWikitext string

2100

chipWikitext string

83x5,85 (500)

dmgScalingWikitext string

30% Minimum

startupWikitext string

7

activeWikitext string

-

recoveryWikitext string

200 Total

totalWikitext string

200

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +27(+50)

blockAdvWikitext string

-31

punishAdvWikitext string

KD +27(+50)

perfParryAdvWikitext string

-50

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

54,46,30

hitstopWikitext string

3,6,6,8,6,10

driveDmgBlkWikitext string

500,400x5 (2500)

driveDmgHitWikitext string

800x5,1000 (5000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1 Full, 2-8 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.12 / 0.22 final

notesWikitext string

Projectile hitbox; requires one Fuha stock to use (consumes this stock); active frames and KD Adv. are highly variable based on screen position; Full Dmg distribution: 200x4,300,1000

FieldField typeValue
moveIdStringJuri_214214p
moveTypeStringSuper
charaStringJuri
inputString214214P
nameWikitext

Feng Shui Engine

imagesList of String, delimiter: ,SF6_Juri_214214P.png
hitboxesList of String, delimiter: ,SF6_Juri_214214P_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

1

activeWikitext string

[600]

recoveryWikitext string

6

totalWikitext string

7

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Lasts 600 frames (10 seconds); timer stops counting down during attack hit/block freeze; allows Juri to chain into normals of equal or ascending strength (cannot chain back into the same attack); chains change the properties of certain moves (6MK and Heavy normals become knockdowns); 5HK/2LK/2HK/6MK become cancelable

FieldField typeValue
moveIdStringJuri_214214p_hold
moveTypeStringSuper
charaStringJuri
inputString214214[P]
nameWikitext

Feng Shui Engine (hold)

imagesList of String, delimiter: ,SF6_Juri_214214P_hold.png
hitboxesList of String, delimiter: ,SF6_Juri_214214P_hold_hitbox.png
damageWikitext string

300

chipWikitext string

75

dmgScalingWikitext string

40% Minimum

startupWikitext string

9

activeWikitext string

11

recoveryWikitext string

26

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-4(+6)

blockAdvWikitext string

-17(-7)

punishAdvWikitext string

0(+10)

perfParryAdvWikitext string

-33(-25)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

33

blockstunWikitext string

20

hitstopWikitext string

10

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

{{{invuln}}}

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

0

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Holding the button performs a dash attack; puts airborne opponents into free juggle state or maintains existing juggle state; can cancel on hit/block into any normal; afterwards, has same properties as regular Feng Shui Engine activation; dash attack cannot hit cross-up

FieldField typeValue
moveIdStringJuri_214214k
moveTypeStringSuper
charaStringJuri
inputString214214K
nameWikitext

Kaisen Dankai Raku

imagesList of String, delimiter: ,SF6_Juri_214214k.png
hitboxesList of String, delimiter: ,SF6_Juri_214214k_hitbox.png
damageWikitext string

4000

chipWikitext string

1000

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

52

totalWikitext string

65

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +22

blockAdvWikitext string

-31

punishAdvWikitext string

HKD +22

perfParryAdvWikitext string

-54

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

17

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

15000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-13 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cinematic time regenerates ~2 Drive bars for Juri

FieldField typeValue
moveIdStringJuri_214214k(ca)
moveTypeStringSuper
charaStringJuri
inputString214214K
nameWikitext

Kaisen Dankai Raku (CA)

imagesList of String, delimiter: ,SF6_Juri_214214k_ca.png
hitboxesList of String, delimiter: ,SF6_Juri_214214k_ca_hitbox.png
damageWikitext string

4500

chipWikitext string

1250

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

52

totalWikitext string

65

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +20

blockAdvWikitext string

-31

punishAdvWikitext string

HKD +20

perfParryAdvWikitext string

-54

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

17

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

20000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-13 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Available at 25% HP or below; cinematic time regenerates ~2.4 Drive bars for Juri

FieldField typeValue
moveIdStringJuri_5pppkkk
moveTypeStringtaunt
charaStringJuri
inputString5PPPKKK
nameWikitext

Neutral Taunt

imagesList of String, delimiter: ,SF6_Juri_5pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

294 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

294

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"You gonna keep me waiting, babe?"

FieldField typeValue
moveIdStringJuri_6pppkkk
moveTypeStringtaunt
charaStringJuri
inputString6PPPKKK
nameWikitext

Forward Taunt

imagesList of String, delimiter: ,SF6_Juri_6pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

199 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

199

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Killer beam! Or whatever."

FieldField typeValue
moveIdStringJuri_4pppkkk
moveTypeStringtaunt
charaStringJuri
inputString4PPPKKK
nameWikitext

Back Taunt

imagesList of String, delimiter: ,SF6_Juri_4pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

185 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

185

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"What are you waiting for?"