Page values for "Street Fighter 6/E.Honda/Data"

From SuperCombo Wiki

"SF6_CharacterData" values

1 row is stored for this page
FieldField typeValue
charaStringE.Honda
nameStringE. Honda
portraitStringSF6 Ehonda Portrait.png
iconStringSF6 Ehonda Face.png
hpWikitext string

10500

fwdWalkSpdWikitext string

0.045

bwdWalkSpdWikitext string

0.025

fwdDashSpdWikitext string

19

bwdDashSpdWikitext string

23

fwdDashDistWikitext string

1.058

bwdDashDistWikitext string

0.601

jumpSpdWikitext string

4+38+3

fwdJumpDistWikitext string

1.90

bwdJumpDistWikitext string

1.52

jumpApexWikitext string

2.115

throwRangeWikitext string

0.9

throwHurtboxWikitext string

0.43

dRushMinWikitext string

0.213

dRushBlockWikitext string

1.769

dRushMaxWikitext string

3.375

"SF6_FrameData" values

63 rows are stored for this page
FieldField typeValue
moveIdStringe.honda_5lp
moveTypeStringground_normal
charaStringE.Honda
inputString5LP
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Ehonda_5lp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

10

totalWikitext string

17

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

13 (18 TC)

hitAdvWikitext string

+4

blockAdvWikitext string

-1

punishAdvWikitext string

+8

perfParryAdvWikitext string

-11

DRcancelHitWikitext string

+7

DRcancelBlkWikitext string

+2

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

12

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good range for a light normal; very lenient hitconfirm window into 5LP~MP Target Combo for a light normal (though the MP can whiff at max range)

FieldField typeValue
moveIdStringe.honda_5mp
moveTypeStringground_normal
charaStringE.Honda
inputString5MP
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Ehonda_5mp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5mp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

13

totalWikitext string

26

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

16

hitAdvWikitext string

+6

blockAdvWikitext string

+1

punishAdvWikitext string

+8

perfParryAdvWikitext string

-15

DRcancelHitWikitext string

+11

DRcancelBlkWikitext string

+8

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

21

blockstunWikitext string

18

hitstopWikitext string

11

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good poke and pressure starter due to its hitbox priority, distance traveled, and block advantage

FieldField typeValue
moveIdStringe.honda_5hp
moveTypeStringground_normal
charaStringE.Honda
inputString5HP
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Ehonda_5hp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5hp_hitbox1.png SF6_Ehonda_5hp_hitbox2.png SF6_Ehonda_5hp_hitbox3.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8(9)

activeWikitext string

7

recoveryWikitext string

20

totalWikitext string

34

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

16 (17 SS 214P)

hitAdvWikitext string

-1(+2)

blockAdvWikitext string

-6(-3)

punishAdvWikitext string

KD +77(+80) Crumple

perfParryAdvWikitext string

-24(-21)

DRcancelHitWikitext string

+15

DRcancelBlkWikitext string

+10

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

8-10 Air (Upper Body)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

1st active frame only hits above Honda, and 2nd active frame only hits point blank (realistically 10f startup vs. grounded opponents in most scenarios); first 3 active frames are cancelable and a solid anti-air (cannot hit cross-up); Punish Counter causes a crumple vs. grounded opponents, or slams airborne opponents down into a free OTG juggle state (5HP must be canceled to combo afterwards); only the first 3 active frames are cancelable (with Sumo Spirit, later active frames can be canceled into 214P); final 4 active frames make 5HP a solid poke in neutral; extends a hurtbox on frame 10 that is vulnerable to projectiles; special/DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringe.honda_5lk
moveTypeStringground_normal
charaStringE.Honda
inputString5LK
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Ehonda_5lk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

2

recoveryWikitext string

9

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

12

hitAdvWikitext string

+5

blockAdvWikitext string

-1

punishAdvWikitext string

+9

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+6

DRcancelBlkWikitext string

0

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

4f normal with less range than 2LP, but allows a link into 5LP on hit

FieldField typeValue
moveIdStringe.honda_5mk
moveTypeStringground_normal
charaStringE.Honda
inputString5MK
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Ehonda_5mk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5mk_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

16

totalWikitext string

29

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+4

blockAdvWikitext string

-3

punishAdvWikitext string

+8

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Honda lifts up his front leg hutbox on frames 7-13, making it useful vs. low pokes

FieldField typeValue
moveIdStringe.honda_5hk
moveTypeStringground_normal
charaStringE.Honda
inputString5HK
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Ehonda_5hk.png SF6_Ehonda_5hk2.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5hk_hitbox1.png SF6_Ehonda_5hk_hitbox2.png
damageWikitext string

400x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

2(1)4

recoveryWikitext string

22

totalWikitext string

36

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

34 (1st: 18 oH/21 oB)

hitAdvWikitext string

-1

blockAdvWikitext string

-5(-11)

punishAdvWikitext string

+3

perfParryAdvWikitext string

-27(-24)

DRcancelHitWikitext string

+17(+15)

DRcancelBlkWikitext string

+8(+11)

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

28(25)

blockstunWikitext string

18,21(24)

hitstopWikitext string

13

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000x2]

driveGainWikitext string

1500x2

superGainHitWikitext string

400x2 (280x2)

superGainBlkWikitext string

200x2 (100x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

1st hit forces stand (can only connect on crouchers at close range); 2nd hit whiffs vs. crouch block (this extends the cancel window of the first hit, making it possible to confirm into a safe special move vs. crouch block); 1st hit puts airborne opponents into a free juggle state; 2nd hit puts airborne opponents into a limited juggle state; Counter-hit/Punish Counter advantage carries through both hits

FieldField typeValue
moveIdStringe.honda_2lp
moveTypeStringground_normal
charaStringE.Honda
inputString2LP
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Ehonda_2lp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_2lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

3

recoveryWikitext string

10

totalWikitext string

16

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+4

blockAdvWikitext string

-1

punishAdvWikitext string

+8

perfParryAdvWikitext string

-11

DRcancelHitWikitext string

+7

DRcancelBlkWikitext string

+2

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

12

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 2LP/2LK; true blockstring when chained into 2LP

FieldField typeValue
moveIdStringe.honda_2mp
moveTypeStringground_normal
charaStringE.Honda
inputString2MP
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Ehonda_2mp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_2mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

4

recoveryWikitext string

16

totalWikitext string

27

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

16

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

+13

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

23

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Great bufferable poke with strong hitbox priority

FieldField typeValue
moveIdStringe.honda_2hp
moveTypeStringground_normal
charaStringE.Honda
inputString2HP
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Ehonda_2hp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_2hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

4

recoveryWikitext string

17(19)

totalWikitext string

31(33)

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

18*

hitAdvWikitext string

+3(+5)

blockAdvWikitext string

-3(-1)

punishAdvWikitext string

+7(+9)

perfParryAdvWikitext string

-19(-17)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

18

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2f extra recovery on whiff or if armor absorbed; cancelable into 214P with Sumo Spirit; not a low attack despite the animation; can be spaced to hit on later active frames for improved advantage

FieldField typeValue
moveIdStringe.honda_2lk
moveTypeStringground_normal
charaStringE.Honda
inputString2LK
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Ehonda_2lk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_2lk_hitbox.png
damageWikitext string

200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

2

recoveryWikitext string

9

totalWikitext string

15

guardWikitext string

L

cancelWikitext string

Chn

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

8

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 2LP/2LK

FieldField typeValue
moveIdStringe.honda_2mk
moveTypeStringground_normal
charaStringE.Honda
inputString2MK
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Ehonda_2mk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

3

recoveryWikitext string

17

totalWikitext string

28

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+6

blockAdvWikitext string

-2

punishAdvWikitext string

+9

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

18

hitstopWikitext string

11

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Low poke that can combo after hit (much stronger combo opportunities when used out of Drive Rush)

FieldField typeValue
moveIdStringe.honda_2hk
moveTypeStringground_normal
charaStringE.Honda
inputString2HK
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Ehonda_2hk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_2hk_hitbox1.png SF6_Ehonda_2hk_hitbox2.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

3(6)5

recoveryWikitext string

14

totalWikitext string

38

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +30(+39)

blockAdvWikitext string

-10(-1)

punishAdvWikitext string

HKD +45(+54)

perfParryAdvWikitext string

-26(-17)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has juggle potential (no longer a Hard Knockdown if juggled into); 2nd hit is behind E. Honda (safe on block and better KD Adv. if it connects)

FieldField typeValue
moveIdStringe.honda_jlp
moveTypeStringair_normal
charaStringE.Honda
inputStringj.LP
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Ehonda_jlp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_jlp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strong horizontal jump-in hitbox; can be used as a fuzzy instant overhead

FieldField typeValue
moveIdStringe.honda_jmp
moveTypeStringair_normal
charaStringE.Honda
inputStringj.MP
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Ehonda_jmp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_jmp_hitbox1.png SF6_Ehonda_jmp_hitbox2.png SF6_Ehonda_jmp_hitbox3.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

8

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

11

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringe.honda_jhp
moveTypeStringair_normal
charaStringE.Honda
inputStringj.HP
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Ehonda_jhp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strong horizontal jump-in hitbox; causes spike knockdown vs. airborne opponents on Counter-hit/Punish Counter

FieldField typeValue
moveIdStringe.honda_8jhp
moveTypeStringair_normal
charaStringE.Honda
inputString8HP
nameWikitext

Neutral Jump Heavy Punch

imagesList of String, delimiter: ,SF6_Ehonda_8jhp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_8jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

8

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can be steered forward or backward in the air (forward movement is faster than backward); great air-to-air hitbox

FieldField typeValue
moveIdStringe.honda_jlk
moveTypeStringair_normal
charaStringE.Honda
inputStringj.LK
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Ehonda_jlk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_jlk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up

FieldField typeValue
moveIdStringe.honda_jmk
moveTypeStringair_normal
charaStringE.Honda
inputStringj.MK
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Ehonda_jmk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_jmk_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Decent air-to-air

FieldField typeValue
moveIdStringe.honda_jhk
moveTypeStringair_normal
charaStringE.Honda
inputStringj.HK
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Ehonda_jhk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

8

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringe.honda_6hk
moveTypeStringground_normal
charaStringE.Honda
inputString6HK
nameWikitext

Harai Kick

imagesList of String, delimiter: ,SF6_Ehonda_6hk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_6hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

3

recoveryWikitext string

21

totalWikitext string

37

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1

blockAdvWikitext string

-5

punishAdvWikitext string

KD +45

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

19

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Ranged low poke that knocks down on Punish Counter; can be made safe due to pushback

FieldField typeValue
moveIdStringe.honda_3hk
moveTypeStringground_normal
charaStringE.Honda
inputString3HK
nameWikitext

Power Stomp

imagesList of String, delimiter: ,SF6_Ehonda_3hk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_3hk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

22

activeWikitext string

6

recoveryWikitext string

18

totalWikitext string

45

guardWikitext string

H

cancelWikitext string

kara

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Overhead with startup that can kara-cancel into specials/supers on frames 15-16 (can start buffering the cancel beginning on frame 9); Honda lifts up his front leg hurtbox on frames 4-20, making it strong vs. low pokes; slams juggled opponents down for a Hard Knockdown (+42~43)

FieldField typeValue
moveIdStringe.honda_j2mk
moveTypeStringair_normal
charaStringE.Honda
inputStringj.2MK
nameWikitext

Flying Sumo Press

imagesList of String, delimiter: ,SF6_Ehonda_j2mk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_j2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

9

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up; can only be performed during forward jump

FieldField typeValue
moveIdStringe.honda_5lp_mp
moveTypeStringground_normal
charaStringE.Honda
inputString5LP~MP
nameWikitext

Double Slaps

imagesList of String, delimiter: ,SF6_Ehonda_5lp_mp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5lp_mp_hitbox.png
damageWikitext string

600(540)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

4

activeWikitext string

4

recoveryWikitext string

20

totalWikitext string

27

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

35-36

hitAdvWikitext string

KD +34

blockAdvWikitext string

-10

punishAdvWikitext string

KD +34

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

KD +48

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

14

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state on hit; MP follow-up can whiff at max range; very lenient hitconfirm window from a light starter

FieldField typeValue
moveIdStringe.honda_5mp_3hk
moveTypeStringground_normal
charaStringE.Honda
inputString5MP~3HK
nameWikitext

Toko Shizume

imagesList of String, delimiter: ,SF6_Ehonda_5mp_3hk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5mp_3hk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

22

activeWikitext string

6

recoveryWikitext string

18

totalWikitext string

45

guardWikitext string

H

cancelWikitext string

kara

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Overhead Target Combo with a 7f gap between hits on block and 4f gap on hit (required Drive Rush or Punish Counter to combo); 3HK startup can kara-cancel into specials/supers on frames 15-16 (can start buffering the cancel beginning on frame 9); kara-cancel into 63214K command throw also has a 7f interruptible gap; Honda lifts up his front leg hurtbox on frames 4-20; slams juggled opponents down for a Hard Knockdown (+43~46) (requires a Drive Rush 5MP or DI wall splat starter)

FieldField typeValue
moveIdStringe.honda_lplk
moveTypeStringthrow
charaStringE.Honda
inputStringLPLK
nameWikitext

Saba Ori

imagesList of String, delimiter: ,SF6_Ehonda_lplk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +17

blockAdvWikitext string

-

punishAdvWikitext string

HKD +17

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

No corner throw loop, but can Drive Rush and meaty with any normal 9f or faster

FieldField typeValue
moveIdStringe.honda_4lplk
moveTypeStringthrow
charaStringE.Honda
inputString4LPLK
nameWikitext

Tawara Throw

imagesList of String, delimiter: ,SF6_Ehonda_4lplk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +24

blockAdvWikitext string

-

punishAdvWikitext string

HKD +24

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Side switch; after throwing opponent into corner, can dash for perfect meaty throw timing (+5 after dash); walking for a meaty throw requires frame perfect timing

FieldField typeValue
moveIdStringe.honda_hphk
moveTypeStringdrive
charaStringE.Honda
inputStringHPHK
nameWikitext

Sumo Crunch

imagesList of String, delimiter: ,SF6_Ehonda_hphk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_hphk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

26

activeWikitext string

2

recoveryWikitext string

35

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35 / Wall Splat KD +65

blockAdvWikitext string

-3 / Wall Splat HKD +72

punishAdvWikitext string

Crumple (Standing +21, Juggle +46, HKD +104)

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34

hitstopWikitext string

25

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000 [15000]

driveGainWikitext string

-10000

superGainHitWikitext string

[3000(2100)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-27

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.

FieldField typeValue
moveIdStringe.honda_6hphk
moveTypeStringdrive
charaStringE.Honda
inputString6HPHK
nameWikitext

Raiden-Ho

imagesList of String, delimiter: ,SF6_Ehonda_6hphk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_6hphk_hitbox.png
damageWikitext string

500 recoverable

chipWikitext string

125 recoverable

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20(18)

activeWikitext string

3

recoveryWikitext string

26(31)

totalWikitext string

48(53)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-6

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

20

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-22(20) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

200

jugIncreaseWikitext string

100

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal.

FieldField typeValue
moveIdStringe.honda_mpmk
moveTypeStringdrive
charaStringE.Honda
inputStringMPMK
nameWikitext

Drive Parry

imagesList of String, delimiter: ,SF6_Ehonda_mpmk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_mpmk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Multiplier (Perfect)

startupWikitext string

1

activeWikitext string

12 or until released

recoveryWikitext string

33(1)(11)

totalWikitext string

45(3)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-5000,250~

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

6 Full (after Perfect Parry)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.

FieldField typeValue
moveIdStringe.honda_66
moveTypeStringdrive
charaStringE.Honda
inputString66
nameWikitext

Drive Rush

imagesList of String, delimiter: ,SF6_Ehonda_66.png
hitboxesList of String, delimiter: ,SF6_Ehonda_66_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

15% Multiplier (Mid-Combo)

startupWikitext string

9(11)

activeWikitext string

45(46)

recoveryWikitext string

24(23)

totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000(-30000)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.213 (min/throw), 1.769 (min/block), 3.375 (max/final DR frame)

FieldField typeValue
moveIdStringe.honda_22k
moveTypeStringspecial
charaStringE.Honda
inputString22K
nameWikitext

Sumo Spirit

imagesList of String, delimiter: ,SF6_Ehonda_22k.png
hitboxesList of String, delimiter: ,SF6_Ehonda_22k_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

51

activeWikitext string

-

recoveryWikitext string

1

totalWikitext string

52

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Enhances the next Hundred Hand Slap (increased damage and hit advantage); allows 5HP (all active frames), 2HP, and 22P to cancel into Hundred Hand Slap

FieldField typeValue
moveIdStringe.honda_214lp
moveTypeStringspecial
charaStringE.Honda
inputString214LP
nameWikitext

Hundred Hand Slap

imagesList of String, delimiter: ,SF6_Ehonda_214lp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_214p_hitbox1.png SF6_Ehonda_214p_enhanced.png
damageWikitext string

80x5,400 (800)
[80x5,450 (850)]

chipWikitext string

20x5,100 (200)

dmgScalingWikitext string

[Combo (2 hits)]

startupWikitext string

12

activeWikitext string

2(4)2(2)1(2)2(1)1(1)2
[2(4)2(2)1(1)2(1)1(10)2]

recoveryWikitext string

14

totalWikitext string

45[53]

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

36[49]

hitAdvWikitext string

+2[+4]

blockAdvWikitext string

-4

punishAdvWikitext string

+6[+8]

perfParryAdvWikitext string

-18(-14)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

34(46)

blockstunWikitext string

30

hitstopWikitext string

1x5,10

driveDmgBlkWikitext string

500x6 (3000)

driveDmgHitWikitext string

[830x5,850 (5000)]

driveGainWikitext string

150x,1250 (2000)

superGainHitWikitext string

160x5,200 (112x5,140)

superGainBlkWikitext string

80x5,100 (40x5,50)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

[] refers to enhanced Sumo Spirit version (extra damage and +2 Hit advantage); Counter-hit/Punish Counter bonus advantage carries through all hits; only final hit is Super cancelable; puts airborne opponents into limited juggle state (Enhanced version: causes OTG bounce); combo scaling only applies to Enhanced version

FieldField typeValue
moveIdStringe.honda_214mp
moveTypeStringspecial
charaStringE.Honda
inputString214MP
nameWikitext

Hundred Hand Slap

imagesList of String, delimiter: ,SF6_Ehonda_214mp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_214mp_hitbox.png
damageWikitext string

80x8,360 (1000)
[80x7,490 (1050)]

chipWikitext string

20x8,90 (250)

dmgScalingWikitext string

[Combo (2 hits)]

startupWikitext string

18

activeWikitext string

2(4)2(1)1(3)1(2)1(3)1(3)1(2)1(2)2
[2(4)2(2)1(3)1(2)1(4)1(1)1(14)2]

recoveryWikitext string

17[14]

totalWikitext string

66[71]

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

51[63]

hitAdvWikitext string

+2[+4]

blockAdvWikitext string

-8

punishAdvWikitext string

+6[+8]

perfParryAdvWikitext string

-17(-16)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

51(58)

blockstunWikitext string

41

hitstopWikitext string

1x8,10

driveDmgBlkWikitext string

440x8,480 (4000)

driveDmgHitWikitext string

[550x8,600 (5000)0]

driveGainWikitext string

150x8,800 (2000)

superGainHitWikitext string

100x8,200 (70x8,140)

superGainBlkWikitext string

50x8,100 (25x8,50)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

[] refers to enhanced Sumo Spirit version (extra damage and +2 Hit advantage); Counter-hit/Punish Counter bonus advantage carries through all hits; only final hit is Super cancelable; puts airborne opponents into limited juggle state (Enhanced version: causes OTG bounce); combo scaling only applies to Enhanced version

FieldField typeValue
moveIdStringe.honda_214hp
moveTypeStringspecial
charaStringE.Honda
inputString214HP
nameWikitext

Hundred Hand Slap

imagesList of String, delimiter: ,SF6_Ehonda_214hp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_214hp_hitbox.png
damageWikitext string

80x11,320 (1200)
[80x10,450 (1250)]

chipWikitext string

20x11,80 (300)

dmgScalingWikitext string

[Combo (2 hits)]

startupWikitext string

21

activeWikitext string

2(4)2(3)1(3)1(3)1(3)1(3)1(3)1(2)1(2)1(2)1(1)2
[2(4)2(3)1(3)1(3)1(3)1(3)1(3)1(1)1(1)1(14)2]

recoveryWikitext string

17[14]

totalWikitext string

81[86]

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

66[79]

hitAdvWikitext string

+2[+4]

blockAdvWikitext string

-8

punishAdvWikitext string

+6[+8]

perfParryAdvWikitext string

-19(-17)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

63(70)

blockstunWikitext string

53

hitstopWikitext string

1x11,10

driveDmgBlkWikitext string

410x11,490 (5000)

driveDmgHitWikitext string

[400x11,600 (5000)]

driveGainWikitext string

150x11,350 (2000)

superGainHitWikitext string

80x11,120 (56x11,84)

superGainBlkWikitext string

40x11,60 (20x11,30)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

[] refers to enhanced Sumo Spirit version (extra damage and +2 Hit advantage); Counter-hit/Punish Counter bonus advantage carries through all hits; only final hit is Super cancelable; puts airborne opponents into limited juggle state (Enhanced version: causes OTG bounce); combo scaling only applies to Enhanced version

FieldField typeValue
moveIdStringe.honda_214pp
moveTypeStringspecial
charaStringE.Honda
inputString214PP
nameWikitext

Hundred Hand Slap

imagesList of String, delimiter: ,SF6_Ehonda_214pp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_214pp_hitbox1.png SF6_Ehonda_214p_enhanced.png
damageWikitext string

80x8,160 (800)
[80x9,130 (850)]

chipWikitext string

20x8,40 (200)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

19

activeWikitext string

4(6)2(3)2(3)2(4)2(2)2(2)2(2)2(1)2
[4(6)2(3)2(3)2(4)2(1)2(1)1(1)1(10)2]

recoveryWikitext string

12

totalWikitext string

73[77]

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

62[73]

hitAdvWikitext string

+4[+6]

blockAdvWikitext string

-3

punishAdvWikitext string

+8[+10]

perfParryAdvWikitext string

-12

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

59(65)

blockstunWikitext string

52

hitstopWikitext string

1x8,10

driveDmgBlkWikitext string

550x8,600 (5000)

driveDmgHitWikitext string

[500x8,1000 (5000)]

driveGainWikitext string

-20000

superGainHitWikitext string

100x8,200 (70x8,140)

superGainBlkWikitext string

50x8,100 (25x8,50)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

[] refers to enhanced Sumo Spirit version (extra damage and +2 Hit advantage); Counter-hit/Punish Counter bonus advantage carries through all hits; only final hit is Super cancelable; puts airborne opponents into limited juggle state (Enhanced version: causes OTG bounce)

FieldField typeValue
moveIdStringe.honda_46lp
moveTypeStringspecial
charaStringE.Honda
inputString[4]6LP
nameWikitext

Sumo Headbutt

imagesList of String, delimiter: ,SF6_Ehonda_46lp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_46p_hitbox1.png SF6_Ehonda_46p_hitbox2.png
damageWikitext string

1300(1000)

chipWikitext string

325(250)

dmgScalingWikitext string

30% Starter

startupWikitext string

10

activeWikitext string

1~22

recoveryWikitext string

2+18(17) land

totalWikitext string

29(51)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +40

blockAdvWikitext string

-4

punishAdvWikitext string

KD +40

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

15

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

[12500]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

4-13 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

14-33 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to reduced damage on active frame 5 onward; 1f less landing recovery on block; 40f charge time (charge lasts 10f after releasing back direction); travels ~50% screen length; only first 4 active frames are cancelable into SA3; always -4 on block regardless of how meaty it connects (but generally safe due to pushback); good for chipping at opponent's Drive gauge

FieldField typeValue
moveIdStringe.honda_46mp
moveTypeStringspecial
charaStringE.Honda
inputString[4]6MP
nameWikitext

Sumo Headbutt

imagesList of String, delimiter: ,SF6_Ehonda_46mp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_46mp_hitbox.png
damageWikitext string

1300(1100)

chipWikitext string

325(275)

dmgScalingWikitext string

30% Starter

startupWikitext string

10

activeWikitext string

1~24

recoveryWikitext string

2+18(20) land

totalWikitext string

30(53)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +40

blockAdvWikitext string

-4

punishAdvWikitext string

KD +40

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19

hitstopWikitext string

15

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

[12500]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

5-13 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

14-35 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to reduced damage on active frame 5 onward; 2f extra landing recovery on block; 40f charge time (charge lasts 10f after releasing back direction); travels ~80% screen length; only first 4 active frames are cancelable into SA3; always -4 on block regardless of how meaty it connects (but generally safe due to pushback); good for chipping at opponent's Drive gauge

FieldField typeValue
moveIdStringe.honda_46hp
moveTypeStringspecial
charaStringE.Honda
inputString[4]6HP
nameWikitext

Sumo Headbutt

imagesList of String, delimiter: ,SF6_Ehonda_46hp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_46hp_hitbox.png
damageWikitext string

1400(1300)

chipWikitext string

350(325)

dmgScalingWikitext string

30% Starter

startupWikitext string

14

activeWikitext string

1~34

recoveryWikitext string

2+18(20) land

totalWikitext string

34(67)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

KD +40

blockAdvWikitext string

-4

punishAdvWikitext string

KD +40

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

19

hitstopWikitext string

15

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

[12500]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

6-16 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

18-30(49) (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to reduced damage on active frame 5 onward; 2f extra landing recovery on block; 40f charge time (charge lasts 10f after releasing back direction); continues until it reaches opponent or edge of screen (variable Active and Total frame count); only first 4 active frames are cancelable into SA3; always -4 on block regardless of how meaty it connects (but generally safe due to pushback); good for chipping at opponent's Drive gauge; from frame 18 onward, if Honda switches sides he will play out 10 more active frames before transitioning to his 20f recovery animation; if opponent switches sides before frame 18, Honda does not become airborne

FieldField typeValue
moveIdStringe.honda_46pp
moveTypeStringspecial
charaStringE.Honda
inputString[4]6PP
nameWikitext

Sumo Headbutt

imagesList of String, delimiter: ,SF6_Ehonda_46pp.png
hitboxesList of String, delimiter: ,SF6_Ehonda_46pp_hitbox.png
damageWikitext string

600,1000

chipWikitext string

150,250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

5,1~30

recoveryWikitext string

30(37) land

totalWikitext string

44(73)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36(+37)

blockAdvWikitext string

-20

punishAdvWikitext string

KD +36(+37)

perfParryAdvWikitext string

-41(-36)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23(18)

hitstopWikitext string

11,11

driveDmgBlkWikitext string

500,7500

driveDmgHitWikitext string

[3000]

driveGainWikitext string

-20000

superGainHitWikitext string

300,700 (210,490)

superGainBlkWikitext string

150,350 (75,175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-8, 9-34

airborneWikitext string

14-25(34) (FKD)

jugStartWikitext string

1,100

jugIncreaseWikitext string

1,100

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2 hits if used from close range; 2nd hit continues until it reaches opponent or edge of screen (variable Active and Total frame count); 7f extra landing recovery on block; 40f charge time (charge lasts 10f after releasing back direction); 1 hit of armor before active frames, then another hit of armor that lasts until end of active frames; armor has fixed 7f hitstop that allows it to punish safe jumps using Medium/Heavy air normals (Light safe jumps can still block OD Headbutt); always -20 on block regardless of how meaty it connects; from frame 26 onward, Honda transitions to his 30f recovery animation if he switches sides with the opponent

FieldField typeValue
moveIdStringe.honda_28lk
moveTypeStringspecial
charaStringE.Honda
inputString[2]8LK
nameWikitext

Sumo Smash

imagesList of String, delimiter: ,SF6_Ehonda_28lk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_28k_hitbox1.png SF6_Ehonda_28k_hitbox2.png
damageWikitext string

400,1000 [800]

chipWikitext string

100,250 [200]

dmgScalingWikitext string

25% Starter

startupWikitext string

11(45)

activeWikitext string

4(26)8

recoveryWikitext string

17 land

totalWikitext string

65

guardWikitext string

LH,H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +23[+27]

blockAdvWikitext string

+1

punishAdvWikitext string

KD +23[+55]

perfParryAdvWikitext string

-19(-18)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17,22

hitstopWikitext string

15,10

driveDmgBlkWikitext string

4000,8000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

500,1500

superGainHitWikitext string

200,1000 (140,700)

superGainBlkWikitext string

100,500 (50,250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

7-48 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

[] refers to damage on cross-up version of downward smash; () refers to total startup on the overhead downward smash vs. standing opponents (2nd hit becomes active mid-air on frame 41); downward smash has 1f better KD Adv. vs. crouching opponents; 40f charge time (holds charge for 12f after releasing down direction); upward hit cannot connect on opponents who are crouching or behind E. Honda; can alter trajectory on the way up by holding forward/back

FieldField typeValue
moveIdStringe.honda_28mk
moveTypeStringspecial
charaStringE.Honda
inputString[2]8MK
nameWikitext

Sumo Smash

imagesList of String, delimiter: ,SF6_Ehonda_28mk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_28mk_hitbox.png
damageWikitext string

400,1000 [800]

chipWikitext string

100,250 [200]

dmgScalingWikitext string

25% Starter

startupWikitext string

11(42)

activeWikitext string

4(24)7

recoveryWikitext string

17 land

totalWikitext string

62

guardWikitext string

LH,H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +23[+27]

blockAdvWikitext string

+1

punishAdvWikitext string

KD +23[+55]

perfParryAdvWikitext string

-19(-18)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17,22

hitstopWikitext string

15,10

driveDmgBlkWikitext string

4000,8000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

500,1500

superGainHitWikitext string

200,1000 (140,700)

superGainBlkWikitext string

100,500 (50,250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

7-45 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

[] refers to damage on cross-up version of downward smash; () refers to total startup on the overhead downward smash vs. standing opponents (2nd hit becomes active mid-air on frame 39); downward smash has 1f better KD Adv. vs. crouching opponents; 40f charge time (holds charge for 12f after releasing down direction); upward hit cannot connect on opponents who are crouching or behind E. Honda; can alter trajectory on the way up by holding forward/back;

FieldField typeValue
moveIdStringe.honda_28hk
moveTypeStringspecial
charaStringE.Honda
inputString[2]8HK
nameWikitext

Sumo Smash

imagesList of String, delimiter: ,SF6_Ehonda_28hk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_28hk_hitbox.png
damageWikitext string

400,1000 [800]

chipWikitext string

100,250 [200]

dmgScalingWikitext string

25% Starter

startupWikitext string

11(39)

activeWikitext string

4(22)6

recoveryWikitext string

17 land

totalWikitext string

59

guardWikitext string

LH,H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +23[+27]

blockAdvWikitext string

+1

punishAdvWikitext string

KD +23[+55]

perfParryAdvWikitext string

-19(-18)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17,22

hitstopWikitext string

15,10

driveDmgBlkWikitext string

4000,8000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

500,1500

superGainHitWikitext string

200,1000 (140,700)

superGainBlkWikitext string

100,500 (50,250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

7-42 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

[] refers to damage on cross-up version of downward smash; () refers to total startup on the overhead downward smash vs. standing opponents (2nd hit becomes active mid-air on frame 37); downward smash has 1f better KD Adv. vs. crouching opponents; 40f charge time (holds charge for 12f after releasing down direction); upward hit cannot connect on opponents who are crouching or behind E. Honda; can alter trajectory on the way up by holding forward/back;

FieldField typeValue
moveIdStringe.honda_28kk
moveTypeStringspecial
charaStringE.Honda
inputString[2]8KK
nameWikitext

Sumo Smash

imagesList of String, delimiter: ,SF6_Ehonda_28kk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_28kk_hitbox.png
damageWikitext string

400,1000 [800]

chipWikitext string

100,250 [200]

dmgScalingWikitext string

25% Starter

startupWikitext string

6(36)

activeWikitext string

12(13)9

recoveryWikitext string

17 land

totalWikitext string

56

guardWikitext string

LH,H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD+23[+27]

blockAdvWikitext string

+1

punishAdvWikitext string

HKD +23[+54]

perfParryAdvWikitext string

-19(-18)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17,22

hitstopWikitext string

15,10

driveDmgBlkWikitext string

4000,8000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

-20000

superGainHitWikitext string

200,1000 (140,700)

superGainBlkWikitext string

100,500 (50,250)

invulnWikitext string

5-17 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

5-39 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

[] refers to damage on cross-up version of downward smash; () refers to total startup on the overhead downward smash vs. standing opponents (2nd hit becomes active mid-air on frame 31); downward smash has 1f better KD Adv. vs. crouching opponents; 40f charge time (holds charge for 12f after releasing down direction); upward hit cannot connect on opponents who are crouching or behind E. Honda; can alter trajectory on the way up by holding forward/back;

FieldField typeValue
moveIdStringe.honda_63214lk
moveTypeStringspecial
charaStringE.Honda
inputString63214LK
nameWikitext

Oicho Throw

imagesList of String, delimiter: ,SF6_Ehonda_63214lk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_63214lk_hitbox.png
damageWikitext string

2000 (2300)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

52

totalWikitext string

61

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +7

blockAdvWikitext string

-

punishAdvWikitext string

HKD +7

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cannot be canceled into from normals; () refers to Punish Counter damage; Range: 1.19

FieldField typeValue
moveIdStringe.honda_63214mk
moveTypeStringspecial
charaStringE.Honda
inputString63214MK
nameWikitext

Oicho Throw

imagesList of String, delimiter: ,SF6_Ehonda_63214mk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_63214mk_hitbox.png
damageWikitext string

2200 (2645)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

52

totalWikitext string

61

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +7

blockAdvWikitext string

-

punishAdvWikitext string

HKD +7

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cannot be canceled into from normals; () refers to Punish Counter damage; Range: 1.09

FieldField typeValue
moveIdStringe.honda_63214hk
moveTypeStringspecial
charaStringE.Honda
inputString63214HK
nameWikitext

Oicho Throw

imagesList of String, delimiter: ,SF6_Ehonda_63214hk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_63214hk_hitbox.png
damageWikitext string

2400 (2760)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

52

totalWikitext string

61

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +7

blockAdvWikitext string

-

punishAdvWikitext string

HKD +7

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cannot be canceled into from normals; () refers to Punish Counter damage; Range: 0.99

FieldField typeValue
moveIdStringe.honda_63214kk
moveTypeStringspecial
charaStringE.Honda
inputString63214KK
nameWikitext

Oicho Throw

imagesList of String, delimiter: ,SF6_Ehonda_63214kk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_63214lk_hitbox.png
damageWikitext string

2800 (3220)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

52

totalWikitext string

61

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +7

blockAdvWikitext string

-

punishAdvWikitext string

HKD +7

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

-20000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cannot be canceled into from normals; () refers to Punish Counter damage; Range: 1.19

FieldField typeValue
moveIdStringe.honda_236k
moveTypeStringspecial
charaStringE.Honda
inputString236K
nameWikitext

Sumo Dash

imagesList of String, delimiter: ,SF6_Ehonda_236k.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236k_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

-

recoveryWikitext string

51 total

totalWikitext string

51

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can cancel into P or 2P follow-ups on frames 14-43; Movement Speed: 0.052

FieldField typeValue
moveIdStringe.honda_236kk
moveTypeStringspecial
charaStringE.Honda
inputString236KK
nameWikitext

Sumo Dash

imagesList of String, delimiter: ,SF6_Ehonda_236kk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236kk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13(11)

activeWikitext string

-

recoveryWikitext string

34 total

totalWikitext string

34

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can cancel into P follow-up on frames 13-27, or the 2P follow-up on frames 11-27; Movement Speed: 0.067

FieldField typeValue
moveIdStringe.honda_236k_p
moveTypeStringspecial
charaStringE.Honda
inputString236K~P
nameWikitext

Teppo Triple Slap 1

imagesList of String, delimiter: ,SF6_Ehonda_236k_p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236k_p_hitbox1.png SF6_Ehonda_236k_p_hitbox2.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

3(13)3

recoveryWikitext string

22

totalWikitext string

49

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

44 SA / 51 Follow-up

hitAdvWikitext string

KD +42

blockAdvWikitext string

-3

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

38(22)

hitstopWikitext string

9,15

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponents into limited juggle state on hit, allowing for Super or P follow-up to juggle; safe but minus on block; canceling into the final P follow-up creates a 2f frame trap that can punish opponents trying to retake their turn

FieldField typeValue
moveIdStringe.honda_236kk_p
moveTypeStringspecial
charaStringE.Honda
inputString236KK~P
nameWikitext

Teppo Triple Slap 1

imagesList of String, delimiter: ,SF6_Ehonda_236kk_p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236kk_p_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

3(13)3

recoveryWikitext string

17

totalWikitext string

44

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

44 SA / 51 Follow-up

hitAdvWikitext string

+3

blockAdvWikitext string

+2

punishAdvWikitext string

+7

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

38(22)

hitstopWikitext string

9,15

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponents into limited juggle state on hit, allowing for Super or P follow-up to juggle; Honda advances forward with frame advantage on block for more mixups/pressure; can create a 2f frame trap by canceling into the final P follow-up on block, but since Honda is at frame advantage this is not a useful option

FieldField typeValue
moveIdStringe.honda_236k_p_p
moveTypeStringspecial
charaStringE.Honda
inputString236K~P~P
nameWikitext

Teppo Triple Slap 2

imagesList of String, delimiter: ,SF6_Ehonda_236k_p_p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236k_p_p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

3

recoveryWikitext string

38

totalWikitext string

54

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +22

blockAdvWikitext string

-24

punishAdvWikitext string

KD +25

perfParryAdvWikitext string

-39

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

15

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Easily hitconfirmable ender after a safe 236K~P starter; can be used to frame trap opponent trying to take back their turn from the -3 situation (2f gap on block); ender cannot be performed on whiff

FieldField typeValue
moveIdStringe.honda_236kk_p_p
moveTypeStringspecial
charaStringE.Honda
inputString236KK~P~P
nameWikitext

Teppo Triple Slap 2

imagesList of String, delimiter: ,SF6_Ehonda_236kk_p_p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236kk_p_p_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

3

recoveryWikitext string

38

totalWikitext string

54

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +54

blockAdvWikitext string

-24

punishAdvWikitext string

KD +54

perfParryAdvWikitext string

-39

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

27

hitstopWikitext string

15

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Easily hitconfirmable ender after a safe 236KK~P starter; ender cannot be performed on whiff; 2f gap on block after 236KK~P but not useful for frame trapping since Honda has much safer options that beat any reversal button

FieldField typeValue
moveIdStringe.honda_236k_2p
moveTypeStringspecial
charaStringE.Honda
inputString236K~2P
nameWikitext

Taiho Cannon Lift

imagesList of String, delimiter: ,SF6_Ehonda_236k_2p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236k_2p_hitbox1.png SF6_Ehonda_236k_2p_hitbox2.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

2(17)3

recoveryWikitext string

32(15)

totalWikitext string

65(49)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

54

hitAdvWikitext string

KD +64

blockAdvWikitext string

-22

punishAdvWikitext string

KD +64

perfParryAdvWikitext string

-33

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

32(13)

hitstopWikitext string

15,15

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Launches opponent into a limited juggle state; reduced recovery on hit only

FieldField typeValue
moveIdStringe.honda_236kk_2p
moveTypeStringspecial
charaStringE.Honda
inputString236KK~2P
nameWikitext

Taiho Cannon Lift

imagesList of String, delimiter: ,SF6_Ehonda_236kk_2p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236kk_2p_hitbox.png
damageWikitext string

500x2

chipWikitext string

125x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

2(17)3

recoveryWikitext string

32(15)

totalWikitext string

65(49)

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

54

hitAdvWikitext string

KD +64

blockAdvWikitext string

-22

punishAdvWikitext string

KD +64

perfParryAdvWikitext string

-33

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

32(13)

hitstopWikitext string

15,15

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Launches opponent into a limited juggle state; reduced recovery on hit only

FieldField typeValue
moveIdStringe.honda_22p
moveTypeStringspecial
charaStringE.Honda
inputString22P
nameWikitext

Neko Damashi

imagesList of String, delimiter: ,SF6_Ehonda_22p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_22p_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

5

recoveryWikitext string

14

totalWikitext string

29

guardWikitext string

LH

cancelWikitext string

Sp* SA3

hitconfirmWikitext string

19

hitAdvWikitext string

+3(+7)

blockAdvWikitext string

-3(+1)

punishAdvWikitext string

+7(+11)

perfParryAdvWikitext string

-17(-13)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

16

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

1-14 Air (Head)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has a 1-hit projectile clash hitbox during active frames; useful anti-air for horizontal approaches but cannot hit cross-up; can be spaced out for better hit/block advantage (can lead to extended combos); cancelable into enhanced 214P with Sumo Spirit

FieldField typeValue
moveIdStringe.honda_236236p
moveTypeStringsuper
charaStringE.Honda
inputString236236P
nameWikitext

Show of Force

imagesList of String, delimiter: ,SF6_Ehonda_236236p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_236236p_hitbox.png
damageWikitext string

2000

chipWikitext string

500

dmgScalingWikitext string

30% Minimum

startupWikitext string

7

activeWikitext string

5

recoveryWikitext string

48

totalWikitext string

59

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +13(+38)

blockAdvWikitext string

-33

punishAdvWikitext string

KD +13(+38)

perfParryAdvWikitext string

-51

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

5000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1 Full, 2-11 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good range makes it useful as a 7f punish tool; KD Adv. depends on distance from the opposite wall

FieldField typeValue
moveIdStringe.honda_4646k
moveTypeStringsuper
charaStringE.Honda
inputString[4]646K
nameWikitext

Ultimate Killer Head Ram

imagesList of String, delimiter: ,SF6_Ehonda_4646k.png
hitboxesList of String, delimiter: ,SF6_Ehonda_4646k_hitbox1.png SF6_Ehonda_4646k_hitbox2.png
damageWikitext string

2850(2800)

chipWikitext string

10,740

dmgScalingWikitext string

40% Minimum

startupWikitext string

12

activeWikitext string

2(2),1~21

recoveryWikitext string

2+43 land

totalWikitext string

61(81)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +13

blockAdvWikitext string

-27

punishAdvWikitext string

HKD +13

perfParryAdvWikitext string

-48(-44)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23(19)

hitstopWikitext string

9,15

driveDmgBlkWikitext string

500,4500

driveDmgHitWikitext string

10000(9500)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1-18 Full, 19-36 Projectile

armorWikitext string

Break

airborneWikitext string

14~land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

40f charge (charge lasts 28f after releasing back direction); travels full screen, making it a useful anti-projectile tool; first hit has very short range (slightly less damage and Drive damage from longer ranges); from frame 24 onward, Honda transitions to his 45f recovery animation if he switches sides with the opponent; if Honda whiffs entire SA2 without crossing under the opponent, landing recovery becomes 12+33 (total recovery time is unchanged); full dmg distribution: 50,500,100x14,900

FieldField typeValue
moveIdStringe.honda_214214p
moveTypeStringsuper
charaStringE.Honda
inputString214214P
nameWikitext

The Final Bout

imagesList of String, delimiter: ,SF6_Ehonda_214214p.png
hitboxesList of String, delimiter: ,SF6_Ehonda_214214p_hitbox1.png SF6_Ehonda_214214p_hitbox2.png
damageWikitext string

4000 (2500)

chipWikitext string

500x2

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

9

activeWikitext string

3(8)3

recoveryWikitext string

51

totalWikitext string

73

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +11 (KD +19)

blockAdvWikitext string

-34

punishAdvWikitext string

HKD +11 (KD +19)

perfParryAdvWikitext string

-52

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

31(20)

hitstopWikitext string

10,13

driveDmgBlkWikitext string

3750x2 (7500)

driveDmgHitWikitext string

15000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-11 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to non-cinematic hit when 1st hit whiffs (1500 less damage, Drive Dmg is unaffected); cinematic time regenerates ~2.4 Drive bars for E. Honda; cinematic hit has around 1/2 screen range (2/3 screen for non-cinematic hit); can use the first hit to force Burnout to ensure a chip KO the 2nd hit

FieldField typeValue
moveIdStringe.honda_214214p(ca)
moveTypeStringsuper
charaStringE.Honda
inputString214214P
nameWikitext

The Final Bout (CA)

imagesList of String, delimiter: ,SF6_Ehonda_214214p(ca).png
hitboxesList of String, delimiter: ,SF6_Ehonda_214214p(ca)_hitbox.png
damageWikitext string

4500 (2750)

chipWikitext string

500,750

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

9

activeWikitext string

3(8)3

recoveryWikitext string

51

totalWikitext string

73

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +34 (KD +19)

blockAdvWikitext string

-34

punishAdvWikitext string

HKD +34 (KD +19)

perfParryAdvWikitext string

-52

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

31(20)

hitstopWikitext string

10,13

driveDmgBlkWikitext string

5000x2 (10000)

driveDmgHitWikitext string

20000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-11 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

() refers to non-cinematic hit when 1st hit whiffs (1750 less damage, Drive Dmg is unaffected); available at 25% HP or below; cinematic time regenerates ~2.2 Drive bars for E. Honda; cinematic hit has around 1/2 screen range (2/3 screen for non-cinematic hit); can use the first hit to force Burnout to ensure a chip KO the 2nd hit

FieldField typeValue
moveIdStringe.honda_5pppkkk
moveTypeStringtaunt
charaStringE.Honda
inputString5PPPKKK
nameWikitext

Neutral Taunt

imagesList of String, delimiter: ,SF6_Ehonda_5pppkkk.png
hitboxesList of String, delimiter: ,SF6_Ehonda_5pppkkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

88

activeWikitext string

[178]

recoveryWikitext string

45

totalWikitext string

310

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

88-266

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Just bring it!"; active frames refer to armored period

FieldField typeValue
moveIdStringe.honda_6pppkkk
moveTypeStringtaunt
charaStringE.Honda
inputString6PPPKKK
nameWikitext

Forward Taunt

imagesList of String, delimiter: ,SF6_Ehonda_6pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

100 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

100

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"You ready to rumble, chump?"

FieldField typeValue
moveIdStringe.honda_4pppkkk
moveTypeStringtaunt
charaStringE.Honda
inputString4PPPKKK
nameWikitext

Back Taunt

imagesList of String, delimiter: ,SF6_Ehonda_4pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

205 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

205

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"You know what? I'm all fired up!"