Page values for "Street Fighter 6/Blanka/Data"

From SuperCombo Wiki

"SF6_CharacterData" values

1 row is stored for this page
FieldField typeValue
charaStringBlanka
nameStringBlanka
portraitStringSF6 Blanka Portrait.png
iconStringSF6 Blanka Face.png
hpWikitext string

10000

fwdWalkSpdWikitext string

0.047

bwdWalkSpdWikitext string

0.032

fwdDashSpdWikitext string

19

bwdDashSpdWikitext string

23

fwdDashDistWikitext string

1.578

bwdDashDistWikitext string

1.169

jumpSpdWikitext string

4+38+3

fwdJumpDistWikitext string

1.90

bwdJumpDistWikitext string

1.52

jumpApexWikitext string

2.115

throwRangeWikitext string

0.9

throwHurtboxWikitext string

0.43

dRushMinWikitext string

0.476

dRushBlockWikitext string

2.082

dRushMaxWikitext string

2.867

"SF6_FrameData" values

82 rows are stored for this page
FieldField typeValue
moveIdStringblanka_5lp
moveTypeStringground_normal
charaStringBlanka
inputString5LP
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Blanka_5lp.png
hitboxesList of String, delimiter: ,SF6_Blanka_5lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

10

totalWikitext string

17

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-11

DRcancelHitWikitext string

+6

DRcancelBlkWikitext string

0

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Mostly used for special cancels (cannot link or chain into other normals); SA2 cancel: +5/-1; Forward Hop cancel: -12/-18; Coward Crouch cancel: -3/-9

FieldField typeValue
moveIdStringblanka_5mp
moveTypeStringground_normal
charaStringBlanka
inputString5MP
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Blanka_5mp.png
hitboxesList of String, delimiter: ,SF6_Blanka_5mp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

15

totalWikitext string

27

guardWikitext string

LH

cancelWikitext string

SA

hitconfirmWikitext string

15 SA

hitAdvWikitext string

+3

blockAdvWikitext string

-4

punishAdvWikitext string

+7

perfParryAdvWikitext string

-16

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

21

blockstunWikitext string

14

hitstopWikitext string

11

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Solid neutral poke; SA2 cancel: +10/+3

FieldField typeValue
moveIdStringblanka_5hp
moveTypeStringground_normal
charaStringBlanka
inputString5HP
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Blanka_5hp.png
hitboxesList of String, delimiter: ,SF6_Blanka_5hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

7

recoveryWikitext string

17(22)

totalWikitext string

33(38)

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

16

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

+17

DRcancelBlkWikitext string

+11

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Combo tool with enough hitstun to follow up with Coward Crouch + Wild Lift; forces stand; 5f extra recovery on whiff; final 2 active frames only hit airborne opponents above Blanka; SA2 cancel: +16/+10; Forward Hop cancel: -1/-7; Coward Crouch cancel: +8/+2

FieldField typeValue
moveIdStringblanka_5lk
moveTypeStringground_normal
charaStringBlanka
inputString5LK
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Blanka_5lk.png
hitboxesList of String, delimiter: ,SF6_Blanka_5lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

4

recoveryWikitext string

7

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

14

hitAdvWikitext string

+5

blockAdvWikitext string

-2

punishAdvWikitext string

+9

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+6

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LK/2LP/2LK; Blanka's fastest light normal; SA2 cancel: +5/-2; Forward Hop cancel: -12/-19; Coward Crouch cancel: -3/-10

FieldField typeValue
moveIdStringblanka_5mk
moveTypeStringground_normal
charaStringBlanka
inputString5MK
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Blanka_5mk.png
hitboxesList of String, delimiter: ,SF6_Blanka_5mk_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

17(20)

totalWikitext string

27(30)

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

15

hitAdvWikitext string

+4

blockAdvWikitext string

-2

punishAdvWikitext string

+8

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

+14

DRcancelBlkWikitext string

+8

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

18

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

3f extra recovery on whiff; SA2 cancel: +13/+7; Forward Hop cancel: -4/-10; Coward Crouch cancel: +5/-1

FieldField typeValue
moveIdStringblanka_5hk
moveTypeStringground_normal
charaStringBlanka
inputString5HK
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Blanka_5hk.png
hitboxesList of String, delimiter: ,SF6_Blanka_5hk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

9

recoveryWikitext string

18(15)

totalWikitext string

33(30)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+6

blockAdvWikitext string

-4

punishAdvWikitext string

+10

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

33

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand; great anti-air that can hit cross-up on active frames 7-9 unlike most AAs; Counter-hit/Punish Counter launches airborne opponents into a limited juggle state (very high float state); high active frame count makes it useful as a meaty tool, and the fast startup + hit advantage makes it useful in combos; 3f less recovery on block

FieldField typeValue
moveIdStringblanka_2lp
moveTypeStringground_normal
charaStringBlanka
inputString2LP
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Blanka_2lp.png
hitboxesList of String, delimiter: ,SF6_Blanka_2lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

6

activeWikitext string

3

recoveryWikitext string

8

totalWikitext string

16

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+4

blockAdvWikitext string

-2

punishAdvWikitext string

+8

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+5

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LK/2LP/2LK; longest range of Blanka's light normals; SA2 cancel: +4/-2; Forward Hop cancel: -13/-19; Coward Crouch cancel: -4/-10

FieldField typeValue
moveIdStringblanka_2mp
moveTypeStringground_normal
charaStringBlanka
inputString2MP
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Blanka_2mp.png
hitboxesList of String, delimiter: ,SF6_Blanka_2mp_hitbox_1_2.png • SF6_Blanka_2mp_hitbox_3.png • SF6_Blanka_2mp_hitbox_4_5.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

5

recoveryWikitext string

16

totalWikitext string

29

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

19

hitAdvWikitext string

-1

blockAdvWikitext string

-5

punishAdvWikitext string

+3

perfParryAdvWikitext string

-19

DRcancelHitWikitext string

+10

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

16

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Long range cancelable poke with a lenient hitconfirm window; can be spaced to hit up to 3rd active frame (2f better advantage, 2f harder hitconfirm window); situational anti-air on active frames 4-5 but cannot hit cross-up; SA2 cancel: +9/+5; Forward Hop cancel: -8/-12; Coward Crouch cancel: +1/-3

FieldField typeValue
moveIdStringblanka_2hp
moveTypeStringground_normal
charaStringBlanka
inputString2HP
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Blanka_2hp.png
hitboxesList of String, delimiter: ,SF6_Blanka_2hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

15

activeWikitext string

5

recoveryWikitext string

20(21)

totalWikitext string

39(40)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

0

blockAdvWikitext string

-5

punishAdvWikitext string

HKD +80

perfParryAdvWikitext string

-24

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

21

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

1f extra recovery on block; forces stand; long range poke that can anti-air near its max range (but is likely to lose or trade due to poor hitbox priority); Punish Counter puts airborne opponents into limited juggle state

FieldField typeValue
moveIdStringblanka_2lk
moveTypeStringground_normal
charaStringBlanka
inputString2LK
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Blanka_2lk.png
hitboxesList of String, delimiter: ,SF6_Blanka_2lk_hitbox.png
damageWikitext string

200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

2

recoveryWikitext string

10

totalWikitext string

16

guardWikitext string

L

cancelWikitext string

Chn

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-10

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LK/2LP/2LK

FieldField typeValue
moveIdStringblanka_2mk
moveTypeStringground_normal
charaStringBlanka
inputString2MK
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Blanka_2mk.png
hitboxesList of String, delimiter: ,SF6_Blanka_2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

16

totalWikitext string

26

guardWikitext string

L

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+5

blockAdvWikitext string

-5

punishAdvWikitext string

+9

perfParryAdvWikitext string

-17

DRcancelHitWikitext string

+14

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

14

hitstopWikitext string

9

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cancelable low poke with good frame advantage on hit (can link after Drive Rush into 2MK without spending extra meter); SA2 cancel: +13/+3; Forward Hop cancel: -4/-14; Coward Crouch cancel: +5/-5; Range: 1.48 (this is Absolute Range; Blanka's wide hurtbox gives him worse Relative Range, so characters with less 2MK range may still be able to outpoke Blanka in neutral)

FieldField typeValue
moveIdStringblanka_2hk
moveTypeStringground_normal
charaStringBlanka
inputString2HK
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Blanka_2hk.png
hitboxesList of String, delimiter: ,SF6_Blanka_2hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

4

recoveryWikitext string

23

totalWikitext string

37

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +25

blockAdvWikitext string

-12

punishAdvWikitext string

HKD +46

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has juggle potential even without Drive Rush (no longer a Hard Knockdown when juggled into)

FieldField typeValue
moveIdStringblanka_jlp
moveTypeStringair_normal
charaStringBlanka
inputStringj.LP
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Blanka_jlp.png
hitboxesList of String, delimiter: ,SF6_Blanka_jlp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

4

activeWikitext string

5

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Decent air-to-air

FieldField typeValue
moveIdStringblanka_jmp
moveTypeStringair_normal
charaStringBlanka
inputStringj.MP
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Blanka_jmp.png
hitboxesList of String, delimiter: ,SF6_Blanka_jmp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

7

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

11

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

2

jugLimitWikitext string

2

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts airborne opponents into limited juggle state; cancelable into Aerial Rolling Attack

FieldField typeValue
moveIdStringblanka_jhp
moveTypeStringair_normal
charaStringBlanka
inputStringj.HP
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Blanka_jhp.png
hitboxesList of String, delimiter: ,SF6_Blanka_jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Causes spike knockdown vs. airborne opponents

FieldField typeValue
moveIdStringblanka_8jhp
moveTypeStringair_normal
charaStringBlanka
inputString8HP
nameWikitext

Neutral Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Blanka_8jhp.png
hitboxesList of String, delimiter: ,SF6_Blanka_8jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts airborne opponents into limited juggle state

FieldField typeValue
moveIdStringblanka_jlk
moveTypeStringair_normal
charaStringBlanka
inputStringj.LK
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Blanka_jlk.png
hitboxesList of String, delimiter: ,SF6_Blanka_jlk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Decent air-to-air

FieldField typeValue
moveIdStringblanka_jmk
moveTypeStringair_normal
charaStringBlanka
inputStringj.MK
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Blanka_jmk.png
hitboxesList of String, delimiter: ,SF6_Blanka_jmk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up

FieldField typeValue
moveIdStringblanka_jhk
moveTypeStringair_normal
charaStringBlanka
inputStringj.HK
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Blanka_jhk.png
hitboxesList of String, delimiter: ,SF6_Blanka_jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

≤ -2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Blanka's main horizontal jump-in tool

FieldField typeValue
moveIdStringblanka_6mp
moveTypeStringground_normal
charaStringBlanka
inputString6MP
nameWikitext

Rock Crusher

imagesList of String, delimiter: ,SF6_Blanka_6mp.png
hitboxesList of String, delimiter: ,SF6_Blanka_6mp_hitbox.png
damageWikitext string

300x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20

activeWikitext string

2,1

recoveryWikitext string

20

totalWikitext string

42

guardWikitext string

H,H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-2

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26(24)

blockstunWikitext string

21(19)

hitstopWikitext string

8,8

driveDmgBlkWikitext string

1250x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

750x2

superGainHitWikitext string

250x2 (175x2)

superGainBlkWikitext string

125x2 (62x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2nd hit is no longer an overhead if the first hit connects; Counter-hit/Punish Counter bonus advantage carries through both hits

FieldField typeValue
moveIdStringblanka_6mk
moveTypeStringground_normal
charaStringBlanka
inputString6MK
nameWikitext

Double Knee Bombs

imagesList of String, delimiter: ,SF6_Blanka_6mk.png
hitboxesList of String, delimiter: ,SF6_Blanka_6mk_hitbox.png
damageWikitext string

300x2

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

3(7)2

recoveryWikitext string

18

totalWikitext string

38

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+6

blockAdvWikitext string

-2

punishAdvWikitext string

+10

perfParryAdvWikitext string

-18

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

36(26)

blockstunWikitext string

28(18)

hitstopWikitext string

8,8

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[3000x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

250x2 (175x2)

superGainBlkWikitext string

125x2 (62x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0/1

jugIncreaseWikitext string

0/1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Low Crush 9-23f (not airborne); forward moving attack that can easily confirm into a combo on hit; Counter-hit/Punish Counter bonus advantage carries through both hits; cannot hit behind Blanka

FieldField typeValue
moveIdStringblanka_4mk
moveTypeStringground_normal
charaStringBlanka
inputString4MK
nameWikitext

Wild Edge

imagesList of String, delimiter: ,SF6_Blanka_4mk.png
hitboxesList of String, delimiter: ,SF6_Blanka_4mk_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

12

totalWikitext string

26

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

20

hitAdvWikitext string

+8

blockAdvWikitext string

+2

punishAdvWikitext string

+12

perfParryAdvWikitext string

-16

DRcancelHitWikitext string

+16

DRcancelBlkWikitext string

+10

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

1-3 (Head), 4-14 Air (Head)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Important tool for combos, frame traps, and anti-airs; high active frame count makes it a great meaty option; very lenient cancel window for hitconfirms; good horizontal anti-air; whiffs on crouching beyond point blank; SA2 cancel: +15/+9; Forward Hop cancel: -2/-8; Coward Crouch cancel: +7/+1

FieldField typeValue
moveIdStringblanka_6hp
moveTypeStringground_normal
charaStringBlanka
inputString6HP
nameWikitext

Wild Nail

imagesList of String, delimiter: ,SF6_Blanka_6hp.png
hitboxesList of String, delimiter: ,SF6_Blanka_6hp_hitbox.png • SF6_Blanka_6hp_hitbox2.png • SF6_Blanka_6hp_hitbox3.png
damageWikitext string

1100

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

18

activeWikitext string

4

recoveryWikitext string

28(31)

totalWikitext string

49(52)

guardWikitext string

LH

cancelWikitext string

2PP*

hitconfirmWikitext string

31 (2PP)

hitAdvWikitext string

KD +18(+21)

blockAdvWikitext string

-15(-12)

punishAdvWikitext string

HKD +76(+79) Crumple

perfParryAdvWikitext string

-33(-30)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

5

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

3f extra recovery on whiff/block; Low Crush 10-20f (not airborne); causes spike knockdown vs. airborne opponents (or OTG bounce on Punish Counter vs. airborne); recovery is in a crouching state on frames 21-43; cancelable into Coward Crouch until frame 34 on hit/block (this version of Coward Crouch can input P/K follow-up after only 11f, or Up to exit stance after 10f); Coward Crouch cancel: KD+23(Crumple+81)/-7; after Punish Counter 6HP > Coward Crouch > Hold Up for fastest recovery, Blanka can juggle any attack 6f or faster as a free juggle

FieldField typeValue
moveIdStringblanka_3hp
moveTypeStringground_normal
charaStringBlanka
inputString3HP
nameWikitext

Amazon River Run

imagesList of String, delimiter: ,SF6_Blanka_3hp.png
hitboxesList of String, delimiter: ,SF6_Blanka_3hp_hitbox.png
damageWikitext string

1000

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

10

recoveryWikitext string

22

totalWikitext string

45

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +29(+38)

blockAdvWikitext string

-18(-9)

punishAdvWikitext string

HKD +29(+38)

perfParryAdvWikitext string

-30(-21)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

14

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

5

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Long range slide; low profile 10-29f (avoids most projectiles); very useful when used out of Drive Rush

FieldField typeValue
moveIdStringblanka_lplk
moveTypeStringthrow
charaStringBlanka
inputStringLPLK
nameWikitext

Wild Fang

imagesList of String, delimiter: ,SF6_Blanka_lplk.png
hitboxesList of String, delimiter: ,SF6_Blanka_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter (3rd hit); 20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +30

blockAdvWikitext string

-

punishAdvWikitext string

HKD +30

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

5

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Allows for a corner throw loop; Forward Hop to be +3 (easiest timing but no shimmy possible), Forward Dash to be +11 (can walk back to avoid reversal throw from everyone except Zangief), or walk for manual throw timing (best version for shimmy); midscreen, Forward Hop allows for meaty strike pressure but needs to walk ~6f for a second throw; at a specific timing/spacing, can juggle into OD-activated Blanka-chan (scaling applies to the 3rd hit of the combo after doll juggles)

FieldField typeValue
moveIdStringblanka_4lplk
moveTypeStringthrow
charaStringBlanka
inputString4LPLK
nameWikitext

Jungle Flip

imagesList of String, delimiter: ,SF6_Blanka_4lplk.png
hitboxesList of String, delimiter: ,SF6_Blanka_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +27

blockAdvWikitext string

-

punishAdvWikitext string

HKD +27

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Side switch; after throwing opponent into corner, can Forward Dash to be +8 for a strike/throw mixup

FieldField typeValue
moveIdStringblanka_jlplk
moveTypeStringthrow
charaStringBlanka
inputStringj.LPLK
nameWikitext

Wild Bites

imagesList of String, delimiter: ,SF6_Blanka_jlplk.png
hitboxesList of String, delimiter: ,SF6_Blanka_jlplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +22

blockAdvWikitext string

-

punishAdvWikitext string

HKD +22

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

No meaty throw oki after corner Air Throw, but can Drive Rush for meaty pressure into a tick throw

FieldField typeValue
moveIdStringblanka_hphk
moveTypeStringdrive
charaStringBlanka
inputStringHPHK
nameWikitext

Wild Scratch

imagesList of String, delimiter: ,SF6_Blanka_hphk.png
hitboxesList of String, delimiter: ,SF6_Blanka_hphk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

26

activeWikitext string

2

recoveryWikitext string

35

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35 / Wall Splat KD +65

blockAdvWikitext string

-3 / Wall Splat HKD +72

punishAdvWikitext string

Crumple (Standing +21, Juggle +46, HKD +104)

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34

hitstopWikitext string

25

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000 [15000]

driveGainWikitext string

-10000

superGainHitWikitext string

[3000(2100)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-27

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.

FieldField typeValue
moveIdStringblanka_6hphk
moveTypeStringdrive
charaStringBlanka
inputString6HPHK
nameWikitext

Quick Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_6hphk.png
hitboxesList of String, delimiter: ,SF6_Blanka_6hphk_hitbox.png
damageWikitext string

500 recoverable

chipWikitext string

125 recoverable

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20(18)

activeWikitext string

3

recoveryWikitext string

26(31)

totalWikitext string

48(53)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-6

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

20

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-22(20) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

200

jugIncreaseWikitext string

100

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal.

FieldField typeValue
moveIdStringblanka_mpmk
moveTypeStringdrive
charaStringBlanka
inputStringMPMK
nameWikitext

Drive Parry

imagesList of String, delimiter: ,SF6_Blanka_mpmk.png
hitboxesList of String, delimiter: ,SF6_Blanka_mpmk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Multiplier (Perfect)

startupWikitext string

1

activeWikitext string

12 or until released

recoveryWikitext string

33(1)(11)

totalWikitext string

45(3)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-5000,250~

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

6 Full (after Perfect Parry)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.

FieldField typeValue
moveIdStringblanka_66
moveTypeStringdrive
charaStringBlanka
inputString66
nameWikitext

Drive Rush

imagesList of String, delimiter: ,SF6_Blanka_66.png
hitboxesList of String, delimiter: ,SF6_Blanka_66_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

15% Multiplier (Mid-Combo)

startupWikitext string

9(11)

activeWikitext string

45(46)

recoveryWikitext string

24(23)

totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000(-30000)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.476 (min/throw), 2.082 (min/block), 2.867 (max/final DR frame)

FieldField typeValue
moveIdStringblanka_2pp
moveTypeStringspecial
charaStringBlanka
inputString2PP
nameWikitext

Coward Crouch

imagesList of String, delimiter: ,SF6_Blanka_2pp.png
hitboxesList of String, delimiter: ,SF6_Blanka_2pp_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18

activeWikitext string

[1~102]

recoveryWikitext string

28

totalWikitext string

47(148)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

9-29(130) Upper Body Projectile

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

9-29(130)f low profile (lasts until final 18f of recovery); can input Surprise Hop or P/K follow-ups beginning on frame 19, and can tap Up to exit stance beginning on frame 20; if no input is made, Blanka stays crouching for 52f (98f total animation); can hold down to extend crouch by an extra 50f (148f total animation); counter-hit state during entire animation; the variable follow-up timing allows Blanka to react to opponent's movements and mix up timing

FieldField typeValue
moveIdStringblanka_2pp_p
moveTypeStringspecial
charaStringBlanka
inputString2PP~P
nameWikitext

Wild Lift

imagesList of String, delimiter: ,SF6_Blanka_2pp_p.png
hitboxesList of String, delimiter: ,SF6_Blanka_2pp_p_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18+8

activeWikitext string

7

recoveryWikitext string

31

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +55

blockAdvWikitext string

-21

punishAdvWikitext string

KD +55

perfParryAdvWikitext string

-36

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponents into limited juggle state on hit; can combo from 5HP; the final 3 active frames have a great disjointed vertical hitbox for anti-air purposes

FieldField typeValue
moveIdStringblanka_2pp_k
moveTypeStringspecial
charaStringBlanka
inputString2PP~K
nameWikitext

Raid Jump

imagesList of String, delimiter: ,SF6_Blanka_2pp_k.png
hitboxesList of String, delimiter: ,SF6_Blanka_2pp_k_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18~

activeWikitext string

-

recoveryWikitext string

12(3) land

totalWikitext string

55

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-9 Upper Body Projectile

armorWikitext string

{{{armor}}}

airborneWikitext string

9-43

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Short hop with a lower trajectory than a regular jump; 12f landing recovery on empty jump (standard 3f landing recovery after inputting air normal); counter-hit state during entire animation (but no Forced Knockdown while airborne)

FieldField typeValue
moveIdStringblanka_6kkk
moveTypeStringspecial
charaStringBlanka
inputString6KKK
nameWikitext

Surprise Forward Hop

imagesList of String, delimiter: ,SF6_Blanka_6kkk.png
hitboxesList of String, delimiter: ,SF6_Blanka_6kkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

27(30) total

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

27(30)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

12-22 Throw

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Distance: 230.945; () refers to 6KKK done from Coward Crouch (3f extra recovery); no collision box on frames 4-22 (can pass through opponents); no head hurtbox on frames 4-11; semi-low crush on frames 12-22 (will not go over all low attacks)

FieldField typeValue
moveIdStringblanka_4kkk
moveTypeStringspecial
charaStringBlanka
inputString4KKK
nameWikitext

Surprise Back Hop

imagesList of String, delimiter: ,SF6_Blanka_4kkk.png
hitboxesList of String, delimiter: ,SF6_Blanka_4kkk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

32(35) total

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

32(35)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

11-21 (FKD)

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Distance: 186.108; () refers to 4KKK done from Coward Crouch (3f extra recovery)

FieldField typeValue
moveIdStringblanka_214p
moveTypeStringspecial
charaStringBlanka
inputString214P
nameWikitext

Electric Thunder

imagesList of String, delimiter: ,SF6_Blanka_214p.png
hitboxesList of String, delimiter: ,SF6_Blanka_214p_hitbox.png • SF6_Blanka_214p_hitbox2.png
damageWikitext string

800 [900]

chipWikitext string

200 [225]

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

2(3)2(3)2~

recoveryWikitext string

15(17)

totalWikitext string

25(38~95)

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

20

hitAdvWikitext string

KD +39

blockAdvWikitext string

-3

punishAdvWikitext string

KD +39

perfParryAdvWikitext string

-14

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

13

hitstopWikitext string

18 / 15(14)

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

2

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strike hitbox; 2f extra recovery on whiff; can hold button to extend active frame duration on whiff only; activates Blanka-chan doll with electricity (meterless 1-hit version); [] refers to SA2 install version with slightly more damage

FieldField typeValue
moveIdStringblanka_214pp
moveTypeStringspecial
charaStringBlanka
inputString214PP
nameWikitext

Electric Thunder

imagesList of String, delimiter: ,SF6_Blanka_214pp.png
hitboxesList of String, delimiter: ,SF6_Blanka_214pp_hitbox.png • SF6_Blanka_214pp_hitbox2.png
damageWikitext string

400,600 [500,600]

chipWikitext string

100 [125]

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

2(3)2(3)2~

recoveryWikitext string

15(17)

totalWikitext string

25(38~95)

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

22(50)

hitAdvWikitext string

KD +40

blockAdvWikitext string

+4

punishAdvWikitext string

KD +40

perfParryAdvWikitext string

-14

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15,25 / 20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

3/0

jugLimitWikitext string

1/10

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strike hitbox with forward movement during startup; 2f extra recovery on whiff; on block, connects only once for good frame advantage (recovers slightly out of throw range); on hit, transitions to a follow-up attack that puts opponent into limited juggle state (also extends hitconfirm window); can hold button to extend active frame duration on whiff only; activates Blanka-chan doll with electricity (3-hit OD version); [] refers to SA2 install version with slightly more damage; SA2 cancel: KD +54(+60)/+9

FieldField typeValue
moveIdStringblanka_46lp
moveTypeStringspecial
charaStringBlanka
inputString[4]6LP
nameWikitext

Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_46p.png
hitboxesList of String, delimiter: ,SF6_Blanka_46p_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

11

recoveryWikitext string

3+8 land
(32+10 land oB)
(41+6 land oH)

totalWikitext string

31

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

22

hitAdvWikitext string

KD +13

blockAdvWikitext string

-23

punishAdvWikitext string

KD +13

perfParryAdvWikitext string

-41

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

20

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

10-23 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

40f charge time; useful for baiting a block/parry by whiffing attack into an immediate throw; all active frames are cancelable into SA3; on hit, Blanka's recovery is in a crouching state

FieldField typeValue
moveIdStringblanka_46lp_sa2
moveTypeStringspecial
charaStringBlanka
inputString[4]6LP
nameWikitext

Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_46p.png
hitboxesList of String, delimiter: ,SF6_Blanka_46p_sa2_hitbox.png
damageWikitext string

1100

chipWikitext string

275

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

10

activeWikitext string

12

recoveryWikitext string

2+8 land
(39+1 land oB)
(41+6 land oH)

totalWikitext string

31

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

58 oH (56 oB)

hitAdvWikitext string

KD +13

blockAdvWikitext string

-21

punishAdvWikitext string

KD +13

perfParryAdvWikitext string

-39

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

20

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

10-23 (FKD)

jugStartWikitext string

3

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); 40f charge time; slightly safer on block than regular version, and bounces farther away with only 1 landing recovery frame (more difficult to land a grounded punish); activates Blanka-chan doll with electricity (meterless 1-hit version); if opponent crouch blocks, cannot create a true blockstring into Rolling Cannon

FieldField typeValue
moveIdStringblanka_46mp
moveTypeStringspecial
charaStringBlanka
inputString[4]6MP
nameWikitext

Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_46p.png
hitboxesList of String, delimiter: ,SF6_Blanka_46p_hitbox.png
damageWikitext string

1200

chipWikitext string

300

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

19

recoveryWikitext string

3+8 land
(32+10 land oB)
(41+6 land oH)

totalWikitext string

41

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

22

hitAdvWikitext string

KD +14

blockAdvWikitext string

-23

punishAdvWikitext string

KD +66 Tumble

perfParryAdvWikitext string

-41

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

20

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

12-33 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

40f charge time; Punish Counter sends opponent tumbling into a limited juggle OTG state (can follow up with SA1 in the corner); only the first 11 active frames are cancelable into SA3; on hit, Blanka's recovery is in a crouching state

FieldField typeValue
moveIdStringblanka_46mp_sa2
moveTypeStringspecial
charaStringBlanka
inputString[4]6MP
nameWikitext

Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_46p.png
hitboxesList of String, delimiter: ,SF6_Blanka_46p_sa2_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

12

activeWikitext string

19

recoveryWikitext string

3+8 land
(39+1 land oB)
(41+6 land oH)

totalWikitext string

41

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

58 oH (56 oB)

hitAdvWikitext string

KD +14

blockAdvWikitext string

-21

punishAdvWikitext string

KD +66 Tumble

perfParryAdvWikitext string

-39

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

20

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

12-33 (FKD)

jugStartWikitext string

3

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); 40f charge time; Punish Counter sends opponent tumbling into a limited juggle OTG state (can follow up with enhanced SA1 or 3P Rolling Cannon anywhere on screen); slightly safer on block than regular version, and bounces farther away with only 1 landing recovery frame (more difficult to land a grounded punish); activates Blanka-chan doll with electricity (meterless 1-hit version); if opponent crouch blocks, cannot create a true blockstring into Rolling Cannon

FieldField typeValue
moveIdStringblanka_46hp
moveTypeStringspecial
charaStringBlanka
inputString[4]6HP
nameWikitext

Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_46p.png
hitboxesList of String, delimiter: ,SF6_Blanka_46p_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

20% Starter

startupWikitext string

22

activeWikitext string

20

recoveryWikitext string

2+23 land
(28+6 land oB)
(30+6 land oH)

totalWikitext string

66

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

22

hitAdvWikitext string

KD +19

blockAdvWikitext string

-15

punishAdvWikitext string

KD +86 Tumble

perfParryAdvWikitext string

-33

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

20

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

20-43 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

40f charge time; safe against most characters unless Perfect Parried; Punish Counter sends opponent tumbling into a limited juggle OTG state (can follow up with Drive Rush 3HP anywhere on screen); only the first 6 active frames are cancelable into SA3; on hit, Blanka's recovery is in a crouching state

FieldField typeValue
moveIdStringblanka_46hp_sa2
moveTypeStringspecial
charaStringBlanka
inputString[4]6HP
nameWikitext

Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_46p.png
hitboxesList of String, delimiter: ,SF6_Blanka_46p_sa2_hitbox.png
damageWikitext string

1400

chipWikitext string

350

dmgScalingWikitext string

20% Starter; 10% Immediate

startupWikitext string

20

activeWikitext string

22

recoveryWikitext string

2+23 land
(39+1 land oB)
(41+6 land oH)

totalWikitext string

66

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

58 oH (56 oB)

hitAdvWikitext string

KD +19

blockAdvWikitext string

-21

punishAdvWikitext string

KD +81 Tumble

perfParryAdvWikitext string

-46

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

20

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

18-43 (FKD)

jugStartWikitext string

3

jugIncreaseWikitext string

1

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); 40f charge time; worse on block than regular version and leaves Blanka closer, but has only 1 landing recovery frame (can be hard to land a grounded punish); activates Blanka-chan doll with electricity (meterless 1-hit version); if opponent crouch blocks, cannot create a true blockstring into Rolling Cannon

FieldField typeValue
moveIdStringblanka_46pp
moveTypeStringspecial
charaStringBlanka
inputString[4]6PP
nameWikitext

Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_46pp.png
hitboxesList of String, delimiter: ,SF6_Blanka_46p_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

18

activeWikitext string

22

recoveryWikitext string

2+15 land
(25+1 land oB)
(12+15 land oH)

totalWikitext string

56

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

19

hitAdvWikitext string

KD +57

blockAdvWikitext string

-7

punishAdvWikitext string

KD +57

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

17 / 20

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

18-41 (FKD)

jugStartWikitext string

2

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

40f charge time; side switch on hit unless too close to the corner; puts opponent into limited juggle state; only the first 2 active frames are cancelable into SA2/SA3; completely safe unless Perfect Parried (Blanka only has 1f landing recovery, making it difficult to land a grounded punish without a low starter); SA2 cancel: KD +74/+9

FieldField typeValue
moveIdStringblanka_46pp_sa2
moveTypeStringspecial
charaStringBlanka
inputString[4]6PP
nameWikitext

Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_46pp.png
hitboxesList of String, delimiter: ,SF6_Blanka_46p_sa2_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

20% Starter

startupWikitext string

18

activeWikitext string

22

recoveryWikitext string

7+10 land
(25+1 land oB)
(17+10 land oH)

totalWikitext string

56

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

42 (oB)

hitAdvWikitext string

KD +57

blockAdvWikitext string

-7

punishAdvWikitext string

KD +57

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

17 / 20

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

18-46 (FKD)

jugStartWikitext string

2

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); 40f charge time; completely safe unless Perfect Parried (Blanka only has 1f landing recovery, making it difficult to land a grounded punish without a low starter); less pushback on block than the regular version; can only cancel into Rolling Cannon on block; activates Blanka-chan doll with electricity (3-hit OD version); can lead to true blockstring into Rolling Cannon

FieldField typeValue
moveIdStringblanka_j46p
moveTypeStringspecial
charaStringBlanka
inputStringj.[4]6P
nameWikitext

Aerial Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_j46p.png
hitboxesList of String, delimiter: ,SF6_Blanka_j46p_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string

until land

recoveryWikitext string

17 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +38(+45)

blockAdvWikitext string

-9(-2)

punishAdvWikitext string

KD +38(+45)

perfParryAdvWikitext string

-23(-16)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

5

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

40f charge time; can be done from any jump direction or after Coward Crouch > Raid Jump; button strength determines trajectory (LP close, MP mid, HP far); can be canceled into from j.MP; can hit cross-up; puts grounded opponents into limited juggle state; spike knockdown vs. airborne opponents

FieldField typeValue
moveIdStringblanka_j46p_sa2
moveTypeStringspecial
charaStringBlanka
inputStringj.[4]6P
nameWikitext

Aerial Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_j46p.png
hitboxesList of String, delimiter: ,SF6_Blanka_j46p_sa2_hitbox.png
damageWikitext string

1100

chipWikitext string

275

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

13

activeWikitext string

until land

recoveryWikitext string

17 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

22(17)

hitAdvWikitext string

KD +38(+45)

blockAdvWikitext string

-9(-2)

punishAdvWikitext string

KD +38(+45)

perfParryAdvWikitext string

-23(-16)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

5

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); 40f charge time; can be done from any jump direction or after Coward Crouch > Raid Jump; button strength determines trajectory (LP close, MP mid, HP far); can be canceled into from j.MP (no charge required); can hit cross-up; puts grounded opponents into limited juggle state; spike knockdown vs. airborne opponents; hitconfirm time refers to Rolling Cannon cancel vs. grounded opponents (cannot cancel if it connects at minimum height); activates Blanka-chan doll with electricity (meterless 1-hit version); POTENTIAL BUG: at minimum height, canceling into downward Rolling Cannon reduces landing recovery and gives frame advantage without consuming any additional SA2 Install timer

FieldField typeValue
moveIdStringblanka_j46pp
moveTypeStringspecial
charaStringBlanka
inputStringj.[4]6PP
nameWikitext

Aerial Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_j46pp.png
hitboxesList of String, delimiter: ,SF6_Blanka_j46p_hitbox.png
damageWikitext string

600x2

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string

until land

recoveryWikitext string

10 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +29(+30)

blockAdvWikitext string

+2(+8)

punishAdvWikitext string

KD +29(+30)

perfParryAdvWikitext string

-16(-10)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15,13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

900,400 (630,280)

superGainBlkWikitext string

450 (225)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1/0

jugLimitWikitext string

6/7

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

40f charge time; can be done from any jump direction or after Coward Crouch > Raid Jump; can be canceled into from j.MP; can hit cross-up (2nd hit whiffs unless near corner); powerful defensive option, especially vs. throw loops; automatically performs 2nd attack on hit only

FieldField typeValue
moveIdStringblanka_j46pp_sa2
moveTypeStringspecial
charaStringBlanka
inputStringj.[4]6PP
nameWikitext

Aerial Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_j46pp.png
hitboxesList of String, delimiter: ,SF6_Blanka_j46p_sa2_hitbox.png
damageWikitext string

700x2

chipWikitext string

175

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

13

activeWikitext string

until land

recoveryWikitext string

10 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

72(66) oH / 17 oB

hitAdvWikitext string

KD +29(+30)

blockAdvWikitext string

+2(+8)

punishAdvWikitext string

KD +29(+30)

perfParryAdvWikitext string

-16(-10)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15,13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

900,400 (630,280)

superGainBlkWikitext string

450 (225)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1/0

jugLimitWikitext string

6/7

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); 40f charge time; can be done from any jump direction or after Coward Crouch > Raid Jump; can be canceled into from j.MP (no charge required); can hit cross-up (2nd hit whiffs unless near corner); powerful defensive option, especially vs. throw loops; automatically performs 2nd attack on hit only; hitconfirm time refers to Rolling Cannon cancel vs. grounded opponents (cannot cancel on block if it connects at minimum height); activates Blanka-chan doll with electricity (3-hit OD version)

FieldField typeValue
moveIdStringblanka_28lk
moveTypeStringspecial
charaStringBlanka
inputString[2]8LK
nameWikitext

Vertical Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_28k.png
hitboxesList of String, delimiter: ,SF6_Blanka_28k_hitbox.png
damageWikitext string

1200

chipWikitext string

300

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

19

recoveryWikitext string

31+17 land
(34+10 land oB)
(39+7 land oH)

totalWikitext string

74

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35

blockAdvWikitext string

-27

punishAdvWikitext string

KD +35

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

8-26 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

6-57 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

3

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Trajectory: ~45 degrees; 40f charge time; cannot hit cross-up; most useful version in grounded combos due to consistency (but can only chain 2 lights vs. standard height crouching opponents)

FieldField typeValue
moveIdStringblanka_28lk_sa2
moveTypeStringspecial
charaStringBlanka
inputString[2]8LK
nameWikitext

Vertical Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_28k.png
hitboxesList of String, delimiter: ,SF6_Blanka_28k_sa2_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

8

activeWikitext string

19

recoveryWikitext string

31+17 land
(35+1 land oB)
(39+7 land oH)

totalWikitext string

74

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

60 oH (51 oB)

hitAdvWikitext string

KD +35

blockAdvWikitext string

-18

punishAdvWikitext string

KD +35

perfParryAdvWikitext string

-34

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

8-26 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

6-57 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

3

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); trajectory: ~45 degrees; 40f charge time; cannot hit cross-up; activates Blanka-chan doll with electricity (meterless 1-hit version); if normal-height opponent crouch blocks, cannot create a true blockstring into Rolling Cannon (true blockstring can occur vs. taller characters); difficult to land a grounded punish on block due to only 1f landing recovery (juggle punishes are more consistent); safer on block and bounces farther away then regular version

FieldField typeValue
moveIdStringblanka_28mk
moveTypeStringspecial
charaStringBlanka
inputString[2]8MK
nameWikitext

Vertical Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_28k.png
hitboxesList of String, delimiter: ,SF6_Blanka_28k_hitbox.png
damageWikitext string

1300

chipWikitext string

325

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

19

recoveryWikitext string

31+17 land
(34+10 land oB)
(39+7 land oH)

totalWikitext string

74

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +42

blockAdvWikitext string

-27

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

8-26 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

6-57 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

3

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Trajectory: up and slightly forward; 40f charge time; cannot hit cross-up

FieldField typeValue
moveIdStringblanka_28mk_sa2
moveTypeStringspecial
charaStringBlanka
inputString[2]8MK
nameWikitext

Vertical Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_28k.png
hitboxesList of String, delimiter: ,SF6_Blanka_28k_sa2_hitbox.png
damageWikitext string

1400

chipWikitext string

350

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

8

activeWikitext string

19

recoveryWikitext string

31+17 land
(35+1 land oB)
(39+7 land oH)

totalWikitext string

74

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

60 oH (52 oB)

hitAdvWikitext string

KD +37

blockAdvWikitext string

-19

punishAdvWikitext string

KD +37

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

8-26 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

6-57 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

3

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); trajectory: up and slightly forward; 40f charge time; cannot hit cross-up; activates Blanka-chan doll with electricity (meterless 1-hit version); if opponent crouch blocks, cannot create a true blockstring into Rolling Cannon; difficult to land a grounded punish on block due to only 1f landing recovery (juggle punishes are more consistent); safer on block and bounces farther away then regular version

FieldField typeValue
moveIdStringblanka_28hk
moveTypeStringspecial
charaStringBlanka
inputString[2]8HK
nameWikitext

Vertical Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_28k.png
hitboxesList of String, delimiter: ,SF6_Blanka_28k_hitbox.png
damageWikitext string

1400

chipWikitext string

350

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

19

recoveryWikitext string

31+17 land
(34+10 land oB)
(39+7 land oH)

totalWikitext string

74

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +42

blockAdvWikitext string

-27

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-43

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

8-26 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

6-57 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

3

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Trajectory: straight vertical; 40f charge time; cannot hit cross-up

FieldField typeValue
moveIdStringblanka_28hk_sa2
moveTypeStringspecial
charaStringBlanka
inputString[2]8HK
nameWikitext

Vertical Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_28k.png
hitboxesList of String, delimiter: ,SF6_Blanka_28k_sa2_hitbox.png
damageWikitext string

1500

chipWikitext string

375

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

8

activeWikitext string

19

recoveryWikitext string

31+17 land
(35+1 land oB)
(39+7 land oH)

totalWikitext string

74

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

60 oH (52 oB)

hitAdvWikitext string

KD +42

blockAdvWikitext string

-19

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

8-26 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

6-57 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

3

jugLimitWikitext string

3

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); trajectory: straight vertical; 40f charge time; cannot hit cross-up; activates Blanka-chan doll with electricity (meterless 1-hit version); if opponent crouch blocks, cannot create a true blockstring into Rolling Cannon; difficult to land a grounded punish on block due to only 1f landing recovery (juggle punishes are more consistent); safer on block and bounces farther away then regular version

FieldField typeValue
moveIdStringblanka_28kk
moveTypeStringspecial
charaStringBlanka
inputString[2]8KK
nameWikitext

Vertical Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_28kk.png
hitboxesList of String, delimiter: ,SF6_Blanka_28kk_hitbox.png
damageWikitext string

800x2

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

8(2)6

recoveryWikitext string

31+17 land
(34+23 land oB)
(44+7 land oH)

totalWikitext string

70

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +28

blockAdvWikitext string

-40

punishAdvWikitext string

KD +28

perfParryAdvWikitext string

-56

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

14,12 / 20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250 (125)

invulnWikitext string

1-10 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

4-53 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1/10

jugLimitWikitext string

6/8

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Trajectory: up and slightly forward (less horizontal distance than MK version); 40f charge time; cannot hit cross-up

FieldField typeValue
moveIdStringblanka_28kk_sa2
moveTypeStringspecial
charaStringBlanka
inputString[2]8KK
nameWikitext

Vertical Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_28kk.png
hitboxesList of String, delimiter: ,SF6_Blanka_28kk_sa2_hitbox.png
damageWikitext string

900,850

chipWikitext string

225

dmgScalingWikitext string

40% Starter; 10% Immediate

startupWikitext string

7

activeWikitext string

8(2)6

recoveryWikitext string

31+17 land
(34+23 land oB)
(44+7 land oH)

totalWikitext string

70

guardWikitext string

LH

cancelWikitext string

Sp* (oH)

hitconfirmWikitext string

82 (oH)

hitAdvWikitext string

KD +27

blockAdvWikitext string

-40

punishAdvWikitext string

KD +27

perfParryAdvWikitext string

-56

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

14,12 / 20

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250 (125)

invulnWikitext string

1-10 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

4-53 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1/10

jugLimitWikitext string

6/8

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); trajectory: up and slightly forward (less horizontal distance than MK version); 40f charge time; cannot hit cross-up; activates Blanka-chan doll with electricity (3-hit OD version); can only cancel into Rolling Cannon on hit (no way to make it safe on block)

FieldField typeValue
moveIdStringblanka_63214lk
moveTypeStringspecial
charaStringBlanka
inputString63214LK
nameWikitext

Backstep Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_63214k.png
hitboxesList of String, delimiter: ,SF6_Blanka_63214k_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

41

activeWikitext string

24

recoveryWikitext string

5 land

totalWikitext string

69

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+8(+14)

blockAdvWikitext string

+2(+8)

punishAdvWikitext string

+12(+18)

perfParryAdvWikitext string

-10(-4)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

14

hitstopWikitext string

15

driveDmgBlkWikitext string

8000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-12, 27-64 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Shortest trajectory; can steer forward/backward (forward momentum is faster than backward); can hit cross-up

FieldField typeValue
moveIdStringblanka_63214lk_sa2
moveTypeStringspecial
charaStringBlanka
inputString63214LK
nameWikitext

Backstep Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_63214k.png
hitboxesList of String, delimiter: ,SF6_Blanka_63214k_sa2_hitbox.png
damageWikitext string

1100

chipWikitext string

275

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

41

activeWikitext string

24

recoveryWikitext string

5 land

totalWikitext string

69

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

22(18)

hitAdvWikitext string

+8(+14)

blockAdvWikitext string

+2(+8)

punishAdvWikitext string

+12(+18)

perfParryAdvWikitext string

-10(-4)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

14

hitstopWikitext string

15

driveDmgBlkWikitext string

8000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-12, 27-64 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); shortest trajectory; can steer forward/backward (forward momentum is faster than backward); can hit cross-up; hitconfirm time refers to Rolling Cannon cancel vs. grounded opponents; activates Blanka-chan doll with electricity (meterless 1-hit version)

FieldField typeValue
moveIdStringblanka_63214mk
moveTypeStringspecial
charaStringBlanka
inputString63214MK
nameWikitext

Backstep Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_63214k.png
hitboxesList of String, delimiter: ,SF6_Blanka_63214k_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

41

activeWikitext string

27

recoveryWikitext string

5 land

totalWikitext string

72

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+7(+14)

blockAdvWikitext string

+1(+8)

punishAdvWikitext string

+11(+18)

perfParryAdvWikitext string

-11(-4)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

14

hitstopWikitext string

15

driveDmgBlkWikitext string

8000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-12, 27-67 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Medium trajectory; can steer forward/backward (forward momentum is faster than backward); can hit cross-up

FieldField typeValue
moveIdStringblanka_63214mk_sa2
moveTypeStringspecial
charaStringBlanka
inputString63214MK
nameWikitext

Backstep Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_63214k.png
hitboxesList of String, delimiter: ,SF6_Blanka_63214k_sa2_hitbox.png
damageWikitext string

1100

chipWikitext string

275

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

41

activeWikitext string

27

recoveryWikitext string

5 land

totalWikitext string

72

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

23(19)

hitAdvWikitext string

+7(+14)

blockAdvWikitext string

+1(+8)

punishAdvWikitext string

+11(+18)

perfParryAdvWikitext string

-11(-4)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

14

hitstopWikitext string

15

driveDmgBlkWikitext string

8000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-12, 27-67 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); medium trajectory; can steer forward/backward (forward momentum is faster than backward); can hit cross-up; hitconfirm time refers to Rolling Cannon cancel vs. grounded opponents; activates Blanka-chan doll with electricity (meterless 1-hit version)

FieldField typeValue
moveIdStringblanka_63214hk
moveTypeStringspecial
charaStringBlanka
inputString63214HK
nameWikitext

Backstep Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_63214k.png
hitboxesList of String, delimiter: ,SF6_Blanka_63214k_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

41

activeWikitext string

29

recoveryWikitext string

5 land

totalWikitext string

74

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+7(+13)

blockAdvWikitext string

+3(+9)

punishAdvWikitext string

+11(+17)

perfParryAdvWikitext string

-10(-4)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

15

driveDmgBlkWikitext string

8000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-12, 27-69 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Farthest trajectory; can steer forward/backward (forward momentum is faster than backward); can hit cross-up

FieldField typeValue
moveIdStringblanka_63214hk_sa2
moveTypeStringspecial
charaStringBlanka
inputString63214HK
nameWikitext

Backstep Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_63214k.png
hitboxesList of String, delimiter: ,SF6_Blanka_63214k_sa2_hitbox.png
damageWikitext string

1100

chipWikitext string

275

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

41

activeWikitext string

29

recoveryWikitext string

5 land

totalWikitext string

74

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

22(18)

hitAdvWikitext string

+7(+13)

blockAdvWikitext string

+3(+9)

punishAdvWikitext string

+11(+17)

perfParryAdvWikitext string

-10(-4)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

15

driveDmgBlkWikitext string

8000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-12, 27-69 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

5

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); farthest trajectory; can steer forward/backward (forward momentum is faster than backward); can hit cross-up; hitconfirm time refers to Rolling Cannon cancel vs. grounded opponents; activates Blanka-chan doll with electricity (meterless 1-hit version)

FieldField typeValue
moveIdStringblanka_63214kk
moveTypeStringspecial
charaStringBlanka
inputString63214KK
nameWikitext

Backstep Rolling Attack

imagesList of String, delimiter: ,SF6_Blanka_63214kk.png
hitboxesList of String, delimiter: ,SF6_Blanka_63214kk_hitbox.png • SF6_Blanka_63214k_hitbox.png
damageWikitext string

300,350x2

chipWikitext string

75,88x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8(41)

activeWikitext string

5(28)21(1)4

recoveryWikitext string

4 land

totalWikitext string

70

guardWikitext string

LH,LH,LH

cancelWikitext string

SA2 SA3 (1st)

hitconfirmWikitext string

16 (1st)

hitAdvWikitext string

+10(+13) / KD +55

blockAdvWikitext string

+6(+9)

punishAdvWikitext string

+14(+17) / KD +55

perfParryAdvWikitext string

-61 / -9(-3)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

21(18)

blockstunWikitext string

17,17(14)

hitstopWikitext string

12,13,15

driveDmgBlkWikitext string

2000,4000x2

driveDmgHitWikitext string

[1000,2000x2]

driveGainWikitext string

-20000

superGainHitWikitext string

300,350x2 (210,245x2)

superGainBlkWikitext string

150,175x2 (75,87x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-12, 27-66 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1/1/1

jugLimitWikitext string

3/5/7

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can steer forward/backward (forward momentum is faster than backward); can hit cross-up on the way down; 1st hit is SA2/SA3 cancelable, works in juggles, and only connects at very close range; () startup refers to the downward hit; downward hit connects twice vs. standing opponents or once vs. crouching opponents; SA2 cancel: KD +68/+6

FieldField typeValue
moveIdStringblanka_63214kk_sa2
moveTypeStringspecial
charaStringBlanka
inputString63214KK
nameWikitext

Backstep Rolling Attack (SA2)

imagesList of String, delimiter: ,SF6_Blanka_63214kk.png
hitboxesList of String, delimiter: ,SF6_Blanka_63214kk_hitbox.png • SF6_Blanka_63214k_sa2_hitbox.png
damageWikitext string

300,450x2

chipWikitext string

75,113x2

dmgScalingWikitext string

10% Starter; 10% Immediate

startupWikitext string

8(41)

activeWikitext string

5(28)21(1)4

recoveryWikitext string

4 land

totalWikitext string

70

guardWikitext string

LH,LH,LH

cancelWikitext string

Sp*

hitconfirmWikitext string

36(19)

hitAdvWikitext string

+10(+13) / KD +55

blockAdvWikitext string

+6(+9)

punishAdvWikitext string

+14(+17) / KD +55

perfParryAdvWikitext string

-61 / -9(-3)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

21(18)

blockstunWikitext string

17,17(14)

hitstopWikitext string

12,13,15

driveDmgBlkWikitext string

2000,4000x2

driveDmgHitWikitext string

[1000,2000x2]

driveGainWikitext string

-20000

superGainHitWikitext string

300,350x2 (210,245x2)

superGainBlkWikitext string

150,175x2 (75,87x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-12, 27-66 (FKD)

jugStartWikitext string

1

jugIncreaseWikitext string

1/1/1

jugLimitWikitext string

3/5/7

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

SA2 install version (drains 100f/6.7% from install timer); can steer forward/backward (forward momentum is faster than backward); can hit cross-up on the way down; 1st hit is SA2/SA3 cancelable, works in juggles, and only connects at very close range; () startup refers to the downward hit; downward hit connects twice vs. standing opponents or once vs. crouching opponents; hitconfirm time refers to Rolling Cannon cancel vs. grounded opponents; activates Blanka-chan doll with electricity (3-hit OD version)

FieldField typeValue
moveIdStringblanka_236lk
moveTypeStringspecial
charaStringBlanka
inputString236LK
nameWikitext

Wild Hunt

imagesList of String, delimiter: ,SF6_Blanka_236lk.png
hitboxesList of String, delimiter: ,SF6_Blanka_236lk_hitbox.png
damageWikitext string

1600 (1840)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

34

activeWikitext string

3

recoveryWikitext string

57

totalWikitext string

93

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +35

blockAdvWikitext string

-

punishAdvWikitext string

HKD +35

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

5000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

9-26 (FKD)

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Slow hopping command grab; Range: 2.50 (shortest)

FieldField typeValue
moveIdStringblanka_236mk
moveTypeStringspecial
charaStringBlanka
inputString236MK
nameWikitext

Wild Hunt

imagesList of String, delimiter: ,SF6_Blanka_236mk.png
hitboxesList of String, delimiter: ,SF6_Blanka_236mk_hitbox.png
damageWikitext string

1700 (1955)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

39

activeWikitext string

3

recoveryWikitext string

57

totalWikitext string

98

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +35

blockAdvWikitext string

-

punishAdvWikitext string

HKD +35

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

5000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

14-33 (FKD)

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Slow hopping command grab; Range: 3.41 (mid-range)

FieldField typeValue
moveIdStringblanka_236hk
moveTypeStringspecial
charaStringBlanka
inputString236HK
nameWikitext

Wild Hunt

imagesList of String, delimiter: ,SF6_Blanka_236hk.png
hitboxesList of String, delimiter: ,SF6_Blanka_236hk_hitbox.png
damageWikitext string

1800 (2070)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

43

activeWikitext string

3

recoveryWikitext string

57

totalWikitext string

102

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +35

blockAdvWikitext string

-

punishAdvWikitext string

HKD +35

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

5000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

19-36 (FKD)

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Slow hopping command grab; Range: 4.25 (longest)

FieldField typeValue
moveIdStringblanka_236kk
moveTypeStringspecial
charaStringBlanka
inputString236KK
nameWikitext

Wild Hunt

imagesList of String, delimiter: ,SF6_Blanka_236kk.png
hitboxesList of String, delimiter: ,SF6_Blanka_236kk_hitbox.png
damageWikitext string

2000 (2300)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

32

activeWikitext string

3

recoveryWikitext string

57

totalWikitext string

91

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +64

blockAdvWikitext string

-

punishAdvWikitext string

HKD +64

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

-20000

superGainHitWikitext string

3000 (2100)

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

9-28 (FKD)

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Slow hopping command grab; hurtbox is pulled much higher up than meterless versions, making it better at avoiding attacks; can hold forward/back to control distance (forward momentum is faster than backwards momentum); Range: 2.70~3.59

FieldField typeValue
moveIdStringblanka_22p
moveTypeStringspecial
charaStringBlanka
inputString22P
nameWikitext

Blanka-chan Bomb

imagesList of String, delimiter: ,SF6_Blanka_22p.png
hitboxesList of String, delimiter: ,SF6_Blanka_22p_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

39+35

activeWikitext string

[1000]

recoveryWikitext string

11

totalWikitext string

50

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Doll is consumed on frame 25, and spawns on frame 39 (if Blanka is hit between frames 25-38, loses the doll completely); after spawning, takes 35f to reach the ground and become active; doll despawns after 1000f or if completely off-screen; Blanka is in a counter-hit state for entire move duration; starts each round with 3 dolls (only 1 can be active at a time); Back Taunt is the only way to restore dolls mid-round; button strength determines throw distance (LP close, MP mid, HP far); doll can be activated with any source of electricity, with different effects depending on meterless/OD/SA1 electricity type (SA2 install specials count as meterless or OD moves for this purpose); once activated, doll is considered a projectile

FieldField typeValue
moveIdStringblanka_22p_214p
moveTypeStringspecial
charaStringBlanka
inputString22P~214P
nameWikitext

Blanka-chan Bomb (Charge)

imagesList of String, delimiter: ,SF6_Blanka_22p_214p.png
hitboxesList of String, delimiter: ,SF6_Blanka_22p_214hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

36

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

30

hitstopWikitext string

(25 / 10)

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[3000]

driveGainWikitext string

2000

superGainHitWikitext string

1150 (805)

superGainBlkWikitext string

575 (287)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

0

jugLimitWikitext string

99

projSpeedWikitext string

0.04

notesWikitext string

Activated by meterless electricity source (214P or SA2 meterless ball special); puts opponent into free juggle state or maintains existing juggle state; doll disappears if Blanka is hit during the first 34f of electricity activation; startup refers to time in between electricity activation and attack hitbox appearing

FieldField typeValue
moveIdStringblanka_22p_214pp
moveTypeStringspecial
charaStringBlanka
inputString22P~214PP
nameWikitext

Blanka-chan Bomb (OD Charge)

imagesList of String, delimiter: ,SF6_Blanka_22p_214pp.png
hitboxesList of String, delimiter: ,SF6_Blanka_22p_214pp_hitbox.png
damageWikitext string

400x3

chipWikitext string

100 each

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

36

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

30x3

hitstopWikitext string

(25x3 / 10x3)

driveDmgBlkWikitext string

1000x3

driveDmgHitWikitext string

[5000]

driveGainWikitext string

800x3

superGainHitWikitext string

450x3 (315x3)

superGainBlkWikitext string

225 each (112 each)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

0

jugLimitWikitext string

99

projSpeedWikitext string

0.012 (bounce) / 0.05 (walk)

notesWikitext string

Activated by OD electricity source (214PP or SA2 install OD ball special); puts opponent into free juggle state or maintains existing juggle state; bounces 3 times before running toward opponent; bounces away on block (can connect twice at some spacings); doll can change directions if opponent switches sides before the final bounce ends; doll disappears if Blanka is hit during the first 23f of electricity activation; startup refers to time in between electricity activation and attack hitbox appearing

FieldField typeValue
moveIdStringblanka_22p_236236p
moveTypeStringspecial
charaStringBlanka
inputString22P~236236P
nameWikitext

Blanka-chan Bomb (SA1 Charge)

imagesList of String, delimiter: ,SF6_Blanka_22p_236236p.png
hitboxesList of String, delimiter: ,SF6_Blanka_22p_236236p_hitbox.png
damageWikitext string

200x5

chipWikitext string

50x5

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

26

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD

blockAdvWikitext string

-

punishAdvWikitext string

KD

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

52

hitstopWikitext string

(25x5 / 10x5)

driveDmgBlkWikitext string

1000x5

driveDmgHitWikitext string

[1000x5]

driveGainWikitext string

200x5

superGainHitWikitext string

200x5 (140x5)

superGainBlkWikitext string

100x5 (50x5)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

0/99

jugLimitWikitext string

99

projSpeedWikitext string

0.1

notesWikitext string

Activated by SA1 electricity; puts opponent into free juggle state or maintains existing juggle state; shoots straight forward and connects 5 times; doll disappears if Blanka is hit during the first 24f of electricity activation; startup refers to time in between electricity activation and attack hitbox appearing

FieldField typeValue
moveIdStringblanka_236236p
moveTypeStringsuper
charaStringBlanka
inputString236236P
nameWikitext

Shout of Earth

imagesList of String, delimiter: ,SF6_Blanka_236236p.png
hitboxesList of String, delimiter: ,SF6_Blanka_236236p_hitbox.png • SF6_Blanka_236236p_hitbox2.png
damageWikitext string

2000 [2200]

chipWikitext string

500

dmgScalingWikitext string

30% Minimum

startupWikitext string

8

activeWikitext string

9

recoveryWikitext string

62

totalWikitext string

78

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +15

blockAdvWikitext string

-29

punishAdvWikitext string

KD +15

perfParryAdvWikitext string

-60

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

42

hitstopWikitext string

(20)

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

5000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1 Full, 2-9 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

1

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Projectile hitbox that hits on both sides of Blanka; hitbox is low to the ground (opponent can safely empty jump safely vs. anti-air SA1); [] refers to SA2 install; during install, range is extended to full screen and deals 200 extra damage; significantly better KD Advantage when juggled into; activates Blanka-chan doll on contact (rapidly shoots forward for 5 hits); Blanka-chan doll activation makes it safe on block (minimum +8 oB)

FieldField typeValue
moveIdStringblanka_214214p
moveTypeStringsuper
charaStringBlanka
inputString214214P
nameWikitext

Lightning Beast

imagesList of String, delimiter: ,SF6_Blanka_214214p.png
hitboxesList of String, delimiter: ,SF6_Blanka_214214p_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

1

activeWikitext string

[1500 total]

recoveryWikitext string

9

totalWikitext string

10

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Improves properties/damage special moves (except 236K) and SA1; gains access to Rolling Cannon after ball-type specials ([4]6P, j.[4]6P, [2]8K, 63214K); all ball-type specials gain electricity to activate Blanka-Chan bomb; while active, Blanka no longer requires charge when canceling into charge specials; using any ball-type special depletes install time by 100f (6.7%), and Rolling Cannon depletes timer by 200f (13.3%)

FieldField typeValue
moveIdStringblanka_xp
moveTypeStringsuper
charaStringBlanka
inputStringAny Direction + P (during SA2)
nameWikitext

Rolling Cannon

imagesList of String, delimiter: ,SF6_Blanka_xp.png
hitboxesList of String, delimiter: ,SF6_Blanka_xp_hitbox.png
damageWikitext string

400

chipWikitext string

100

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

3

activeWikitext string

25

recoveryWikitext string

7(9) land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

Sp*

hitconfirmWikitext string

41*

hitAdvWikitext string

KD~

blockAdvWikitext string

-

punishAdvWikitext string

KD~

perfParryAdvWikitext string

-

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17 (3P: 18)

hitstopWikitext string

15

driveDmgBlkWikitext string

1000 each

driveDmgHitWikitext string

2000 each

driveGainWikitext string

1000 oH (500 oB)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

1

jugIncreaseWikitext string

2 each

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Special move follow-up available during SA2 only (depletes 200f or 13.3% of install time); input with any direction; usable after [4]6P, j.[4]6P, [2]8K, or 63214K; puts opponent into limited juggle state; can chain into itself up to 3 times consecutively if the hits connect (this limit resets if Blanka lands before starting another juggle); frame advantage on KD/block/parry varies significantly depending on height and attack angle (can lead to significant block advantage on 3P or 2P versions); total recovery varies significantly based on input direction, but landing recovery is always 7f for 8P/7P/4P/1P and 9f for 2P/3P/6P/9P; activates Blanka-chan doll with electricity (meterless 1-hit version); POTENTIAL BUG: 2P version canceled from minimum-height Aerial Rolling Attack will grant significant frame advantage without consuming any additional install time

FieldField typeValue
moveIdStringblanka_236236k
moveTypeStringsuper
charaStringBlanka
inputString236236K
nameWikitext

Ground Shave Cannonball

imagesList of String, delimiter: ,SF6_Blanka_236236k.png
hitboxesList of String, delimiter: ,SF6_Blanka_236236k_hitbox.png
damageWikitext string

4000

chipWikitext string

1000

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

61

totalWikitext string

73

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +50

blockAdvWikitext string

-46

punishAdvWikitext string

HKD +50

perfParryAdvWikitext string

-62

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

8

driveDmgBlkWikitext string

7500

driveDmgHitWikitext string

15000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-12 Full

armorWikitext string

Break

airborneWikitext string

2-12

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Reaches ~60% screen length; cannot hit cross-up; cinematic time regenerates ~1.6 Drive bars for Blanka (lower than most characters because he is airborne during cinematic)

FieldField typeValue
moveIdStringblanka_236236k(ca)
moveTypeStringsuper
charaStringBlanka
inputString236236K
nameWikitext

Ground Shave Cannonball (CA)

imagesList of String, delimiter: ,SF6_Blanka_236236k(ca).png
hitboxesList of String, delimiter: ,SF6_Blanka_236236k(ca)_hitbox.png
damageWikitext string

4500

chipWikitext string

1250

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

61

totalWikitext string

73

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +14

blockAdvWikitext string

-46

punishAdvWikitext string

HKD +14

perfParryAdvWikitext string

-62

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

8

driveDmgBlkWikitext string

10000

driveDmgHitWikitext string

20000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-12 Full

armorWikitext string

Break

airborneWikitext string

2-12

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

99

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Reaches ~60% screen length; cannot hit cross-up; available at 25% HP or below; cinematic time regenerates ~1.3 Drive bars for Blanka (lower than most characters because he is airborne during cinematic)

FieldField typeValue
moveIdStringblanka_5pppkkk
moveTypeStringtaunt
charaStringBlanka
inputString5PPPKKK
nameWikitext

Neutral Taunt

imagesList of String, delimiter: ,SF6_Blanka_5pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

145 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

145

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Peekaboo!"

FieldField typeValue
moveIdStringblanka_6pppkkk
moveTypeStringtaunt
charaStringBlanka
inputString6PPPKKK
nameWikitext

Forward Taunt

imagesList of String, delimiter: ,SF6_Blanka_6pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

150 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

150

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Ha ha... uhuhuhuhuh"

FieldField typeValue
moveIdStringblanka_4pppkkk
moveTypeStringtaunt
charaStringBlanka
inputString4PPPKKK
nameWikitext

Back Taunt

imagesList of String, delimiter: ,SF6_Blanka_4pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

188

activeWikitext string

-

recoveryWikitext string

45

totalWikitext string

233

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
  • Starts juggling*; startup refers to time until 1 Blanka-chan is replenished